???@cs.vu.nl (???) (02/02/88)
I am a novice Prolog programmer, and I've been toying around with both TURBO and PD Prolog. I like the language a lot and I feel now that I'm ready for a larger project. I wish to write an adventure game in the style of "ZORK", with rich text and full-sentence parsing. I think that Prolog is the language of choice for such a program. Before I start working on the game, I would like to know if there are some others who have already made such a game and I would love to hear from them. I am particularly interested in the design and implementation of the game's database and how to control it. Please e-mail, if there are a lot of interesting responses I will post a summary. Rene Baart at The Free University of Amsterdam School of Business Administration Amsterdam, The Netherlands