mlp@dana.UUCP (Mark Patrick) (06/09/87)
I am trying to develop an understanding of stochastic techniques and how they are applied to computer graphics (in particular radiosity, and solutions to the general rendering equation). I have a pure maths and computer science background but not much exposure to probability theory or solving integral equations. I would be interested in hearing about text books or papers describing the Monte Carlo method for solving integral equations. Mark Patrick hplabs!dana!mlp
hemphill@polecat.caltech.edu (Scott Hemphill) (06/09/87)
In article <180@dana.UUCP> mlp@dana.UUCP (Mark Patrick) writes: >I am trying to develop an understanding of stochastic techniques and how >they are applied to computer graphics (in particular radiosity, and solutions >to the general rendering equation). I have a pure maths and computer science >background but not much exposure to probability theory or solving integral >equations. I would be interested in hearing about text books or papers >describing the Monte Carlo method for solving integral equations. > With a Math/CS background I recommend R. Y. Rubenstein, _Simulation and the Monte Carlo Method_, Wiley, New York, 1981. It contains an excellent summary of methods used for random variate generation, and good information on variance reduction techniques. For applications to computer graphics, I would start with James T. Kajiya, "The Rendering Equation", SIGGRAPH '86, pp. 143-150. Scott Hemphill hemphill@csvax.caltech.edu ...!seismo!cit-vax!hemphill