jerry@truevision.com (Jerry Thompson) (09/12/90)
OK, OK. Enough of this "lousy Amiga graphics" whining. I think we have heard enough complaints about the Amiga's state-of-the-art-circa-1985 graphics. We all get the picture, even if it isn't a 24 bit one. So, how do you propose we remedy the situation. Now is your chance. I am asking for comments and suggestions on the possibilities for future advances in Amiga graphics. So what do you want? What kind of graphics resolution and capabilities would make the Amiga community happy? At what price? (Be realistic here.) How would you handle bringing up windows (and screens?!) on a frame buffer? How would you do all those nifty animations on a deep pixel frame buffer? Why would you buy a frame buffer IF the Toaster ever comes out? Whew! Well, that ought to get the ball rolling anyway. So, send me E-Mail with your thoughts, observations, musings, wishes, and whines. ENORMOUS DISCLAIMER! This is just FMI (For My Information) and not anything from Truevision, so don't leap to any conclusions. I have a deep interest in computer graphics and video. This is why I bought an Amiga and why I work at Truevision. I repeat, this is *NOT* a survey from Truevision, but just an effort to satisfy my own curiosity and to help promote computer graphics and video. -- Jerry Thompson | // checks ___________ | "I'm into S&M, "What I want to know is, have | \\ // and | | | | Sarcasm and you ever seen Claude Rains?" | \X/ balances /_\ | /_\ | Mass Sarcasm."
jerry@truevision.com (Jerry Thompson) (09/21/90)
Without bashing the Amiga graphics, and aknowledging the superior price/performance capabilities of said graphics, we, The Net, have resolved the following: Keep the base graphics in the Amiga the same as what they are now (including the ECS). They are fine for video work, animation, games, and multimedia applications. Don't put expensive graphics capabilities in the stock, low end systems (yet). Add 32 bit graphics support to the OS. This should allow applications to work with any frame buffer that has a "driver" for it, ala 32 bit QuickDraw and Windows 3.0 (only better). OK, Commodore you have heard the word. Now, get to it! Now, this begs the question, "What should the high-end frame buffers be like?" What kind of features are Amiga video professionals looking for? Or, what kind of features in an Amiga would attract video professionals to the Amiga? Or for DTP? What would it take to make the Amiga a serious CAD platform, if that is possible? -- Jerry Thompson | // checks ___________ | "I'm into S&M, "What I want to know is, have | \\ // and | | | | Sarcasm and you ever seen Claude Rains?" | \X/ balances /_\ | /_\ | Mass Sarcasm."