toxic@dhw68k.cts.com (Scott Watson) (02/24/89)
I have a need to simulate a track following vehical and I'd like to use my almost virgin (I haven't used ST in the past for my OOP) Smalltalk/V to prototype the system. This would involve making little "tracks" in a paint program and importing the bitmaps into ST... I'm using Digitalks Smalltalk/V, any thoughts? -- ---------------------- {trwrb,hplabs}!felix!dhw68k!toxic -or- if you must: toxic@dhw68k.cts.com Scott Watson "Understanding comes after."
elt@entire.UUCP (Edward L. Taychert) (02/26/89)
In article <20267@dhw68k.cts.com>, toxic@dhw68k.cts.com (Scott Watson) writes: > I have a need to simulate a track following vehical and I'd like to > use my almost virgin (I haven't used ST in the past for my OOP) Smalltalk/V > to prototype the system. This would involve making little "tracks" in > a paint program and importing the bitmaps into ST... > I'm using Digitalks Smalltalk/V, any thoughts? Yeah! Here's one, bitmaps in ST/V (and ST/V286) are limited to 64K. Don't make your bitmaps too large. But why import them? The `FreeDrawing' class, a simple paint program comes with it. Or it you want more precisely defined tracks, drawing on bitmaps with turtle graphics is very easy. -- Ed Taychert ...!rochester!rocksanne!entire!elt