hadeishi@husc7.UUCP (05/12/87)
Re: Interactive Fiction In the last issue of BYTE magazine a LISP-like interactive fiction authoring system was described. The listing is in C and is available on BIX. Anyone with a BIX account like to download it and post it to some newsgroup that we all have access to? I for one wouldn't mind porting the thing to the Amiga, and I'm sure others would enjoy porting it to their respective systems. Since it is written totally in C it should be relatively easy to port to any C-equipped system. I presume the author wrote it on a IBM-PC so there may be PC-specific code which would clearly have to be modified; hopefully not. It looks VERY nice; it supports "verb noun preposition noun", conjunctions (as in "verb noun and noun preposition noun", where "noun" can be things like "the big red book" and so on. I've written such a system in AmigaBasic which has a similar level of parser complexity, but of course the LISP syntax makes the adventure system much nicer; in particular you specify rooms by name, objects can have arbitraily long property lists, and objects can have different sets of properties (i.e., not all objects have to have all of the possible properties) and so on. Very nice. -Mitsu
wetter@tybalt.caltech.edu (Pierce T. Wetter) (05/13/87)
> > In the last issue of BYTE magazine a LISP-like interactive >fiction authoring system was described. The listing is in C and is >available on BIX. Anyone with a BIX account like to download it and >post it to some newsgroup that we all have access to? I for one wouldn't The program you are referring to is called ADVSYS, and there is a mac version on Sumex-aim.stanford.edu under directory info-mac. Pierce Wetter California, n.: From Latin "calor", meaning "heat" (as in English "calorie" or Spanish "caliente"); and "fornia'" for "sexual intercourse" or "fornication." Hence: Tierra de California, "the land of hot sex." -- Ed Moran -------------------------------------------- wetter@tybalt.caltech.edu --------------------------------------------
julian@riacs.edu (Julian E Gomez) (05/13/87)
Somebody named Perry at Xerox Palo Alto tried something like this a few
years ago. The whole thing was called "YAFA" which probably meant Yet
Another Fantasy Adventure. The story went along in chunks: somebody
would write a chunk and send it out, then the next person. An
entertaining story line ensued, with some perceptible style differences
as different authors contributed.
--
Scientists will study your brain to learn more about your distant cousin, Man.
Julian "a tribble took it" Gomez
julian@riacs.edu || {...decvax!}ames!riacs!julianengst@batcomputer.tn.cornell.edu (Adam C. Engst) (05/14/87)
Could someone please get the ADVSYS program from Sumex-aim.stanford and post
it here and the 68000 microcomputer groups. Then perhaps someone could be
interested (Mitsu?) in porting it to other machines, if that hasn't already
been done. I haven't the foggiest idea how to get or I would do it myself.
Thanks,
Adam
engst@batcomputer.tn.cornell.edu
pv9y@cornellaengst@batcomputer.UUCP (05/16/87)
Could everyone who is posting a note on interactive fiction please only post
to misc.misc for now? That way those who aren't interested won't have to
read about it and suffer terribly. Thanks to all those who have either
written to misc.misc or written to me personally! And to all those who have
asked me about a definition of interactive fiction, try reading misc.misc,
since that is where we are working out a definition. About a mailing list:
I am not going to set one up, mostly because I have about a 60% chance of
getting mail to someone who writes to me, and it isn't fair to keep some
people from talking about interactive fiction just because I can't figure
out how to get mail to them. So the moral of the story is - if you want to
read about/write about interactive fiction, do it on misc.misc.
Thanks,
Adam Engst
engst@batcomputer.tn.cornell.edu
pv9y@cornellaengst@batcomputer.UUCP (07/08/87)
For those of you who cannot (or don't want to) read the Usenet or Bitnet discussion groups on interactive fiction we are back in mailing list form. If you want to send mail to the list, the address is . . . . . . . . . . >>>> gamemasters@parcvax.xerox.com <<<< Just include "Interactive fiction" on the Subject line so the moderator can separate it out from the adventure game discussion messages. If you want to add yourself to the mailing list (so you get digests every day or so) send a request to . . . . . . . . >>>> gamemasters-request@parcvax.xerox.com <<<< and ask to be added. You can also ask to be deleted from the list, ask for archived mail, or report a mailer failure at the request address. I will be sending the messages that come from Bitnet and Usenet as well, so everyone will have access to all the messages. If anyone has any questions, just email me at either of the below addresses and I'll try to help. Thanks a lot for the discussion up to now and I hope that it will improve even more with the increased audience. Adam C. Engst engst@tcgould.tn.cornell.edu pv9y@cornella.bitnet