[net.sf-lovers] Freedman"s Dark Crystal review

trb (01/03/83)

I have already posted a review of "Dark Crystal."  (Good technically,
lousy plotically.)  I see some people defending Dark Crystal solely on
the basis of the muppettesque creatures, saying things like "you seen
one quest, you seen 'em all."  That, gentle readers, is a crock of
crap.

Rich and ingenious Jim Henson and his friends spent mega time, effort
and money to make (what I assumed they wanted to be) a fine movie.
After all that expenditure, I find it amazing that they couldn't see
that their plot sucked.  Surely they could have shown the screenplay to
a trusted creative consultant.  I would have done the job for a
sub-six-digit salary.

I get the impression that the techies out there (who approve of
brain-damaged productions like "Dark Crystal") believe that technical
aspects of a production (editing or photography/sound or muppetry) can
be perfected (because techies have a grasp of these quantities) whereas
aesthetic aspects (plot and dialog) can't be perfected and are more hit
and miss.  Piffle.

I maintain that there is no excuse for producing big-budget movies like
Dark Crystal without including viable plot and dialog.

If it really was Henson's intent to produce a hi-tech lo-aesthetic
production, he should have had the good grace to let us know what
we were in for before we shelled out our bucks.

	Andy Tannenbaum   Bell Labs  Whippany, NJ   (201) 386-6491