twagner@baobab.berkeley.edu (Tim Wagner) (09/03/90)
There has been some discussion recently concerning solutions to the problem of continually recompiling include files, smart linkers to aid the prototyping efforts of programmers, etc. Does anyone know of good references in the literature or examples of well-done implementations of this sort of thing? I would like paper titles/authors or specific products to look at. Yes, I know Ada and Modula-2 support a notion of "program database". I'm looking for other examples, and C or C++ experiences, and technical discussions in a language-independent framework. If there is sufficient response to this request, I will post a summary. Tim A. Wagner UC Berkelely twagner@sequoia.Berkeley.EDU
roy@alfrat.uucp (Roy Phillips) (09/05/90)
In article <27437@pasteur.Berkeley.EDU> twagner@baobab.berkeley.edu (Tim Wagner) writes: > There has been some discussion recently concerning solutions < > to the problem of continually recompiling include files, smart < > linkers to aid the prototyping efforts of programmers, etc. < One environment that goes a long way to providing this functionality is that provided by the Eiffel language, in which the language compiler, es, makes the decision as to what it should recompile for you, based upon dependencies in the system you are building. An SDF (System Description File) lists the directories in which classes required by the program can be found, so if the compiler finds a statement: position: POINT it scans these source directories (Eiffel's UNIVERSE) for the class point.e and it's compile-directory point.E, from which the compiler can determine if the class's interface (ie., the signature of the class's exported features) has changed (if the implementation has'nt changed, ok, it will just link it in at link time). A change in the interface will trigger-off compilation of those classes that make use of it. In addition, many tools are provided for investigating and documenting inheritance hierarchies and interface descriptions via class browsers and graphical utilities such as *good*. A handy overview of the features offered can be found in the publication: Eiffel: The Environment. Ref. TR-EI-5/UM available from: Interactive Software Engineering Inc. 270 Storke Road Suite 7 Goleta CA 93117 (805-685-1006) Roy ------------------------------------------------------------------------------- Roy Phillips | /~~~\/~~\ ,,, | roy@alfrat.UUCP A+F SystemEntwicklung | ( [ U U [||||||||||<<< | {world}!mcsun!unido!alfrat D-4030 Ratingen | \___/\__\ ``` | "I used to think header West Germany Vox: +49-2102-850511 | files were a neat idea" -------------------------------------------------------------------------------
dog@cbnewsl.att.com (edward.n.schiebel) (01/24/91)
I am looking into a c++ development environment. I have limited experience with Objectworks for C++ and have seen a demo of Saber C++. Does anyone out there have experience with these tools? What do you think of them? How well do they integrate into a project with 15 or so developers? What other environments are out there? Your input would be appreciated...post or e-mail Ed Schiebel ens@cblph.att.com 614-860-7224
bytor@ctt.bellcore.com (Ross Huitt) (01/25/91)
I've been looking at Sabre C++ and ObjectWorks lately and have talked to users of both. From a purely debugging perspective I would have to lean towards Sabre, although I hate the costs associated with its interpreter. The big feature that Sabre has that ObjectWorks doesn't is the ability to evaluate expressions during a debug session, such as 'print x.foo(1, 2)'. And you don't need an full-blown interpreter to do this: dbx, gdb, Turbo Debugger, and Codeview can all evaluate expressions. As far as cooperative programming goes, I don't think either package provides any explicit support. You'll have to look elsewhere. -ross aka bytor@ctt.bellcore.com
gwu@quark.tcs.com (George Wu) (01/26/91)
- After much debate and extensive experience with both GNU and Sun (AT&T Cfront) C++ compilers, we've decided to go with Saber C++. By far, the biggest advantage was dynamic linking and the debugging capabilities. The ParcPlace sales people showed us a lot of fancy browsing, but they just don't have very good debugging facilities. Saber C++'s debugging is right up there with my other favorite debugger, gdb. There are features I like about each debugger, but since we now use multiple inheritance and some of our applications run into the hundreds of thousands of lines of code, Saber C++ wins hands down. Now only if Saber would implement a "finish" (current function) command . . . . George Disclaimer: These opinions are strictly my own. They're mine and only mine. You and noone else can have 'em. ---- George J Wu | gwu@tcs.com or uunet!tcs!gwu Software Engineer | 2121 Allston Way, Berkeley, CA, 94704 Teknekron Communications Systems, Inc.| (415) 649-3752