robertsl@stolaf.UUCP (Laurence C. Roberts) (01/11/85)
Yet another complaint about 2001, a movie which I essentially liked. This one's about the computer graphics on the Leonov. The computer graphics not presented as such (Jupiter and the flaming Europa- probe -- note the particle systems) were really excellent. However, those on the Leonov's displays were not so hot. (The control room resembeled a video game arcade... I expected to see someone playing TRON or something) The graphic representation of the airbag inflation (take that, Detroit) looked like it had been produced on an Apple ][. Obviously, by 2010, they WILL have real-time graphics that look as good as the Jupiter scenes in the movie. I think that they should have monitors displaying simulated scenes as would be shot from (imaginary) cameras hovering some distance from the space ship. To distinguish these scenes from actual reality at a glance, they should be false-colored. In all modesty, these techniques will probably be used in the future :-) Laurence Roberts ihnp4!stolaf!robertsl "Ifrit first you don't succeed, fly, fly a djinn!"
gs@mit-eddie.UUCP (Gordon Strong) (01/13/85)
For a good discussion of the video displays and various special effects used in 2010, see last month's "American Cinematographer". It is a good publication to follow if you want to understand the "behind-the-scenes" of what you see on the screen. There are two relevant articles, one on video effects and one on special effects. Apparently, they made quite an effort to be believable. One things that comes immediately to mind is the choice to shoot miniature scenes with no fill light. In things like "Star Wars", they didn't care where light came from. In 2010, they are striving for technical accuracy. Long shots give the audience plenty of time to try to dispell the illusion. They had to be *real* careful to make it look good. I think they did a commendable job. Gordon Strong {decvax!genrad, ihnp4}!mit-eddie!gs GS@MIT-XX