[comp.lang.c++] Persistence: What is the Shape of things to store?

rme@olympia.unet.com (Richard Emberson) (03/28/91)

I have heard that in some future version/release C++ will support 
persistent types. If this is so and some people are working away
at its future form, a question: What will it be like? Will it
be "policy independent" like C (and C++) or will it dictate where
things are stored and retrieved? Will it simply let you store and
retrieve from streams. How can you know how much memory to allocate
before one reads in the object? etc, etc. etc...

Real info and pointers would be appreciated. I am interested in its
most likely structure and usage (so that I can kluge now and hopefully
minimized the retrofitting later).

Richard Emberson
rme@olympia.net.com