[comp.sys.apple] Piracy: my last two cents worth.

bchurch@oucsace.cs.OHIOU.EDU (Bob Church) (11/15/89)

My apologies for cluttering the feed with one last note on this
subject. While the idea of "test driving" a piece of software does
indeed have merit there is a major problem. Judging a piece of software
when you do not have access to the manuals, customer support, etc. can be
very misleading. I had one person tell me that he would never buy Appleworks
because any program that would not do block moves was worthless! As programs
(including games) become more and more complex this problem increases. One  
thing that would help is honest, straightforward reveiws by magazines etc.
One of the reasons that I am not renewing my subscription to NIBBLE is the
incredibly fawning attitude of their game reveiwers. It's not *too* great 
an exageration to depict a summary as "While the disk crashed repeatedly
and the game did not seem to make sense and the manual was missing, the
guality of packaging was remarkable. I would suggest purchasing this game
so that you can form your own opinion." Well, you know what I mean. If you
*really* want to try a piece of software to see if it is worth buying do the
author the service of borrowing the entire package. Our local dealer will loan 
*any* piece of software to our users group to demo. We have no vested interest
in sales and run the software during a meeting giving users an honest chance to
see what they are buying.

Bob Church
att!oucsace!bchurch