rme@olympia.unet.com (Richard Emberson) (03/28/91)
I have heard that in some future version/release C++ will support persistent types. If this is so and some people are working away at its future form, a question: What will it be like? Will it be "policy independent" like C (and C++) or will it dictate where things are stored and retrieved? Will it simply let you store and retrieve from streams. How can you know how much memory to allocate before one reads in the object? etc, etc. etc... Real info and pointers would be appreciated. I am interested in its most likely structure and usage (so that I can kluge now and hopefully minimized the retrofitting later). Richard Emberson rme@olympia.net.com