ronl@pro-generic.cts.com (Ron Lewin) (02/04/90)
There is one ray-tracing application which I know of for the Apple IIgs... it's called Fractal Mountain Generator, and the program will generate fractal landscapes and optionally ray-trace them in SHR on a GS. Fractal Mountain Generator is available for download on GEnie and in the graphics section of America Online. The ray-tracing compenent is trig-intensive and takes about 4 hours to complete on a stock GS, however ray-tracing is optional. The program was written entirely with Micol Advanced BASIC GS, and when you buy MAB-gs, you get the source code for Fractal Mountain Generator for free. RE: MD-BASIC... I find this misleading. For one thing, the system is called a compiler, when the end result is code which is interepreted Applesoft. Calling the system a BASIC compiler leads people to beleive that it produces machine language, when in fact it does not. As well, it is being called a new GS BASIC... does this system produce code which can use all the memory of a GS? Does it produce programs which can use SHR and Ensoniq sound? Does it produce code which uses GS/OS? No, I dont think it does, and I think that other than the fact that you need a GS to use it under APW, it cannot be considered a GS BASIC.
gt0t+@andrew.cmu.edu (Gregory Ross Thompson) (02/04/90)
ronl@pro-generic.cts.com (Ron Lewin) writes: > There is one ray-tracing application which I know of for the Apple IIgs... > it's called Fractal Mountain Generator, and the program will generate fractal > landscapes and optionally ray-trace them in SHR on a GS. Fractal Mountain > Generator is available for download on GEnie and in the graphics section of > America Online. The ray-tracing compenent is trig-intensive and takes about 4 > hours to complete on a stock GS, however ray-tracing is optional. Could someone grab this and put it on comp.binaries.apple2 for those of us that aren't on AO or Genie? -Greg T.