dpm0@GTE.COM (Danielle Mack) (12/22/89)
I need to buy a graphics library package which supports Microsoft C and takes advantage of VGA graphics modes. I have been using the routines supplied with the Microsoft compiler, but they aren't extensive enough for what I want to do. I have read about a few other libraries (Media Cybernetics' Halo '88, South Mountain Software's Essential Graphics, Connell Scientific Graphics' Enhanced Graphics Toolkit and Sutrasoft's Graflib), but don't know enough about it to make a good decision. I'd appreciate any information about these or other packages. I need to be able to create objects and move them around pretty extensively (including changing their orientation) and with any luck do some 3D shading as well. Thanks in advance. Danielle Mack dpm0@bunny.gte.com GTE Labs, Waltham, MA
fayne@tellab5.TELLABS.COM (Jeffrey Fayne) (12/22/89)
In article <7943@bunny.GTE.COM> dpm0@GTE.COM (Danielle Mack) writes: >I need to buy a graphics library package which supports Microsoft C >and takes advantage of VGA graphics modes. [ misc. deleted] >enough for what I want to do. I have read about a few other libraries >(Media Cybernetics' Halo '88, South Mountain Software's Essential Graphics, >Connell Scientific Graphics' Enhanced Graphics Toolkit and Sutrasoft's >Graflib), but don't know enough about it to make a good decision. I'd >appreciate any information about these or other packages. I need to be able >to create objects and move them around pretty extensively (including changing >their orientation) and with any luck do some 3D shading as well. I don't profess to be an expert on the packages you mentioned, but a while back I reviewed Essential Graphics package for a data-acquistion project I was working on. If the other packages are equivalent in nature to the Essential package, I don't think this is what you are looking for. It seems their primary concern is with "business-style graphics" (pie-charts, graphs, etc.). If I understand your requirements correctly, you would like to do 3d object transformations and rotations. I haven't seen any packages to do this (would love to hear about some), but am currently working on writing my own rotation/transformation primitives. If you wish to undertake this, try these texts for guidance: High Performance Graphics in C | CAD Graphics in C |- Lee Adams TAB Books High Speed Animation and Simulation | Excellent explanation of 3d object definition and rotations. (Titles may not be 100% accurate, but Adams has several books on this subject, try B. Dalton Booksellers) Fundamentals of Interactive Computer Graphics Foley and van Dam Addison Wesley Principles of Interactive Computer Graphics Newman and Sproul Mc Graw Hill Applied Concepts in Microcomputer Graphics Bruce Artwick Prentice-Hall (Artwick is of Microsoft/Sublogic Flight Simulator fame) Please let me know if you find any packages that satisfy your requirements Good Luck, Jeff -- _____________________________________________________________________________ F-14 \ _ / | Jeffrey M. Fayne Tomcat \ /^ ^\ / | Tellabs, Inc. ____________\_( . )_/____________ | Lisle, IL (708)-512-7726 --*/--|_| (___) |_|--\*-- | fayne@tellab5.UUCP * O O * | Standard Disclaimer Applies _____________________________________________________________________________