wyuu@uhunix1.uhcc.Hawaii.Edu (05/22/91)
Hello. I am creating a arcade game now. I was wondering if there was any simple and efficient algorithm for graphics to make the WHOLE screen scroll, sans your character. Sorta like super Mario Bros. I was thinkng of XORing the background, then redrawing it at the new pos.. but jeez. I can only imagine how slow that will be. Ideas? I am using Turbo Pascal. Thanks.
tmjones@eos.ncsu.edu (TOMMIE MILES JONES) (05/22/91)
How about writing a simple assembly routine to scroll the screen. Store the whole map in memory then copy the portion of that memory that you need into the screen memmory. This is the best way I see to do it.