[comp.lang.prolog] PROLOG, Adventure

???@cs.vu.nl (???) (02/02/88)

I am a novice Prolog programmer, and I've been toying around with
both TURBO and PD Prolog. I like the language a lot and I feel
now that I'm ready for a larger project.

I wish to write an adventure game in the style of "ZORK",
with rich text and full-sentence parsing. I think that Prolog
is the language of choice for such a program.
Before I start working on the game, I would like to know if there
are some others who have already made such a game and I would love
to hear from them.
I am particularly interested in the design and implementation
of the game's database and how to control it.
Please e-mail, if there are a lot of interesting responses I will
post a summary.

Rene Baart  at  The Free University of Amsterdam
		School of Business Administration
		Amsterdam, The Netherlands