yackob@eeserv.ee.umanitoba.ca (Kerry Yackoboski) (05/03/91)
Does anyone have any *fast* pixel drawing routines for the IBM PC, say suitable for use in Turbo Pascal in graphics mode? I'm looking for something faster than the "PutPixel" procedure - I assume it would involve assembly language, or BIOS calls. Failing that, can anyone point me to books/articles that I should read in order to write my own code? Follow-ups to comp.lang.pascal. thanks, Kerry -- Kerry Yackoboski <yackob@eeserv.ee.umanitoba.ca> The Scanning Tunneling Microscopy Laboratory, ECE Dept., U of Manitoba Mysterious Moon Man of Manitoba, Winnipeg, Canada
davidsen@rdsunx.crd.ge.com (William E Davidsen) (05/06/91)
In article <1991May2.233322.28907@ccu.umanitoba.ca>, yackob@eeserv.ee.umanitoba.ca (Kerry Yackoboski) writes: |> |> Does anyone have any *fast* pixel drawing routines for the IBM PC, |> say suitable for use in Turbo Pascal in graphics mode? I'm looking for I would just mention here that the way to speed is to avoid writing a pixel at a time, and to calculate a number of pixel, then copy the bitmap for each color with block move.