[comp.sys.amiga] Real3D - A description

rronkko@csc.fi (09/12/90)

Because people have lately been asking questions about Real3D, I decided to
phone RealSoft and asked, if they could post a description of their program.
Unfortunately they do not currently have access to internet, so I promised 
to post the notice for them. Here it is:
 
(Please NO E-mail to me! I do not work for them, just spreading info!)
  

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        Real 3D FEATURES
        ---------------- 
 
Real 3D is design and animation program for producing high quality,
realistic pictures of three dimensional objects. It provides an impressive
set of advanced features including:
 
Ray Tracing         A ray tracing of Real 3D is strongly based on the
                    physical reality of the real world. Real 3D
                    produces pictures by simulating the laws of physics,
                    and consiquently they represent reality with
                    astonishing accuracy.
 
Speed               Innovative methods and new ray tracing algorithms
                    make Real 3D really fast. When using fastest ray tracing
                    mode, rendering time is typically from 1 to 15 minutes.
 
Hierarchical        With Real 3D you can create hierarchical objects.
Object              This means that objects you create can be made of
Oriented            subobjects, and these subobjects may have their
Construction        own substructure and so on. This kind of a tree
of Objects          structure is well known in the context of disk
                    operating systems, in which you can create directories
                    inside directories. In Real 3D counterparts of these
                    directories are used to collect objects into logical
                    groups.
                    This kind of approach makes for example object
                    modifications extremely easy, because it is possible
                    to perform operations to logical entities. If you
                    want to copy a DOS directory, you don't have to
                    take care of the files and directories inside it.
                    In the same manner, you can stretch a complex object in
                    Real 3D as easily as one part of it.
 
True Solid          Real 3D includes a true solid modeler. Solid model is the
Model               most sophisticated way to represent three dimensional
                    objects. This modeling technique requires much computing
                    power and therefore it has earlier been used only in
                    enviroments, which are many times faster than Amiga.
                    Now it is possible to Amiga owners to reach all the
                    advantages of solid model, thanks to ultimate
                    optimizations carried out when developing Real 3D.
 
Smoothly Curved     In addition to plane surfaces, Real 3D includes several
Surfaces            curved surfaces, such as ball, cylinder, cone and
                    hyperboloid. This means that no matter how much you
                    enlarge a ball created by Real 3D, you don't find
                    any edges or corners on its surface. Furthermore,
                    this makes the program much faster. And what is most
                    important, the produced pictures look really good.
 
Boolean             Solid model allows Boolean operations between objects.
Operations          It is possible, for example, to split an object into
                    two pieces and move the pieces apart so that the inner
                    structure of the object is revealed.
                    Operations can also be done so that the properties of
                    the material of the target object are changed. By using
                    a brilliant cylinder one can drill a brilliant hole into
                    a matt object. Operations are a powerful way to create
                    and modify objects. Especially in modeling technical
                    objects these Boolean operations are indispensable.
 
Properties of       A user of Real 3D is not restricted to use some basic
Surfaces            surface brilliancies such as matt or shiny. Instead,
                    the light reflection properties can be freely adjusted
                    from absolute matt to totally mirrorlike, precisely
                    to the desired level.
 
Properties of       Due to solid model, it is possible to create objects
Materials           from different materials, which have suitable physical
                    properties. Just as surface brilliancy, also transparency
                    of a material can be adjusted without any restrictions.
                    Even light refraction properties are freely adjustable
                    so that it is possible to create optical devices from
                    glass lenses. These devices act precisely as their
                    real counterparts: a magnifying glass in Real 3D world
                    really magnifies!
 
Texture Mapping     The texture mapping properties of Real 3D are not
                    restricted to a typical chequered pattern: Any IFF
                    picture can be used to paint objects. You can create
                    pictures with your favorite painting program as well
                    as with a video digitizer or a scanner. For example, by
                    digitizing a wood filament pattern, it is easy to create
                    wooden objects looking very realistic.
                    Pictures can be located precisely to desired places,
                    with desired sizes and directions.
                    Real 3D offers as many as seven texture mapping methods,
                    including parallel, cylinder, ball and spiral projections.
 
Light Sources       Unlimited number of light sources of desired color and
                    brightness. The only restriction is amount of memory.
 
Animation           As well as you can create sigle pictures, you can
Support             create series of pictures, animations. Real 3D includes
                    also sofware for representing these animations
                    interactively. Animation representation can be directed
                    by a script language from ascii files or even from
                    keyboard. Instead of looping animations you can define
                    infinitely many ways to represent your pictures. Therefore
                    you can create animations from a small number of pictures
                    by displaying them various ways.
 
Rendering           Real 3D includes several different rendering tecniques:
Techniques          a real time wireframe model, a hidden line wireframe model,
                    a high speed one light source ray tracing model,
                    a non-shadow-casting ray tracing model and a perfect ray
                    tracing model. You can select either a HAM display mode
                    with 4096 colors or a grey scale display mode offering
                    higher resolution. Also version with 16 million color
                    rendering (24 bits output) will become available during
                    November 1990.
 
Availability        When writing this document (6.9.1990), marketing of
                    Real 3D is already started in Europe with a little
                    lower price than that of Sculpt 4D. The distribution
                    in the USA is not yet arranged. For further information
                    of Real 3D, please contact:
 
                        REALSOFT KY
                        KP 9, SF-35700 VILPPULA
                        FINLAND
 
                        Tel. +358-34-48390
 
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