[comp.lang.c++] Controlling object allocation?

davidm@uunet.UU.NET (David S. Masterson) (05/16/91)

Is it possible to control the allocation of a C++ 2.0 object so that it can
only be allocated on the heap?  Could someone provide an example of how to do
that?  I get the impression that it is possible from the ARM, but I need an
example to crystalize the method for me.  Can someone provide a hint?
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