aquesada@mtecv2.mty.itesm.mx (Ing. Antonio Quesada Duarte) (04/12/91)
Hi there! I'am posting this for a couple of friends who don't have an account on any of our machines. They are looking for an implentation of an AI game called KALAH. Preferabily LISP. If anyone in netland knows where they can find it or have info about it you can reply to my account. Thanks a lot. From Monterrey, Mexico: Antonio Quesada Duarte
ntm1169@dsac.dla.mil (Mott Given) (04/15/91)
From article <3153@mtecv2.mty.itesm.mx>, by aquesada@mtecv2.mty.itesm.mx (Ing. Antonio Quesada Duarte):
> are looking for an implentation of an AI game called KALAH.
You can find a Prolog version in Leon Sterling's book on PROLOG, whose
title I cannot remember at the moment.
--
Mott Given @ Defense Logistics Agency Systems Automation Center,
DSAC-TMP, Bldg. 27-1, P.O. Box 1605, Columbus, OH 43216-5002
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roland@sics.se (Roland Karlsson) (04/16/91)
I do not know what an AI game is but I assume that you mean the game Kalaha. A game played moving stones around a board. I have written an alpha-beta algorithm for Prolog. It plays a simple game but good compared to a (very) novice player. -- Roland Karlsson SICS, PO Box 1263, S-164 28 KISTA, SWEDEN Internet: roland@sics.se Tel: +46 8 752 15 40 Ttx: 812 61 54 SICS S Fax: +46 8 751 72 30