lmb7421@ultb.UUCP (L.M. Barstow) (04/26/89)
I have been programming a reather extensive Dialog Window for a game I've been meaning to write now for the past couple years, and have run into a small 'problem' (not really a problem, merely a nuisance). I have defined many of the items as Item + Disable so that I don't have to worry about them, but for some reason, _ModalDialog seems to want to pass these items on to me to be processed anyway. Is this a known problem, or is there some trick to getting APW to recognize the disabled flag? (some items seem to recognize the Disable flag...my StatText items, for example) Any help would be appreciated... -- Les Barstow LMB7421@RITVAX.BITNET ...rutgers!rochester!ritcv!ultb!lmb7421.UUCP "I know you think you know what you thought I said, but you don't realize that what you thought I said was not what I meant"