DSEAH@WPI.BITNET (04/05/88)
Here is somethng about connecting two joysticks to an Apple II with the old game port. --------------- Mail-From: RBREWER created at 4-Apr-88 21:33:09 Date: Mon 4 Apr 88 21:33:09-EDT Subject: 2 Joysticks Message-ID: <12387893820.14.RBREWER@ELWOOD> Dave- In your bitnet messages I found a person inquiring as to how they could connect 2 joysticks to a standard apple II (pre - gs). I have the answer. Several companies (usually advertized in the back of Nibble, A+, etc.) offer special cables which plug into the joystick port of an Apple II, and allow it to run 2 'sticks. One of my friends back home who owns a II+ has one, and it's quite nice to have for a little head to head ONE-On-ONE by Electronic Arts (one of the programs which supports the device). Could you forward this message to INFO-APPLE? If anyone has any questions about WHERE, etc. I can be reached through bitnet (RBREWER@WPI.BITNET), or drop a line to the INFO-MAC listing, which I recieve for my MacBB here at WPI. ----The Blade Runner
williamm@tramp.Colorado.EDU (Michael Williams) (04/08/88)
In article <8804051410.AA12230@wpi.local> DSEAH@WPI.BITNET writes: >Mail-From: RBREWER created at 4-Apr-88 21:33:09 > >[ Cable which allows Apple // to] >run 2 'sticks. One of my friends back home who owns a II+ has one, and it's >quite nice to have for a little head to head ONE-On-ONE by Electronic Arts >(one of the programs which supports the device). > [...] >(RBREWER@WPI.BITNET) ----The Blade Runner Yesterday I wired by 16-pin connector to two joysticks, PDL(0,1)/BTN(0,1) for Joystick#1 and PDL(2,3)/BTN(2) for Joystick#2 (Thanks to Dave Lyons for the help). The joysticks function just fine. The problem that I have run into is that the game with which I first tried to run two the joysticks doesn't appear to access the buttons correctly. When playing Archon (1), I found that although the movement was great, the buttons were accessed as BTN0 for Joystick#1 and BTN1 for Joystick#2. This gave to playing the second joystick as such: one hand on the joystick and the other on the closed apple (or the opponent's second button :-)). And if you have an opponent who -really- likes to play fair, he/she can press their second button at random times to screw you up. Anyway, is this a standard? Or is this something that Electronic Arts did before they knew better (and Archon 2 is fixed?)? How did they handle this in ONE-On-ONE? If it is a standard, but re-routed within the 2-stick cables, I can fix BTN0 of Joystick#2 to BTN1 of the 16-pin, but this would screw up those 1 joystick games which require 2 buttons. Oh well, anybody know anything ? Okay, now, do you know anything relevant to THIS ? :-} -Remo ------------------------------------------------------------------------------ .{nbires,ncar,seismo,ihnp4}!boulder!tramp!williamm \ Bela Lugosi riding the BIT: WILLIAMS@COLORADO.EDU / Kundalini Express in ... SNAIL: 2905 E Aurora Ave #129, Boulder CO 80303 \ (could it be?) Sunshine! "Aw SHPX this and SHPX that, SHPX it all SHPXing, SHPXing blat! She don't wanna baby 'at looks like THAT!" SeX PiStoLs
scott@geowhiz.UUCP (Scott Kempf) (04/09/88)
In article <5270@sigi.Colorado.EDU) williamm@tramp.Colorado.EDU (Michael Williams) writes: )In article <8804051410.AA12230@wpi.local> DSEAH@WPI.BITNET writes: )>Mail-From: RBREWER created at 4-Apr-88 21:33:09 )> )>[ Cable which allows Apple // to] )>run 2 'sticks. One of my friends back home who owns a II+ has one, and it's )>quite nice to have for a little head to head ONE-On-ONE by Electronic Arts )>(one of the programs which supports the device). )> [...] )>(RBREWER@WPI.BITNET) ----The Blade Runner ) ) When playing Archon (1), I found that although the movement was great, )the buttons were accessed as BTN0 for Joystick#1 and BTN1 for Joystick#2. )This gave to playing the second joystick as such: one hand on the joystick )and the other on the closed apple (or the opponent's second button :-)). And )if you have an opponent who -really- likes to play fair, he/she can press )their second button at random times to screw you up. ) Anyway, is this a standard? Or is this something that Electronic Arts )did before they knew better (and Archon 2 is fixed?)? How did they handle )this in ONE-On-ONE? ) If it is a standard, but re-routed within the 2-stick cables, I can fix )BTN0 of Joystick#2 to BTN1 of the 16-pin, but this would screw up those )1 joystick games which require 2 buttons. ) )Oh well, anybody know anything ? )Okay, now, do you know anything relevant to THIS ? :-} ) )-Remo )------------------------------------------------------------------------------ ).{nbires,ncar,seismo,ihnp4}!boulder!tramp!williamm \ Bela Lugosi riding the )BIT: WILLIAMS@COLORADO.EDU / Kundalini Express in ... )SNAIL: 2905 E Aurora Ave #129, Boulder CO 80303 \ (could it be?) Sunshine! Apple only gave us three paddle buttons. I don't really understand why. (must have been decided by Woz when making one of the first Apples.) Scott inews: Article rejected: scott included more text than new text. Well, fck you too. Damn computers! :-) _______________________________________________________________________________ Scott Kempf Blue itself teaches us blue. -Bill Ranson MAIL: 1302 Rutledge St., Madison, WI 53703 PHONE: (608) 255-6205 (home) UUCP: {seismo, topaz, harvard, ihnp4}!uwvax!geowhiz!scott ARPA: geowhiz!scott@spool.wisc.edu PHONE: (608) 262-6154 (work) BITNET: scott%geowhiz.uucp%spool.wisc.edu@wiscvm.bitnet