dg49+@andrew.cmu.edu (David A. Gillespie) (10/13/90)
Just in case anyone's interested (and all of you should be interested in seeing the Amiga getting some well-deserved attention), there were three multimedia articles in the latest VIDEO magazine, two of which talked about the Amiga. The first, called "Multimedia: Video's Newest Wave" deals with the whole concept of multimedia systems and focuses specifically on Commodore's CDTV interactive disc format, and Amigas in general. The second, called "3 Amigas" takes a look at three different people, doing three different things with multimedia and using three different budgets all with one thing in common: they all use Amigas. Also in the article is a mini-review of the Toaster. At the end of the article is a listing of prices that each of the people spent on their systems, ranging from $69,000 down to $2700. (All of these prices include ALL video equipment). The third article, called "Ultimedia" is a comparitively short (compared to the other two) article about the AVID/1 Media Composer. This system was originally based on the Mac IIx. It talks about how amazing it is because it can capture material at 30 frames per second (ooooohhh...). The only price they mention is the cost of the video board for the Macintosh -- $3000. And it takes 30 Megs of memory to store 1 minute of video! Oh, well. Guess I won't be putting those old movies into THIS system... ;-) Overall, very promising for the Amiga. And there was one thing that I really did like to see in the article -- one of the people (the one with the middle-priced system) got his training from a place called Video Data Services. And he said that "They really pushed the Amiga". I guess SOME people know what they're doing... ;-) The one thing I didn't like in the article was that they said that Amigas were "originally designed for games...". I DON'T think so... By the way, since I didn't mention it, this is the November issue of "VIDEO Magazine" and has a picture of the 2500 on the cover (multimedia was their feature topic). Dave
bj@cbmvax.commodore.com (Brian Jackson) (10/16/90)
In article <Ib5niQy00awE0_=EQ9@andrew.cmu.edu> dg49+@andrew.cmu.edu (David A. Gillespie) writes: >Just in case anyone's interested (and all of you should be interested in >seeing the Amiga getting some well-deserved attention), there were three >multimedia articles in the latest VIDEO magazine, two of which talked >about the Amiga. > [ the real meat of Dave's article deleted... ] > >The one thing I didn't like in the article was that they said that >Amigas were "originally designed for games...". I DON'T think so... Actually, the *original* Amiga was designed as a game machine; something along the lines of a super Atari 2600. But it evolved into a "real computer" before the public could get to it. Many folks wince at the phrase "game machine" but I don't see anything wrong with it, myself. This "game machine" of mine is pretty nice, actually. Beats a Nintendo all to hell :) >Dave bj ----------------------------------------------------------------------- | Brian Jackson Software Engineer, Commodore-Amiga Inc. GEnie: B.J. | | bj@cbmvax.cbm.commodore.com or ...{uunet|rutgers}!cbmvax!bj | | "Have a nice day" [(c) International Business Machines] | -----------------------------------------------------------------------
fhwri%CONNCOLL.BITNET@cunyvm.cuny.edu (10/16/90)
Re: "designed for games" Sad (?) but true; the original Amiga was to have been a videogame machine that would knock Atari (remember them?) out of the business. That was in '82, about the time that Atari was knocking ITSELF out of the business (Remember game carts being used as landfill? Will history repeat itself?) and the Amiga Corporation was making the Power Stick (I still have mine-- GREAT little joystick) and the JoyBoard (the TRUE source of the GURU MEDITATION message). The directors took one look at the plummeting market for dedicated videogame machines at the time and Jay Miner (bless 'im) told them, "Don't worry. We've got a real computer here!" Then he and =RJ= and many others went to work. The rest is perhaps better known. The interesting thing is that we may actually see a cartridge-based Amiga videogame machine in a year or so. What goes around... --rw fhwri@conncoll.bitnet
jerry@truevision.com (Jerry Thompson) (10/17/90)
In article <Ib5niQy00awE0_=EQ9@andrew.cmu.edu> dg49+@andrew.cmu.edu (David A. Gillespie) writes: >The third article, called "Ultimedia" is a comparitively short (compared >to the other two) article about the AVID/1 Media Composer. This system >was originally based on the Mac IIx. It talks about how amazing it is >because it can capture material at 30 frames per second (ooooohhh...). >The only price they mention is the cost of the video board for the >Macintosh -- $3000. And it takes 30 Megs of memory to store 1 minute of >video! Oh, well. Guess I won't be putting those old movies into THIS I just saw a demo of the AVID/1 this morning. It is a very nice system and will be well worth the $70K or so for people who need to do video editing. AVID does not make any hardware. What really makes the system shine is AVID's software. The software is well done and complete. The biggest factor limiting the performance of the system is the Mac's NuBus. I might go so far as to say that someone could make a better system based on the Amiga for about 1/2 the price. I might say that if AVID weren't using our NuVista boards for their display boards. :-) >system... ;-) -- Jerry Thompson | // checks ___________ | "I'm into S&M, "What I want to know is, have | \\ // and | | | | Sarcasm and you ever seen Claude Rains?" | \X/ balances /_\ | /_\ | Mass Sarcasm."