[comp.sys.apple] Dungeon Master arrives!

numccann@PLAINS.NODAK.EDU ("Lester I. McCann") (02/10/89)

I placed my order for Dungeon Master (for the IIgs; no II version) on Monday,
and it arrived at my door this afternoon.  I played it for about 10 minutes,
enough to give a brief report.  (Oh; I ordered from Programs Plus.)

There were three stickers on the box.  One says that the game requires 1 meg of
memory.  One says that it has "stereo digital sound."  (I don't have a stereo
card; I can't vouch for that.)  The third says "Free Kid Dungeon included."

Inside is one 3.5" disk, the manual, registration card, and card with 
instructions for the Kid Dungeon.  $10 will get you a backup disk.  The game
WILL NOT boot from a Unidisk; it doesn't say anything about Central Point
drives.

The game takes the better part of forever to boot.  It seems somewhat sluggish
play, in comparison to the Atari ST version, which I've played on occasion.
The graphics are fantastic; the sounds are good, too.  I only played long
enough to get into the Hall of Champions, so there isn't much more to say.

About the speed of play:  The game involves lots of moving around in a
dungeon setting, and every time you move, your view is updated.  It is this
"move and update" process that seems a bit slow to me.  However, if you are
playing the game as you should, you'll be doing a lot of mapping, and the
speed won't matter much at all.  Also, if you click on the "move forward"
arrow twice, the second click *is* remembered, and it'll do the second move
as soon as the first is finished.  Personally, I think the game speed is
perfectly acceptable.

That's all for now.  If I discover anything else worth mentioning, I'll 
mention it.

Lester McCann
numccann@plains.nodak.edu  or  numccann@ndsuvax.BITNET

(Dungeon Master is copyright 1987 by Software Heaven, Inc.)