[net.sf-lovers] New Saberhagen book reviewed

perelgut (04/12/83)

    This is my first attempt at a book review for  sf-lovers.   I
am an avid reader of sf and I would be happy to share my opinions
on new books if there is enough demand.  Since I have been  known
to  go  crazy  and  actually buy the odd hard-cover, I can review
some books that the more sensible paperback readers won't see for
a year or so.

The  First  Book  of  SWORDS       
    Fred  Saberhagen        
    TOR, March  1983         
This  is  a  trade  paperback  which  I paid $6.95Cdn for.   This
is the first book of a planned trilogy.

    The story is set in the same universe as "Empire of the East"
(1979)  (also  published  as  three  separate  books: "The Broken
Lands" (1968); "The  Black  Mountains"  (1971);  and  "Changeling
Earth"  (1973)).   "Swords"  contains a mediocre essay at the end
which includes some  background.   I  apologize  for  any  direct
quotes  I  steal  to  support my failing memory of "Empire".  All
research credit should go to the essay author: Sandra Miesel.

    "Empire" takes place in  a  post-catastrophic  North  America
whose culture is vaguely medieval.  Physical reality has been al-
tered to prevent total destruction by hell-bombs.   This  altera-
tion  allows  magic  to  work.  Wizardry dominates and demons run
loose.  The more powerful demons are actually the incarnations of
some  of the last bombs to explode during the transformation from
technical to life-force reality.  The Old World refers to a high-
ly  technical society, the New World refers to the highly magical
world of "Empire".

    "Empire" ends with the  mutual  destruction  of  the  largest
hell-bomb/demon and the computer responsible for creating the New
World.  Ardneh, the computer manages to blend  the  New  and  Old
Worlds  somewhat and we are left with a world of rebuilding tech-
nology and working magics.

    "SWORDS" (finally, the main topic again!) starts  2000  years
after Ardneh's destruction.  Beings who call themselves gods have
re-appeared and Vulcan has forged 12 swords with  unique  special
powers.   The  swords are used as tools in a game being played by
the gods.  However, it becomes apparent that the gods may not  be
all  the  claim to be, and there are hints by the end of the book
that the game might be of deeper significance.

    I don't want to go into too much more detail about the plots.
You  will  not  need  to read "Empire" to understand "SWORDS" and
there is only one character in common between the  two,  although
Ardneh is mentioned frequently as a synonym for God.  If you feel
a real need for all the background, the essay appendix will  more
than suffice.

    This first books is mainly swords  and  sorcery  with  a  few
hints  about  greater  things  to come.  If it follows plot-lines
similar to "Empire", the second book  will  concentrate  more  on
clarifying the situation, and the final book will make everything
clear and wrap up most loose ends.   Saberhagen  tends  to  leave
enough  room  to  expand  further,  but provides enough detail to
satisfy the reader that there are no gaping holes.

    The hardest thing in the book is to keep track of the swords.
During  the  course of this first book, you will meet four of the
swords in at least one of their aspects.  The Epilogue is a  poem
listing  all twelve swords, and the essay explains them all (sur-
rounded by what I feel is pedantic rubbish) in a little more  de-
tail.

    One of the interesting tid-bits which made  the  essay  worth
reading  was  the comment that the books are written partially to
"provide the data base for an intricate new  computer  game  that
will   uniquely   combine  both  adventure-text  and  interactive
features for play on a micro-computer."  This  is  an  optimistic
statement  since  Sandra  also  says  that the game design hadn't
started.  Don't hold your breath although the story  would  serve
as an great basis for a FRP scenario.
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Comments on the above review will be appreciated.  Flamers please
say it is a flame in the title.
	    --- Stephen Perelgut ---
    {decvax!utzoo,ihnp4,uw-beaver}!utcsrgv!perelgut