[comp.sys.amiga] Blood money

fhwri%CONNCOLL.BITNET@cunyvm.cuny.edu (10/16/90)

Re: cheat modes

ESPECIALLY with Psygnosis games, *WHY* don't the manufacturers include a
selectable "trainer" mode so normal humans can see what happens past screen
#3 WITHOUT having to download a pirated "cracked & trained" copy of a game
we've just BOUGHT? If the pirates can add a cheat mode, why the ^&%$^&% don't
the PROGRAMMERS?

I mean, back in my Infocom gaming days, I'd use a walkthru to get through
the adventure when I bought it. Then I'd go back and play for fun. D'you
have any IDEA how many ways there are to die in INFIDEL?
                                                --rw
                                                fhwri@conncoll.bitnet