syswerda@bbn.com (Gilbert Syswerda) (11/17/89)
I am looking for a general solution to the following: I would like to create images using Turbo Pascal (either BGI or some other package), and save those images (EGA/VGA) in a form that paint programs can access. Likewise, I would like to be able to create images with a paint program, and then read those images into a Pascal program. The answer clearly includes using an appropriate graphics file format (GIF, perhaps?), and having access to the proper drivers. How have others solved this problem? Also, I am looking for recommendations for a good color paint program for the IBM PC class of machines. Are there any out there that are clear winners? I'll post a summary of the responses sent to me. Thanks.
dross@umn-d-ub.D.UMN.EDU (david ross) (11/19/89)
In article <48334@bbn.COM> syswerda@bbn.com (Gilbert Syswerda) writes: >I am looking for a general solution to the following: I would like to >create images using Turbo Pascal (either BGI or some other package), and >save those images (EGA/VGA) in a form that paint programs can access. > >Also, I am looking for recommendations for a good color paint program for >the IBM PC class of machines. Are there any out there that are clear >winners? > Most 'good' paint programs will have screen capture utilities that reside as a TSR and let you grab a screen during any application; this will solve your problem one way, and not cost you any effort or money. The other way is more difficult; some companies (e.g., the makers of HALO) do sell programming libraries which work well with their own paint programs.