[comp.lang.pascal] Request: EGA graphics routines

jeroenk@cnps.PHILIPS.nl (Jeroen Kessels) (08/03/90)

I am looking for a Turbo Pascal unit that implements *fast* EGA
graphics, specifically to be used in games.

The GetImage, PutImage routines of Turbo Pascal are too slow for fast
action games. A small picture of say 16x16 pixels cannot be PutImage'd
fast enough to simulate smoothe movement.

I don't care if portions of the unit are written in assembler, as long
as it's *fast*. I am looking for routines for the 640x350x16colors EGA
mode, but will be happy with units for other graphics modes as well. I'm
also happy with EGA documentation in electronic form. I have some
already, but it's not specific enough.
-- 
Jeroen C. Kessels
Software Engineer, Philips C&P-LSS
VA-25, P.O. Box 218, 5600 MD Eindhoven, The Netherlands
Uucp = jeroenk@cnps.philips.nl