[comp.sys.apple] QD regions & hw acceleration

TMPLee@DOCKMASTER.ARPA (02/12/89)

I apologize and stand corrected -- didn't think about it closely enough.
I now do see that accelerating the region functions would be an
essential part of an accelerated graphics unit; without that
accelerating the rest (e.g., draw line, copy bits, etc.)  wouldn't buy
you much.  What a wonderful opportunity for a non-clonable product!  (I
like to pretend I know something about computer graphics since that's
what I did for a living 20 years ago, but things have changed a lot
since then.)  I guess it would be a real toss-up to decide whether you
could get more bang for the buck by just accelerating the graphics
functions, say, as one enhancement, arithmetic as another, or by doing
the Transwarp GS kind of thing that accelerates everything, but nothing
super fast.  (re SANE inteface to FPU's:  sure its a waste of the fast
FPU to have the toolbox call interface (surprises me its that large)
interposed in between, but it still would be a lot lot faster than the 5
milliseconds they take now.  (even if the FPU were infinitely fast, a
speed up to 100 microseconds that would result from going through the
toolbox dispatcher would still be a 50-1 improvement.)  Pushing it to
the limit would of course make you want to interface as tightly to teh
FPU card as you could, but if you were willing to settle for a little
less preserving object-code compatibility would be nice.