chuq@sun.uucp (Chuq Von Rospach; Lord of the OtherRealms) (10/30/86)
OtherRealms A Reviewzine for the Non-Fan Where FIJAGH Becomes a Way of Life Issue #10 November, 1986 Part 1 Why Judge a Book by its Cover? The Art of Paperbacks Jim Vadeboncoer, Jr. ABORIGINAL SF MAGAZINE #1 Fred Bals What I Did on My Summer Vacation - or - WorldCon 1986 Jeff Copeland IT Dan'l Danehy-Oakes Dimensions of Science Fiction R. E. Webber Part 2 Pico Reviews Books Received OtherRealms Notes Words of Wizdom Reviews by Chuq Von Rospach Part 3 The Ozzie and Harriet Fiction by Fred Bals Why Judge a Book by its Cover? The Art of Paperbacks Jim Vadeboncoer, Jr. Copyright 1986 by Jim Vadeboncoer, Jr. I collect the work of artists who display their art on the covers of paperback books. It's not a very glamorous gallery. Few bookstores display all of their paperbacks cover out; fewer still organize their books by cover artist. Many fine paintings end up facing their own back cover or get lost in a sea of color; looking, from a distance, no different than the next one. It is into this haphazard display that a new artist sends his work, and from which the collector must seek it out. Why should anyone spend time (or money) finding books with 'pretty' covers? That's easy. I like pretty pictures (or good art, to be more sophisticated) and paperback covers are one source of supply. I also like illustrated books, illustrated paperbacks, comic books, calendars, portfolios, magazines -- anything that has pretty pictures. I like them and I collect them. Paperbacks are just another medium as far as the artists are concerned, so why should I make distinctions where they do not? [Ok, time out here! I do read! I read a lot. Mostly I read books. I prefer good writing to good stories, will settle for either in a pinch, but generally keep searching for the combination of both. It's often a long, empty task. It's a lot easier to find good art.] As in any hobby or collecting effort, there is a great deal of personal taste involved in deciding what to collect. I won't apologize for mine if you don't apologize for yours. I like what I collect and generally collect what I like. If our tastes differ, I hope we can still discuss the concept without the specifics getting in the way. Should I neglect to mention one of your favorites, please refer back to this paragraph. Many fine fantasy artists today are graduates of the paperback cover school. Frank Frazetta, Jeff Jones and George Barr come to mind as having done numerous covers in the past but who now seem to have left the field to the horde of new talent that proliferates the SF and Fantasy racks of the book stores. Jim Gurney is such a newcomer (30 covers in three years), and one to watch. He's recently done covers for the latest reprints of the Jane Gaskell ATLAN series (following in the footsteps of both Frazetta and Jones), as well as such dramatic covers as ZANZIBAR CAT (Russ) and PHAID THE GAMBLER (Farren). You can also find his work in the National Geographic Magazine where he illustrates articles such as the recent re-creation of the voyage of Jason and the Argonauts. Some of the other new talent I've been following include Richard Berry (GODMAKERS -- Herbert), Richard Bober (MUSTAPHA AND HIS WISE DOG, SPELLS OF MORTAL WEAVIN -- Freisner), Thomas Canty (COPPER CROWN, Kennealy), Paul Chadwick (FORWARD - Dickson), Alan Gutierrez (SATURNALIA -- Callin), Phil Hale (BORDERLAND -- Windling), Alan Lee (BROKEDOWN PALACE -- Brust), John Pound (The WITCHWORLD Series -- Norton) and Gary Ruddell (THIEVES' WORLD reissues -- Asprin). None of them was painting covers in the Seventies, and several have only appeared this year. It's an exciting time for cover watchers. Actually, it's always been fun for the cover collector. At some point the first Kelly Freas cover hit the stands (circa 1955). At that time you could also find cover art by Everett Raymond Kinstler and Norman Saunders, Rudolf Belarski and Earle Bergey, not to mention the numerous cover artists for the pulps that were also competing with the paperbacks of the day. Virgil Finlay, Ed Emsh and Valigursky, Freas (here, too) and numerous others were available to the cover collector of the Fifties. In the Sixties it was another apparent Golden Age. Frazetta did his best work in this decade. Jeff Jones, Roy G. Krenkel, Virgil Finlay, Robert Foster, Leo and Diane Dillon, Kelly Freas (still), James Bama, Gray Morrow, Ed Emsh (again), and dozens of others were plying their trade for the collectors of that decade. The early Seventies saw the beginning of the European invasion that had begun in Jim Warren's CREEPY and EERIE comic magazines. Two of Warren's top cover artists, both from Spain, found their way to Dell books and began careers that are still going strong today. San Julian and Enric (or Enrich) were the first in a wave that was to contain Jordi Penalva, Segrelles, and Maroto. San Julian did several of the trade paperback CONAN covers (Ace -- Howard) while Enric is probably best known for his DORSAI covers (Ace -- Dickson). Also in the 1970 to 1975 period Jim Steranko and George Barr proliferated. Frazetta and Jones were still going strong, as were James Bama (DOC SAVAGE) and Kelly Freas (Laser Books). The last decade has introduced most of the artists I've listed (and dozens of others sacrificed to space). The quality of paperback cover art is at a stage where even the lesser talents are doing good work. There isn't much in the way of junk on the stands, although several very slick stylists are covering up a lack of talent and imagination with superficial rendering techniques. Still, the overall professionalism of the genre has seldom been higher, nor has the variety of styles being employed. There are as many genres or stylistic 'schools' of cover art as there are of art in general. o There's realism -- most SF artists fall into this category -- where people look like people. Whelan, Maitz, Corben, San Julian, Alexander, Gutenberg, Freas, De Fate, Hildebrandt: all fall within this category to some extent. o A sub-category is hyper-realism where Boris and Rowena hold sway. I do enjoy Boris, but more for his backgrounds and creatures than for his self-portraits and flesh tones. It's there that he does his best work. In the same school, Rowena leaves me cold. o The romantic school often encompasses many aspects of the realists. In fact, certain artists move easily between the genres, like Don Maitz. The distinguishing aspect of the Romantic artist is the stylization of the scene; the intent to capture mood more than precise form and shape. Leo and Diane Dillon are the definitive romantics, while the most stylized are Robert Gould and Thomas Canty, both of whom draw heavily on the English Romanticists of the last century; most obviously Sir Edward Burne Jones and Dante Gabriel Rosetti. Kinuko Y. Craft is another multi-styled Romantic who tends towards the Oriental for her inspiration. o The surrealists of the cover artists are few. One would think that SF covers would be the ideal outlet for covers ala Dali -- with transdimensional space and time warping the images into unfamiliar shapes. Somehow we don't seem to respond well to such scenes, although a few artists have managed to make it palatable to us. I classify John Berkey here. Some may argue that he belongs to the realist school. I disagree. Another artist, who hasn't done much work lately, but whom I have always thought an under-rated surrealist, is Robert Foster. He did the covers for Pangborn's DAVY (Ballantine's 1964 edition) and Moorcock's BEHOLD THE MAN (Avon, 1970). o The heroic fantasy school have all studied under Frazetta and, while I find it difficult to classify Frazetta himself, he does provide a category for his followers. Ken Kelly heads the list and actually did take lessons from the master. The early works of Jeff Jones, Boris, and San Julian were all of this school, but all have graduated to more personal styles. o The catchall category of stylist is my cop-out. I don't really know where to place such artists as Richard Courtney (Varley's TITAN series) Gino D' Achille (the GOR series), Howard Chaykin (Saberhagen's SWORDS trilogy), Steve Hickman (Stasheff's WARLOCK series), and dozens of others I enjoy because of their distinctive and personal styles. Generally, I tend towards realism and romanticism in the art I like and collect. I classify Michael Whelan as tops in both as he manages to blend the two into a coherent whole. Whelan's easy to collect as he's done so much (over 120 covers) and many of the books for which he's done covers are still in print. he's now, it appears, the official Asimov cover artist for Del Rey, having just completed the covers for a reissue of the FOUNDATION series. He's also the cover artist for the H. Beam Piper reprints from Ace and the YEAR'S BEST HORROR series from DAW. As his fame increased, he began to do hard cover dustjackets which have eventually made their way to the paperback versions: Anne McCaffrey's WHITE DRAGON in 1978 was the first of over 30 hardbacks for which he's done dustjackets and occasional interior illustrations. The other aspect of Whelan's art that really intrigues me is that he obviously reads the stories before doing the painting, and seems (to me, anyway) to do his best work on the best stories. I find that I can generally decide whether or not I'm going to like a book with a Whelan cover simply by looking at his cover 'synopsis.' For instance: I found Heinlein's THE CAT WHO WALKS THROUGH WALLS to be a good yarn at first, but one that dissipated into meaningless drivel towards the end. If you own a copy of the book, look at Whelan's cover portrayal of the characters and tell me if you can find the torso of Richard Ames. He, like the story, fades away into nothingness. The painting itself is quite fetching, but ends up quite unsatisfying. It's incomplete -- just like the story. Whelan doesn't lie with his covers. They are very accurate reflections of the books they cover. Donald Maitz is another favorite, though he leans more towards the romantic than the real. Maitz has been associated with several writers including Anthony, Carter, Cowper, Fisher, Flint, Lee, Lustbader, Taylor, and Gene Wolfe. Though his people and settings seem real enough at first glance, the romance of his work continues to thrill me even after several viewings. Take, for instance, the cover to THE WORTHING CHRONICLE by Orson Scott Card (Ace, July 1983). The main design involves a golden figure encased in an underwater device obviously meant to keep him alive. We know it's underwater because bubbles are rising toward an unseen surface. They rise past the horizontal figure and pass in front of a circle of intelligent origin that also points back towards the source of the bubbles: a space helmet trailing a torn air hose. Once we're convince of the watery nature of these surroundings, we notice that there is a fantastic looking fish chasing a smaller fish towards the left edge of the cover. Then we notice that the smaller fish is chasing a small school of yet tinier fish. This prompts us back to the right of the drawing to see the curved snout of yet an even bigger fish that is about to catch the first one. And there we are drawn by the curves of this fish to inevitable notice the bracket that supports the cast of the human is actually the artist's signature. You can see that there is fantasy, design and humor to work, even to working his signature into the design of each painting. But the real laugh came the second time I looked at this cover and realized that all of the fish, predators and prey, are swimming into the maw of a gigantic fish at the very left edge of the cover. We only see the smallest portion of both upper and lower jaws, and they aren't immediately recognizable as such, but it's a subtle punchline with which few artists would have bothered. Someday I'll find another copy and read the story - simply because of the intrigue of Maitz's cover. All of the artists I've mentioned display individual talents that intrigue me, some obviously more than others. Their styles appeal to my love of the unusual and the beautiful. Some of the images these artists have created will remain with me forever -- having struck a chord deep within my subconscious. What more could one ask for in a hobby? Well, the greatest bonus I've gotten is that I've bought and read dozens of books I would never have, simply because I dared to judge them by their covers. ABORIGINAL SF MAGAZINE #1 Editor, Charles C. Ryan $2.50/issue bimonthly Reviewed by Fred Bals Copyright 1986 by Fred Bals E-mail: bals%nutmeg.DEC@decwrl.DEC.COM ABORIGINAL SF is a new, bimonthly sf prozine published out of Woburn, Massachusetts in a newspaper-sized format. Issue #1 (October, 1986), 24 pages in length, contains articles, book and media reviews, and four pieces of fiction. The magazine has a mix of color and black-and-white illustrations, plus photography. My first inclination after finishing ABORIGINAL SF (ASF) was to be tougher on the magazine than it deserves. ASF is professionally done -- the copy, printing, lay-out and color reproductions show a commitment to produce a carefully thought-out, well-done magazine. Yet, ASF's editorial staff shoot themselves in their collective foot by the second page. In a near-terminal act of cuteness, the editor, Charles C. Ryan, proclaims that ASF is published by an alien who is studying Earth and has developed a fondness for SF. Hence the magazine's name, as the alien considers us all to be aborigines. Ryan goes on to earnestly claim that the alien has tapped into various writers' word processors and is sending the material to his/her/its home planet. Ryan, naturally, has tapped the alien's transmissions in turn and is publishing the results. Linked with the editorial is a "Report From Our Alien Publisher," which is as stupid as you'd expect it to be. And of course, boys and girls, there's also a NAME THAT ALIEN contest that gives us the opportunity to win a lifetime (ours or the magazines) subscription to ASF! My hope is that Ryan will come to his senses within the next few issues of ASF and discard the whole alien publisher idea. Otherwise, the contest winner may very well outlive their subscription. Although this silliness effectively sabotages ASF's intent to be taken as a serious prozine, the magazine is still worth your time to locate and read. The book review column by Darrell Schweitzer is excellent, and Schweitzer's opening remarks on the role of the reviewer have interesting parallels to Chuq Von Rospach's article in OtherRealms #9. Schweitzer, in my opinion, has always been one of the best of the independent reviewers, offering good, strong criticism on SF works. ASF will also be useful to many readers (especially those without speciality book stores in their area) with its offering of a mail order service that will provide copies of books reviewed or advertised in each issue of the magazine. Equally as good as Schweitzer's piece is Jessie Horsting's media review column, "The Reel Stuff." Horsting offers facts, rumors, and gossip from the Hollywood scene as it pertains to SF. She writes well, and her column makes interesting reading. An overlong article by Hal Clement called "The Home System," unfortunately deals with the home system of the ubiquitous alien publisher of ASF. Excusing that, it's a well-written hard-science piece for those interested in seeing how Clement creates the backdrops for his stories. And those readers who like information about authors and artists should be pleased with Laurel Lucas' "Aborigines" column, which details the doings of many of the contributors, as well as other notable SF figures. With the exception of Orson Scott Card's "Prior Restraint," the fiction in ASF #1 is pedestrian. Card's story is an interesting tale that is both about, and for, writers. Couched in the plot lies an actual paradox that all writers must sooner or later confront in their careers. Lou Fisher contributes a rote story about a man and his robot, "Fixing Larx," and John Moore puts a SF twist on a standard revenge plot in "Sight Unseen." John A. Taylor's "The Phoenix Riddle" pulls a MEDEA: HARLAN'S WORLD by having its setting placed in the "alien publisher's" home system. I found the story unreadable -- in all fairness, mostly because I was already prejudiced against anything else that even dealt slightly with the alien publisher. Editor Ryan promises more stories set in the "Home System." I can only wonder whether he already has planned an anthology. ABORIGINAL SF promises stories by Frederick Pohl, Harlan Ellison, Connie Willis, and Charles L. Grant in later issues. If you're able to ignore Ryan's alien publisher conceit and are looking for a well-crafted magazine that appears to be trying to bridge the fan and prozine markets, I recommend ABORIGINAL SF to your attention. The editor notes ASF will only be available in bookstores specializing in science fiction or through subscription from: ABORIGINAL SF Dept. 101 PO Box 2449 Woburn, MA 01888-9989 Six issues for $12, 12 issues for $22, 18 issues for $30. You can obtain a sample copy of #1 by writing to the same address and enclosing a check for $2.50 plus .50 cents postage. What I Did on My Summer Vacation - or - WorldCon 1986 Jeff Copeland Copyright 1986 by Jeff Copeland E-mail: decvax!mcnc!jeff My real summer vacation was spent in Atlanta, Georgia, starting at 5am on Sunday August 31st, and ended a little more than three days later. But the trip there took nearly a year and was an entertainment all its own... My wife, Liz Schwarzin, and I counted this year's Hugo ballots and administered the voting for the 1988 and 1989 WorldCon sites. It was an interesting challenge, caused me to read about three-quarters of a million words of science fiction, made us persona non grata in some circles, was more work than I want to undertake again real soon, and overall was the most fun I've had with my clothes on since I first read THE HITCHHIKERS' GUIDE TO THE GALAXY. The point here is to talk mostly about what happens behind the scenes at a World Science Fiction Convention, and a little about what I did there. The work on a WorldCon starts in earnest about a year before the actual convention. By then, the basic plans have been laid, the guests of honor chosen, the hotel contracts signed. But once last year's convention is over, all eyes are turned toward the one coming up. So Labor Day last year is when we started thinking about the details of the 1986 Hugos. This year, the convention organization was divided into five divisions: administration (finance, volunteers, registration and Hugo balloting), operations (communications, purchasing), publications (press relations, program book, progress reports), events (the Hugo cermony and masquerade), and programming. So what happens before the convention? The program gets planned. Panelists are contacted ("Dear Dr Sagan, We would be delighted if you could be on a panel at WorldCon on large numbers..."). Big events are blocked out in time and space (for a 6000 person convention, the masquerade has to be in a room that holds at least 4000; the panel on sex-and-fandom will probably be large and should be in a room that will hold 500 people). Progress reports -- the news of how the convention planning is proceeding -- are prepared and mailed to the membership, and always, people write in to get memberships. The film program is planned ("Mutant Tomatoes from Mars is a Hugo nominee, so I suppose we'd better show it; how 'bout Wednesday morning at 2:30am?") In July, it all goes into high gear: Memberships by mail close because lists have to be prepared for use at convention registration. The program is finalized, more-or-less --- there will be a myriad of changes at the convention because people didn't show up, for example. Hugo balloting ends, so they can be counted and the plaques engraved with the winners' names before the convention. The program book goes to press, with biographies of the guests, lists of past WorldCons, the governing documents for the World Science Fiction Society, and so on. Labor Day weekend, though, it all hits the fan, if you'll pardon the pun. People arrive from all over the world, and all that planning goes into play. The program works (or doesn't), there are major events and presentations, an art show, exhibits, and a lot of parties. With luck, the convention ends Monday afternoon, and everyone goes home having enjoyed themselves. How did this translate to one real department? The nominating ballot for the Hugos went out in February. By the time nominating was over on April Fools' Day, 570 of them had been returned. Then the nominees were verified before they could appear on the final ballot --- were the fiction nominees all in the right categories?, had the fanzines published an issue in the last year?, and so on --- there is nearly a page of these details in the rules that govern the Hugos. [An aside here, to show you what sort of decisions have to be made: It was the decision of the Hugo subcommittee this year that SF-Lovers isn't a fanzine, despite the nominations it received. Even though some of the Hugo subcommittee reads it, we couldn't justify to ourselves that it either had a central editor or was generally available, both of those in our view being necessary to be on the ballot.] Once we had a list of valid nominees, we called most of them up to make sure they accepted. Then the final ballot was typeset, then it was printed and sent out with the site selection ballots. The Hugo ballots started arriving almost immediately, at the rate of 15 or so a day, until the last week before the July 15th deadline. That week, we got 260. We tried to enter the ballots into the computer as they arrived. Time to get the ballots into the computer? About 100 hours altogther. Total elapsed time for our IBM PC to count them? Seven minutes. Then off to the engraver to get the plaques made. Once we were in Atlanta, it got even more hectic. While Liz handled all the work of managing the site selections (a full-time job by itself), I took care of the details with the events people, attached plaques to Hugo trophies, and got press releases written. (If you've never seen a Hugo trophy before, they are a chrome statue of a rocket, on a base that varies from year to year. Ben Jason and Jack McKnight machined the first Hugos in the early 50's based on -- if I've got the story right -- a Buick hood ornament. This years' bases were white Georgia marble, and look damned good, if I do say so myself. I'm sure there will be pictures in the October issues of Locus and Science Fiction Chronicle, if you're interested.) After the Hugo ceremony Saturday night, we skipped the parties, and sat down with 12 folks from the five bidders for the '88 and '89 conventions and started counting the ballots to see whose turn would be next after Brighton in 1987. That took until about 4:30 Sunday morning. Which is how my REAL vacation started at 5am. (It would have been much later, or in a straight-jacket though, if it hadn't been for a lot of good help. Charlie Martin (crm@duke) and Chris Kostanick (mongor!chris), for example, deserve heaps of praise for trailing around after Liz and me and helping keep track of details.) So why go to all this obvious effort? I once made the observation that the folks who run conventions are a lot like the folks who do amateur theatrical productions: they put in a lot of work for no money, under a lot of stress, mostly for the ego gratification of having done it and the thrill of watching it happen from the other side of the stage. The crucial difference is that on a convention, almost nobody does the same thing two years in a row, and almost never knows what to do until they're into it -- which is why it's even more of a miracle that WorldCons work at all. This year didn't prove me wrong. I had a lot of fun watching the convention from the wings, even though I got to see a lot of the wings and little of the convention. The moral of this long story, for those of you who attend conventions, is that there's a lot going on behind the scenes and in rehearsal (to keep the theater analogy) that you don't see. And some people do this almost full time avocational job, in addition to their regular "mundane" job, as their rather odd idea of what constitutes "fun". Do I find this paradoxical? No, I don't. But then, this is written by a man who drafted the program to tally the Hugo ballots with an antique fountain pen. IT Stephen King [****] Reviewed by Dan'l Danehy-Oakes Copyright 1986 by Dan'l Danehy-Oakes E-Mail: djo@ptsfd.UUCP This is gonna sound strange, friends and neighbors, but I swear, it all happened JUST THIS WAY: I took a ride to the local drive-in bookstore last Friday, and asked for the novelization of TEXAS CHAINSAW MASSACRE II. "Not yet," they told me, "but you might like this one," and handed me a big ol' book -- and people, I mean but BIG!!! How big was it? It was so big I damn near got a hernia just writing the check to pay for it, that's how big it was. So I took this literary anatosaur back to my humble abode, and sat down to sample the first few pages. See, this little kid goes out to play with his toy boat. Only it goes down a sewer drain, and when he looks down to see where it went there's this clown down there, and the clown rips the kids arm off. Then it started getting weird... Next thing I knew, it was Sunday, my fingers were bleeding from turning pages, my eyes were bloodshot from insufficient sleep, and I was STILL 500 pages from the end. Heads, arms, and other assorted body parts roll (and some of 'em keep on rolling long after any self-respecting dead, dismembered body part would've stopped). There's knife-fu, belly-fu, tentacle-fu, claw-fu, and too many other fu's to name 'em all. Even THINK-fu! Dan'l says, check it out. * * * Sorry about that; King always affects me that way, a little. But now that it's out of my system, let's take a look at IT. To begin with, IT is easily the most complex novel King has given us to date, written in the third person with six principal viewpoint characters, numerous characters (including ITself) with brief passages told from their viewpoints, long interludes told by one character in the first person, and a passage in a journalistically neutral style. Furthermore, it follows two separate actions, involving the same characters but separated by 27 years, in a parallel structure so tight that the transitions between the adult scenes and the childhood scenes frequently take place in mid-sentence without feeling forced. Laid out this way, it sounds a complete stylistic hodge-podge; and that it does NOT come out a shambles when you read it is a good indication of just how strong a writer King has become. As a plain ol' story, this one's hard to beat. For four nights running, it kept me turning pages, almost obsessively, until I fell asleep from sheer exhaustion; I would get up in the morning, go to work, and hurry home to find out WHAT HAPPENS NEXT. King is at his very best when dealing with child protagonists. This frequently leads to "clever" remarks about "arrested development," but it is interesting to notice that the adult forms of the characters in IT are his best-conceived (adult) characters to date, an honor formerly held by John Smith of THE DEAD ZONE -- whom we also see as a child, if only for one scene. Perhaps King needs to think through his characters' childhoods in detail in order to make them "real" as adults? There are weaknesses. I will mention only the biggest: the ending. After the final defeat of the monster and the escape from ITs lair, the characters are left with one major problem. To go into detail would be a major spoiler, but suffice it to say that the solution seems too easy, and too much of a deus-ex-machina for my tastes: this is what cost the book its fifth star. Recommended, highly, but with reservations -- primarily that you should have a lot of free time, and NOT have a weak stomach. Dimensions of Science Fiction William Sims Bainbridge Harvard University Press, 1986, Hardback, 278 pages Reviewed by R. E. Webber Copyright 1986 by R. E. Webber ihnp4!topaz!webber The author investigates the science fiction subculture via a survey completed by 595 participants at the Iguanacon World Science Fiction Convention held in Phoenix, Arizona in 1978. One might well wonder why it took 8 years for this information of congeal into a book. The answer probably lies with the fact that although the author claims to be closer to the truth because he crunched some numbers, the bulk of the text is a rather classical history of science fiction done in the scholarly mode (including 20 pages of bibliographic notes). The survey consisted of a number of general questions about science fiction and a section on rating authors. The participants ranked 140 science fiction and fantasy authors (including all Hugo and Nebula winners) on a range from 0 to 6. The survey instructions requested that unfamiliar authors be left unranked. 409 respondents managed to rate more than fifty authors without ranking the two fake names included in the survey. Of these, 276 managed to rate 75 or more authors. In descending order, the highest ranking authors (in the sense of having highest average ratings when ranked): Isacc Asimov, Larry Niven, Robert A. Heinlein, Arthur C. Clarke, Poul Anderson, Fritz Leiber, Anne McCaffrey, Ursula K. LeGuin, J. R. R. Tolkein, Roger Zelazny, Theodore Sturgeon, Gordon R. Dickson, Zenna Henderson, Raccoona Sheldon, Frederik Pohl, Clifford D. Simak, Robert Silverberg, and Alfred Bester. Each of these had an average ranking over 4.5. Isaac Asimov had the highest average ranking with 5.08. Raccoona Sheldon scored 4.56 under that name and 4.52 under the name James Tiptree, Jr. Factor analysis on the rankings of the 276 who ranked more than 75 authors generated 4 orthogonal factors. Factor 1 was most strongly associated with Isaac Asimov, Murray Leinster, Gordon R. Dickson, Jack Williamson, Harry Harrison, and A. E. van Vogt. Factor 2 was most strongly associated with Harlan Ellison, Robert Silverberg, Damon Knight, Joanna Russ, Philp K. Dick, and Kate Wilhelm. Factor 3 was most strongly associated with J. R. R. Tolkien, Anne McCaffrey, C. L. Moore, Fritz Leiber, and Andre Norton. Factor 4 was most strongly associated with H. G. Wells, Jules Verne, Edgar Allan Poe, H. P. Lovecraft, George Orwell, and Arthur Conan Doyle. The problem with the notion that this study is scientific starts with the naming of these factors as, respectively: hard science fiction, new wave, fantasy, and classics. The next hundred pages of the text revolve around the claim that these names are a reasonable interpretation of whatever lies behind the factors. This is done by presenting the same kind of material as a traditional presentation of science fiction would (with occasional cross references to the survey). The less the author is trying to be "scientific", the more he becomes "interesting". The author presents science fiction in terms of the history of those aspects of science fiction that group among the first three factors. The discussion of each group is a mixture of determining what authors are favoured by that group and what other opinions are held specifically by members of that group. Additional authors of the "Hard Science tradition" are: Clement, Reynolds, Pournelle, del Rey, Smith, Laumer, Anderson, Niven, Clarke, Simak, Campbell, Bova, Hoyle, Wollheim, Heinlein, Carter, Pohl, Robinson, Haldeman, Blish, and de Camp. For our respondents, Space Opera is as strongly tied to Sword-and-Sorcery as it is to hard science. Of course this observation is just part of a running discussion of how much science is there in science fiction. Additional authors of "the New Wave" are: Sturgeon, Malzberg, Aldiss, Lafferty, Burdys, Tiptree, Vonnegut, Spinrad, Delany, Huxley, Merril, Orwell, Brunner, LeGuin, Pohl, Davidson, Bloch, Bester, Bradbury, and Haldeman. The New Wave is presented as emphasizing "literary and aesthetic values, seeking to create the art of the future rather than the science of the future". Additional authors of "the Fantasy cluster" are: Merritt, Haggard, Howard, Moorcock, Lewis, Bradley, de Camp, Burroughs, Lovecraft, and Zelazny. While the Hard Science tradition and the New Wave are presented has having activistic overtones, the Fantasy cluster seems to support the status quo. The remaining 75 pages of the main text turn to the more general questions of the survey. The author finds that both science fiction and fantasy readers have a substantially higher regard for the space program than the general public. However, while science fiction has always encouraged thoughts about space flight, the author claims, as stated in his earlier book (The Spaceflight Revolution, 1976) that it is doubtful that science fiction has had much pro-space impact on the general public. Mostly science fiction is viewed as a place where free-thinkers congregate and are exposed to a variety of ideas. The educational value of science fiction appears to be in broadening the reader's horizons rather than in the presentation of science. Indeed, it is noted that science fiction seldom presents people involved in scientific research (as opposed to presenting "scientists" performing various social functions). There is also a discussion of the growing role of women in fandom (and the possible relevance of Star Trek to this phenomenon). Above, I have presented the main themes of this book. Let me stress that the survey plays a larger role in the above summary than it does in the actual text. The text is filled with interesting quotes and citations, for example, Sturgeon's Law was first presented in a book review for Venture Science Fiction (March 1958) and Heinlein's Space Cadet became a popular 50's television show: Tom Corbett, Space Cadet. Thus the text yields to light skimming as well as concentrated study. OtherRealms is Copyright 1986 by Chuq Von Rospach All rights reserved One time rights have been acquired from the contributors. All rights are hereby assigned to the contributors. Reproduction rights: OtherRealms may be reproduced only for non-commercial uses. Re-use, reproduction or reprinting of an individual article in any way on any media, is forbidden without permission.
chuq@sun.uucp (Chuq Von Rospach; Lord of the OtherRealms) (10/30/86)
OtherRealms A Reviewzine for the Non-Fan Where FIJAGH Becomes a Way of Life Issue #10 November, 1986 Part 2 Pico Reviews ANYBODY CAN WRITE: A PLAYFUL APPROACH TO WRITING [****] by Jean Bryant Whatever Publishing, Inc. 1985 6.95 ISBN 0-931432-21-9 A must for the beginning writer who is often stymied by the sheer volume of garbage one often writes before getting anything "acceptable". It is for those who have tried to capture those wonderful ideas but have been disappointed to find that they can't spell, have terrible grammar, are completely disorganized, or just can't get past their own inner critic. This is a cheerful and fun approach that involves word play, some suggestions for a solid psychological bask, and journal keeping. The book is supportive, irreverent, amusing, and very practical, "for the unwriter, beginner, and would-be writer." Normally I do not enjoy reading about how to write; however this book had me chuckling, commiserating and then writing throughout. -- Liralen Li li@uw-vlsi.arpa CALLAHAN'S SECRET by Spider Robinson [****/**] Berkley, 1986, $2.95, 172 pages I didn't find the last story nearly as offensive as Chuq did, though it did shatter some of my preconceived ideas as to what Callahan's *should* be all about (hence the ** rating). Other than that, I'd give the book the first rating. The Callahan stories are beginning to wear on Spider in this book, though he still has some excellent moments and puns. But really, one shouldn't give the Macintosh computer, for all it's positive traits, plugs in a SF book. Come on Spider, you know better than that! -- Peter Korn korn@ucbvax.berkeley.edu THE CRUCIBLE OF TIME by John Brunner [***-] Del Rey, 1982, $3.50, 413 pages Short story type approach to the evolution of a space-faring race (in the style of Asimov's Foundation trilogy). In the end it's satisfying, but too little progress is made between the too many story-images that this evolution is broken up into. -- Peter Korn korn@ucbvax.berkeley.edu DREAMING THE DARK: MAGIC, SEX, AND POLITICS by Starhark [*] Beacon Press, 1982, trade paper, $9.95 Witchcraft on the anti-nuclear protest lines. Boring. -- chuq von rospach EON by Greg Bear [*****] TOR Science Fiction, 500 pages This is an exceptional book. With a few slight reservations (too much stereotyping of the Soviet characters) I would rate this as the best new SF book I've read so far this year. Excellent. Well worth the long read. -- Dave Taylor hplabs!hpldat!taylor FOOTFALL by Larry Niven & Jerry Pournelle [****] Del Rey, 1985, $4.95, 581 pages Invasion by aliens, with almost every conceivable Earth faction represented. Complaints: at $4.95 it should have been better than Lucifer's Hammer -- it wasn't quite; additionally, I wanted more from the Soviet contingent, which, as it was, didn't really say or do all that much. But, like all Niven/Pournelle combos, it was highly entertaining and pretty suspenseful (though again, not nearly as much as Lucifer's Hammer). How Niven & Pournelle expect me to keep track of all of their characters I'll never know! -- Peter Korn korn@ucbvax.berkeley.edu GALACTIC CLUSTER by James Blish [***] NEL, 1968 (first 1960), (English ed.), 128 pages A collection of some good, some not so good short stories. The last one, "Beep", is excellent, and worth the price of the book used. The others are somewhat less than satisfying. -- Peter Korn korn@ucbvax.berkeley.edu THE GAME OF EMPIRE by Poul Anderson [***+] Baen Books, 1985, $3.50, 278 pages Touted as the "First new Flandry novel in years", mighty little of Sir Dominic Flandry is to be found within the many pages of this book. It's really about a bastard(?) daughter of his, and her adventures and the part she has to play in saving the Terran Empire from the Merasians this time. In fact, she does next to nothing, but why should that stop it from being called a Flandry novel anyway? That aside, it's a tad slow for my liking, without enough character development (we see the stereotypes, but not much more than that). -- Peter Korn korn@ucbvax.berkeley.edu GLORIANA by Michael Moorcock [*-] Questar SF, 1978, $3.95 A 1978 work hitting paperback in 1986. A World Fantasy Award winner, Michael Moorcock writes Harlequin soft core porn. Someone must have liked it to win that award, but I found it bad Fantasy, bad Harlequin, and boring soft core. -- chuq von rospach HOKA by Poul Anderson and Gordon R. Dickson [**+] Tor SF, 1983, $2.95 A fascinating premise: intelligent teddy bears with an imagination so active they can't really tell where reality ends. Teddy bears with a ferocious ability to read and adopt Terran literature. Anderson and Dickson are writing stories that parody various pieces of literature. the stories are well done, but there is only one joke told many different ways, and half way through I found myself bored with the sameness. A book to read one story at a time. -- chuq von rospach JACK OF EAGLES by James Blish [****] Avon, 1952, $0.60, 176 pages Very few faults in this one. Only it's not a typical SF book. Instead it deals with PSI, and does a damn good job of it. To those who know Blish, don't worry; he doesn't wax religious in this book (another plus). Suspenseful too, with just a touch of Zelazny's Amber series. -- Peter Korn korn@ucbvax.berkeley.edu ONE STEP FROM EARTH by Harry Harrison [***+] TOR, 1985 (originally 1970), $2.95, 253 pages Stories all around the central theme of a teleportation device, tracing it's use and refinements to it over several centuries. I've seen one of the stories elsewhere -- I'm not sure how many have been published in separate works. The stories are all entertaining and lively, with solid plots and characters. -- Peter Korn korn@ucbvax.berkeley.edu ON THE GOOD SHIP ENTERPRISE by Bjo Trimble [****] Donning Co., 1983, $6.95, 286 pages A NEAT book! Bjo, (pronounced Bee-joe) relates various stories about Star Trek (ST) fandom. While she does tend to stray from that central subject occasionally, the paths she takes are entertaining enough for me to not really find fault with them. It's a tad egocentric in it's style (in the literal, and not derogatory sense); but then, she does say in the forward that all the stores are going to be from her point of view... but c'mon, having over 1/3 of the photographs of 'fandom' being shots with the author in them is a tad much! Nonetheless, the stories are VERY entertaining and nostalgic. If you enjoyed Star Trek, you'll enjoy this book. -- Peter Korn korn@ucbvax.berkeley.edu THE STAR DWELLERS by James Blish [****] Sphere Books, 1979 (written 1961), 85p (English ed.), 141 pages A good Heinlein Juvie if I ever saw one, save that the author's name is different. Only complaint: we don't get details of the ending battle. Else, it's hard to distinguish it from a Heinlein. -- Peter Korn korn@ucbvax.berkeley.edu THE STAR FOX by Poul Anderson [****-] Signet, 1964, $0.75, 207 pages Good, intricate plot, well developed and told. My only two complaints: 1) too much foreign language [mostly French, with a bit of German as well], and 2) he doesn't give us a detailed play by play of the final space battle. Else, well worth reading. -- Peter Korn korn@ucbvax.berkeley.edu SWORD AND SORCERESS by Marion Zimmer Bradley [***-] Daw Books, 1984, $2.95 An anthology of Sword and Sorcery type books with a twist -- female protagonists. The stories range from the good ("The Garnet and the Glory" by Phyllis Ann Karr to pretty bad, with a lot of average material. I give it a marginal recommendation depending on how you like this type of material. -- chuq von rospach A TORRENT OF FACES by James Blish & Norman Knight [****] Ace, 1967, $1.50, 285 pages Reminds me a bit of Harrison's Make Room! Make Room!, without all the judgemental anger. At times the characters can get a bit confusing to follow, though it all works itself out in the end. The story's about the life and times of a couple of characters on a overcrowded Earth, and what these characters are doing about it. Good ending. -- Peter Korn korn@ucbvax.berkeley.edu VIRGIN PLANET by Poul Anderson [**] Warner Books/Galaxy, 1960, 65p (English ed.), 159 pages Dumb idea with a dumber plot and even dumber characters. Cocky, wimpy guy lands on a planet of only women and, though he tries his hardest, never gets any. Why waste your time? --Peter Korn korn@ucbvax.berkeley.edu WAVE WITHOUT A SHORE by C. J. Cherryh [***+] DAW, $2.50, 1981, 176 pages Could you build a society that *REALLY* believed in existentialism? Something doesn't exist unless you believe it exists? The problems this poses, as well as the struggle between art and politics is the basis of some interesting speculations. -- John Wenn wenn@g.cs.cmu.edu THE WAY OF ZEN by Alan W. Watts [****] Vintage, 1957, trade paperback, $4.95 A history of Zen Buddhism as well as an introduction to the philosophy and meaning behind this Eastern faith. A good starting point for the interested reader. -- chuq von rospach WHEN GOD WAS A WOMAN by Merlin Stone [****] Harvest/HBJ, 1976, trade paper, $6.95 A scholarly study of the older, woman/Nature based religions and how and Christianity overtook, overthrew, and discredited them. A good perspective religion as politics, religion as social control. The Fundamentalists will hate it, as it shows Christianity in a negative light, but from the looks of things a deserved light. -- chuq von rospach THE WORTHINGTON CHRONICLE by Orson Scott Card [***] Ace, $2.75, 1983, 264 pages This is largely based on two previous books: "Hot Sleep" and "Capitol". These three books deal with the earth empire built on controlled suspended animation, telepathy, the fall of the empire, and its aftermath. This book is how the entire history is told to a young boy in a small village of an obscure planet. As with all Card, it is well written and the story is nice hard SF. -- John Wenn wenn@g.cs.cmu.edu Books Received Books Received lists copies of books sent to OtherRealms for review. Since review copies are sent out near the time of publication it is a notice that these books are now (or will soon be) on the shelves of your local bookstore. Avon Fantasy Dietz, Tom. WINDMASTER'S BANE, 1986, 279 pages, $3.50 Avon Horror Slonaker, Larry. VOICE OF THE VISITOR, 1986, 227 pages, $3.50 Avon Science Fiction Anthony, Piers. MUTE, 1981, first publication, 440 pages, $4.95 Arnason, Elanor. TO THE RESURRECTION STATION, 1986, 176 pages, $3.50 Baen Science Fiction Caidin, Martin. ZOBOA, 1986, 430 pages, $3.50. Mainstream near future adventure. Exceptionally tacky cover blurb. Space And Time [Space And Time is a small press, with limited distribution. Books can be ordered directly through 138 West 70th Street (4B), New York, NY 10023-4432] Anderson, Jani. BRINGING DOWN THE MOON, 1985, 251 pages, $7.95 trade paperback. Horror/Mystery anthology. Very good production quality. Gottfried, Chet. THE STEEL EYE, 1984, 151 pages, $5.95 trade paperback. Science Fiction/Mystery novel, including material published in IASFM. Not typeset, published from typewriter copy. Lansdale, Joe. DEAD IN THE WEST, 1986, 119 pages, $6.95 trade paperback. Horror/Western novel. Originally published in Eldritch Tales #10-13, tribute to pulps and Wierd Tales. Linzner, Gordon. THE SPY WHO DRANK BLOOD, 1984, 127 pages, $5.95 trade paperback. Science Fiction/Mystery novel. Very good production quality. Starblaze Graphics Asprin, Robert & Abbey, Lynn. THIEVES' WORLD Graphic #1, 1985, $3.95. graphic novel version of Thieves' World series, published quarterly. Asprin, Robert & Abbey, Lynn. THIEVES' WORLD Graphic #2, 1986, $3.95. Asprin, Robert & Abbey, Lynn. THIEVES' WORLD Graphic #3, 1986, $3.95. Tor Fantasy Carpenter, Leonard. CONAN THE RAIDER. 1986, 276 pages, $6.95 trade paperback. Includes essay "Conan the Indestructible" by L. Sprague de Camp Charnas, Suzy McKee. THE VAMPIRE TAPESTRY. 1980, first Tor printing ctober 1986, 294 pages, $2.95 Cooper, Louise. THE OUTCAST. 1986, 316 pages, $2.95. Second book in the Time Master Trilogy. THE INITIATE, first book in the series, is being re-issued. Shwartz, Susan. MOONSINGER'S FRIENDS: IN HONOR OF ANDRE NORTON. 1985, first Tor printing, 342 pages, $3.50. Tor Horror Davis, Maggie. FORBIDDEN OBJECTS. 1986, 276 pages, $3.50 Laws, Stephen. GHOSTTRAIN. 1985, first Tor printing, 314 pages, $3.95 Laymon, Richard. NIGHTSHOW. 1984, first Tor printing, 285 pages, $3.50 Tor Science Fiction Chalker, Jack L. SOUL RIDER BOOK FIVE: CHILDREN OF FLUX AND ANCHOR, 1986, 350 pages, $3.50 Dalmas, John. THE WALKAWAY CLAUSE. 1986, 253 pages, $2.95 Klaper, Steven. AGENTS OF INSIGHT. 1986, 224 pages, $2.95 OtherRealms Notes Space is very tight this issue (so what else is new?) so this is going to be very short. After working with putting together short fiction for the last few months, I've come to the conclusion that trying to wedge fiction into OtherRealms is a Bad Idea. I think publishing fiction is a Good Thing, personally, and I want to do it, but the current format is doing nobody any service. It takes up needed page space from OtherRealms primary purpose -- reviews. The Pico Review section is very short this month because of this, even though I upped the total page count from 30 to 36. As my article backlog grows, spending space on anything that doesn't enhance OtherRealms primary focus is wrong. So, for now, please hold your fiction. * * * There was a problem in the attribution of the copyright of the David Lindsay article in #8. I accidently published the copyright in the name of the dead author, David Lindsay, instead of the real author, Gary Allen. Sorry for any confusion and my apologies to Gary for the screwup. Words of Wizdom Reviews by Chuq Von Rospach Copyright 1986 by Chuq Von Rospach Doubleday & Company is a hard publisher to comprehend. They aren't well known for their SF or Fantasy, and they don't publish much, despite the fact that their top author is Isaac Asimov. When they do publish something, it tends to be quite good. Unfortunately, Doubleday doesn't push their wares very heavily, and you have to watch them or you'll miss some real gems. The Feist books (MAGICIAN, SILVERTHORN, and A DARKNESS AT SETHANON) were originally published as Doubleday hardcovers, and languished on the lists until Feist hit the convention circuit and the book got published in paper. They just published another gem, and it deserves better than being hidden on the midlist. DAGGERSPELL (Doubleday & Company, 1986, $16.95 hardcover) is a first novel by author Katharine Kerr. Kerr is a contributing editor for Dragon Magazine, the house organ for the TSR Dungeon and Dragon people. Kerr has a strong sense of Fantasy. This isn't a D&D game turned into a novel. There are no unicorns, orcs, trolls, or any of the overworked characters all too prevalent in Fantasy today. Kerr melds a strong Celtic mythology (another Fantasy standard on the verge of overuse) mixed with a theme of reincarnation. Nevyn fails his beloved and his friends, causing them to die and await their rebirth, but also making it impossible for them to find their final rest until the unrest in their souls are resolved. Nevyn vows not to seek his final rest until he repairs the damage he has wrought -- a vow the Gods, to his dismay, take upon his word. The result is a quest through the generations, as Nevyn searches for the aura's of those he has vowed to protect. Their memories are lost when they are reborn, but the personality and the problems carry forward. He slowly untwines all of the tangles he's wrought as we learn about the society, the people, and about Nevyn himself. Kerr has charted a dangerous course here. There is a very extended time line, various characters re-appear under different names over time, and there is a fine line between the complexity she's built and total chaos for the reader. A line, fortunately, she walks very skillfully. This book is the first book in a series, which to me is good news. I definitely want to see more from this author. At the same time, it definitely stands alone, and Kerr brought it to a definite ending, so you don't need to wait for the next books to find out what happened. I can't recommend this book highly enough. You may well have to order it, since Doubleday doesn't seem to be pushing it very hard. It's worth it. In a year with a prime crop of new and interesting authors, Kerr has earned my vote for the Campbell award. [*****] * * * Piers Anthony can be a very good author when he wants to be. Regardless of how well he writes, though, he's built enough of a market that anything with his name on it sells quite well. As a result, everyone is publishing Anthony. In the last month, three books have been released: Del Rey has WIELDING A RED SWORD, the latest Incarnation of Immortality, Avon has MUTE, and Tor has brought out STEPPE (Tor Science Fiction, 1976, 252 pages, $3.50), a 1976 British book just seeing its first American release. When Anthony is good, he is very good. With STEPPE, he is awful. First, the book is VERY short -- my word count shows it to be less than 27,000 words, typeset very sparsely to make it look like a real novel. It isn't, and its shortness is an advantage because the misery is finished that much sooner. The plot reads like Conan the Barbarian in the 24th and a Half Century. Anthony seems to be following Asimov into the "publishing more is publishing better" end of the genre. He will probably get quite rich doing so, but he isn't doing his readers any favors. STEPPE is a bad book in general, and very bad Anthony. He can do much better, and it is a shame he doesn't bother. [ ] * * * On the other hand, Anthony's latest Incarnation book, WIELDING A RED SWORD (Del Rey, October, 1986, 267 pages plus 30 pages of authors ramblings, $16.95) is as good as STEPPE is bad. We meet the fourth of the five Incarnations -- Mars, the Incarnation of War. Satan is up to his old tricks again, and the new Mars (who happens to be a Hindu and doesn't particularly believe in Satan OR Hell, even though he visits there; this was a nice touch) has to work his little tail off to try to keep up. Barely, in a last minute effort, he outwits Satan. We meet all of the other Incarnations, but they play very minor roles in this novel. This is a rousing romp, closer to mind candy fun than serious literature. I enjoyed the Hell out of it (so to speak). You probably will, too. [***+] This series has had problems with very uneven writing. ON A PALE HORSE, the first book about Death, was wonderful, but the next, BEARING AN HOURGLASS was simply bad. Anthony has always had trouble writing decent female characters, which made the third one (about Fate, WITH A TANGLED SKEIN) awkward. This tendency of his makes me worry about the Gaea novel, the other female incarnation. Another worry is the fact that Anthony recently signed for a number of new Incarnation novels after the fifth and "final" one. I don't think ANY of the Incarnations are going to be interesting more than once, and I'm sorry that he didn't let it die when it was good. I don't know how he is going to continue it (perhaps writing about minor Incarnations, a twist added in SWORD). Regardless, I expect the series will run down long before the books stop coming, which is too bad. Also, I wish Anthony (and all the other authors that commit the heinous sin of "Author Notes") would cut it out! Anthony's are getting longer and longer, and more and more boring and offensive. I don't like the concept of notes to start with (with very rare, scholarly exceptions) and Anthony's are a waste of some valuable and rare paper pulp. If a story doesn't stand on its own, there is something very wrong with the story. I don't expect an actor to interpret his movie for me, so why should an author interpret his book? Or, in Anthony's case, his life? Save it for the scholarly press and the autobiography. * * * The sequel to R.A. MacAvoy's TEA WITH THE BLACK DRAGON is out. TWISTING THE ROPE (Bantam, 1986, 242 pages, $3.50) is a frustrating book, and I find it very hard to describe why. It isn't a Fantasy, for one thing. MacAvoy puts in a few very tiny hooks to the genre, but the really have nothing to do with the story, which is a murder mystery. A group of touring Celtic musicians are in Santa Cruz, near the end of an eight week tour. Tempers are at an edge, mainly centered around the perverse nastiness of George St. Ives. The road manager is none other than Mayland Long, AKA the Black Dragon, who tries to die of a cold throughout the book. To nobody's surprise, except the people in the book, St. Ives turns up dead. One major problem with the book is that he doesn't die for the first 100 pages, which is much too long for the cast of characters to walk around waiting for something to do. Once St. Ives dies, the book picks up, but it is more of a spiritual sequel to THE BOOK OF KELLS than it is TEA. It looks like MacAvoy had a contract for a Black Dragon book, had a lot of research left over from KELLS, and wanted to write a mystery. I can't recommend it unless you are a real MacAvoy fan. It isn't badly written by any means, I just found it hard to get interested in anything the book did, because none of the characters were well defined enough or sympathetic to make me care. I find this very disturbing. MacAvoy is a wondeful writer, but after TEA and DAMIANO, her books seem to be getting less and less interesting. MacAvoy seems to be writing distance between her characters and the reader, and the later books are simply not as engrossing. She is a major talent, but I'd hate to think that her first books will be her best. So far, though, that has been the case, and I hope the next book will be better. [**] * * * If you are as tired of unicorn Fantasy as I am, then you'll enjoy A MULTITUDE OF MONSTERS (Ace Fantasy, 1986, 195 pages, $2.95) by Craig Shaw Gardner. This is the sequel to A MALADY OF MAGICKS and Ebenezum is back, still searching for a cure to his magical allergy before the demons of the Netherhells catch up with him. This time, he and his hapless apprentice Hubert and their entourage (the warrior Hendrek, complete with rented magical club Headbasher and Snarks, the demon who got kicked out of the Netherhells for being truthful) run into an exploding Brownie and the Association for the Advancement of Mythical and Imaginary Beasts and Creatures. The AFTAOMAIBAC, it seems, has decided to get equal time on tapestries for all the mythical creatures in the land (even Bog Womblers!), and they are just about as tired of Unicorn's as I am. This is all quite hilarious, and even funnier than the first book. The story moves along quite quickly, from strange experience to stranger, and tells a good tale while making fun of all the cornerstones of Fantasy at the same time. A great change of pace. [****] * * * The big disappointment for me this month was THE SUMMER TREE by Guy Gavriel Kay (Berkley Fantasy, 1984, 323 pages, $3.50). The book has gotten good reviews, friends have forced copies into my hands, and I was told nothing but wonderful things about it. Kay is a good writer, but SUMMER TREE is a melange of half thought out mythology (mostly a hacked up Celtic pantheon, with traces of Nordic and Judeo-Christian, with sexes, names and faces re-arranged to protect the godlings). I found the pantheon he developed half thought out, incomplete, confusing, and inconsistent. There are very few characters in the book. Instead, he writes in a number of standard Fantasy archetypes -- the Aged and Good King (who's dying, of course). The Eldest Brother and Heir, exiled. The second brother, Drunkard and Lech, suddenly thrust into an unwanted Heirdom to the throne. Political maneuverings. Evil Chamberlains. Gandalf the Grey (actually, Silvercloak the Mage, but what means a name?) The problem with this is that Guy allows the Archetypes to be his characterizations. Instead on building upon the base they create, he makes them the entire character. This is worse than a stereotype -- these aren't people, they are automatons. You know exactly what they are going to do and why, and they never surprise you. Plot twists and unexpected happenings simply don't exist in this book. A major failing in the book for me is the non-character Jennifer. Early in the book, five Chosen are brought through some kind of magical time warp from Earth to Fionavar. Four of the five run around, talk, have adventures, and generally attempt to develop their characters. Remember Star , you can find the pieces from Mallory, but the pieces from Kay are missing. The book is 100% derivative, and thanks, but I'd rather read the original. [*] * * * SWORDS AND DEVILTRY by Fritz Leiber (Ace Fantasy, 1970, $2.95) is an older work that I finally got around to reading. It is the first book of Fafhrd and the Gray Mouser, and included the Nebula Award winning "Ill Met in Lankhmar," the story of the first meeting between the two swordsman. The other two stories, "The Snow Women" and "The Unholy Grail" are about Fafhrd and Gray Mouser (respectively) before they meet up. These characters are the classic characters of Sword and Sorcery Fantasy, and reading the original will give you an idea of how this subgenre ought to be written -- the rest of the genre is a pale imitation. [*****] * * * FUTUREDAYS (An Owl Book, Henry Holt and Company, 1986, 96 pages trade paperback, $12.95) is the first publication of a set of cigaratte cards commissioned in 1899 to show what the future would be like in the year 2000. The cards have been in a previously unpublished, and they are printed with commentary by Isaac Asimov. There are some problems with the book that make me like it less than I otherwise would have. It is published on high quality stock and all of the plates are color, so a lot of work went into publication. Unfortunately, most of the plates are printed so that they use less than half the space on a page, the rest being left white. Other plates are reduced and printed two to a page. I would have much preferred to have them enlarged to page size, as there is a lot of detail to the cards that can't be easily seen in their current format. Also, the commentary by Asimov is irritating at best. He seems to alternate between a superior tongue in cheek tone (admonishing a commercial artist for not understanding the technology of the future) and being snobbily superior. His 20-20 hindsight makes it easy for him to second-guess the artist, but the way he does it was, to me, insulting to the works he was trying to explain. When you can get it at discount, buy it for the pictures -- they are good although they could be better. I wish they had chosen someone more sympathetic to explain them, though. [**] * * * SWORD-DANCER (DAW Fantasy, 1986, 286 pages, $3.50) is the first book I've read by Jennifer Roberson, and its good. What happens to a male dominated society when a swordswoman on a quest for her missing brother comes traipsing into town? If this sounds like a relatively standard plotline, you're right. But Roberson writes around it and brings it to life. There are also two twists that make this book especially interesting. First, it is written in the first person from the point of view of a male swordsman who hires himself on to help the woman find her brother. We watch a male chauvinist come to grips with a woman, someone BETTER than him at his chosen trade, through disbelief, ridicule and anger to respect and love and admiration. Much has been written on the problems of male writers writing believable female characters. Here is a case where a female writer has taken on a sympathetic and complex male character, and pulled it off marvelously. Another thing that Roberson explores is what happens after the quest. When a person focuses their entire being for a number of years on a single idea, something that comes to pass, then what happens? Too many books ride happily (or unhappily, as the case may be) into the sunset, living happily ever after. That just doesn't happen in Real Life, and Roberson explores the withdrawal and depression that happens when the one thing that matters in your life for as long as you can remember no longer matters. Very well done, the find of the month for me. Highly recommended, and probably deserves consideration for some kind of award. [*****] * * * I'm a sucker for shared world anthologies. The Baen Books anthology, the Heroes in Hell series, had a lot of potential. The first two volumes were very disappointing to me, and the first novel, THE GATES OF HELL by Janet Morris and C.J. Cherryh, carry on the tradition of slipshod writing and unfufilled possibilities. Heroes in Hell is a rehash of Farmer's Riverworld, but Morris and friends seem to insist on playing cutsey. It isn't improving, so I'm pulling it off my reading list. THE GATES OF HELL is not recommended. [] * * * News of Note: Owen Lock has been named editor-in-chief of Del Rey Books. He has been acting in this position since Judy-Lynn Del Rey fell ill. He won't replace her, but he will, I think keep Del Rey a powerful and progressive publisher. OtherRealms is Copyright 1986 by Chuq Von Rospach All rights reserved One time rights have been acquired from the contributors. All rights are hereby assigned to the contributors. Reproduction rights: OtherRealms may be reproduced only for non-commercial uses. Re-use, reproduction or reprinting of an individual article in any way on any media, is forbidden without permission.
chuq@sun.uucp (Chuq Von Rospach; Lord of the OtherRealms) (10/30/86)
OtherRealms A Reviewzine for the Non-Fan Where FIJAGH Becomes a Way of Life Issue #10 November, 1986 Part 3 The Ozzie and Harriet Fiction by Fred Bals E-mail: bals%nutmeg.DEC@decwrl.DEC.COM Copyright 1986 by Fred Bals [This story was a quarter finalist in the 1986 Writers of the Future contest, and is Fred's first published work. He works for Digital Equiptment and lives in New Hampshire.] Everyone knows that Traci Walsh did the best Elvis, but I'm the only Ozzie who has Joplin down cold. With Traci gone I'm the best Ozzie left. Of course, the way things are now that might not mean much. Traci's spectacular pile-in at the walls of Graceland has started up the whole Ozzie versus MOC debate again, with lots of flaming editorials in the tapers and intense moaning from the video MOCs too. No surprise. You really expect a MOC to say, "Give control back to the Ozzies"? It'd be nice to hear, though. I wish I could finagle just a couple of minutes with the Net's Cronkite MOC. "Hrhhmm," old Cronk would say. "And that's the way things were today, December 18, 2052. Give me back my Ozzie or I'll drop my pants." No matter what happened to Traci, it's not dangerous being an Ozzie. You just have to watch your attitude and take basic precautions. I mean, what was Traci doing in Memphis in the first place? And where were her people when she drove that stupid, pink Cadillac into Graceland? Traci always traveled with a crowd. It was part of her image. Sure, we identify. And Traci got into Elvis more than was safe. That's why she should have followed the absolute rule for Ozzies. Never, ever travel anywhere that has bad associations. You'll never see this little Ozzie in Los Angeles or Port Arthur. In fact, southern California and all of Texas are directly excluded from my tour. I'd have San Francisco knocked out too if it wouldn't destroy the profit margin. In its own way, this city is more dangerous than anywhere else for me. Well, Janis isn't Elvis, thank the Rock n' Roll gods. When you start thinking about it, what place wouldn't have bad associations for the King? And for Traci? But Janis and I can handle San Francisco. We're already handling it. I got in this morning. After checking into my hotel I spent the morning walking what was left of the Haight, riding the crest of the street's old memory waves. But my mood rapidly flattened as I watched hoolie street kids shake down the tourists for spare change. Nobody carries change anymore. So candy, buttons and pocket lint were falling through their hoolie hands, and little street sweepers were scurrying around cleaning up the whole mess. None of the tourists seemed to notice or care. After all, the illusion was what they were there for, right? If the kids are really MOC-controlled hoolies, they don't smell bad or get nasty either. I work with illusions. I prefer reality in my spare time. So I about-faced for the walk back to my hotel. But a rainbow splatter of clothes was standing in my way. "Go away, fake," I said and started to walk through it. But instead of fading away like a good hoolie, this one bounced off of me and landed hard on the sidewalk. "What are you, crazy?" she wailed as her dandelion head-wreath fell askew over one eye. I started laughing and reached down to help her back to her feet. "I'm sorry," I said. "I thought you were a hoolie. Let me make it up to you with a drink?" She was laughing now too. "You've got a deal," she said. She wanted wine when we got to the cafe. "So tell me why you were imitating a hippie hoolie?" I asked. She twirled her glass slowly on the table. "I'm taking this course on the counter-culture of the 1960s. I wanted to try to get a feel for what it was really like for a paper I'm doing." "And what was it like?" I asked. "It wasn't like what it was." I was trying to straighten that out when she added, "It didn't work. Me and everyone else trying to pretend we were 90 years in the past. I couldn't talk to the hoolies. They've all got their own programmed paths, so I had to keep getting out of their way. All the people were embarrassed when they found out I was real. And then you tried to walk through me." I was hardly listening. Somehow, she looked very familiar. She had the gift of seemingly changing her features at will, becoming beautiful one moment, plain the next. A tough jaw, long honey-brown hair, gray eyes that blazed when she was angry. I had already caught the heat from those eyes once. "I'm Chris Demeret," I said and waited for a reaction. "Harriet Cisco," she answered. Nothing else. No big eyes or gaping jaws. Not surprising. Ozzies are known for who they become, not for who they are. But I'm always hoping. "They call you Harry?" I asked. And got roasted by the gray eyes again. "Only when they don't want to see me again," she said. "And I'm late for class now. Thanks for the wine, and I guess I won't sue you for knocking me down. Goodbye." "Wait," I said as she started to her feet. "I'm in town for a couple of days. Maybe ..." "Have a great time," she called as she walked out the door. Great. So much for that. Boy meets girl. Boy flattens girl. Girl walks out of boy's life. "Hey," I yelled to the bartender. "More wine!" * * * "Hey, idiot," I yelled into the microphone, "get your fat butt out of her." The mc just stood there like a fool. I swung my arm and watched as Janis swung in simpatico on the stage. Her fist went through the mc's face. "Listen carefully," I said into the mike. "You introduce her, and then run off stage right. Stage right! Pin a note to your shirt if you can't remember. She'll be coming in stage left. If you go through her tonight, you'll be dealing with a real fist." The mc looked up to the glassed-in Ozzie heaven where I was standing. "Why all this stupid run in, run out stuff?" he shouted. "Why can't you turn it on right here like everyone else?" I'd been using the loudspeaker mike, but now I flipped on Janis' voice. "Look at me," she screamed in those unique, whiskey-strained tones. "Look at me when you're talking about me! There's nothing up there except a dude pulling strings. I'm Janis Joplin, can you dig it? I've sold this place out for two nights. And they're going to want it as real as I can deliver when they see me. They don't want some jerk ruining the dream in the first minute. We do it right or I walk." He turned away muttering something about Ozzies, but I let it pass. I turned off Janis' voice, wearily sank down in the control seat and looked at the chancery parchment Traci had given me years ago taped up on one of the walls. "PAY NO ATTENTION TO THE MAN BEHIND THE CURTAIN!" it blazed out in crimson letters. The scene in Ozzie heaven resembled a cross between a video control booth and a sound stage, an exact replica of the real stage below me complete with dummy microphones and the band's equipment. I had spent the last few hours taking measurements and taping markers to the floor. A lot of work to get things right, and all too easy to ruin by someone who couldn't tell left from right. Turning on the loudspeaker again, I said in my own voice, "Let's try it one more time." The emcee finally stumbled through the introduction and exited off-stage without problems. I pressed the hand button on my remote, launched the band into Half Moon and raced out to my floor microphone. Janis paralleled my actions down below. The front and sides of my booth developed into hoolie projections of the stage and empty hall. I/Janis grabbed the mike, swung our heads down and I quickly squeezed the hand control again. Tonight, those who knew what to look for would see Janis' hand close and know I was letting the song sequence run on automatic. But the illusion would hold for most of my audience. I brought the little MOC on line and let it take over Janis' program. Her digitalized voice, indistinguishable from the real Joplin's, howled through my booth like an electric banshee. I checked the MOC's readouts and idly scratched at the receptors pasted on my body. The band looked fine. It seemed I had cured the lead guitarist's bug. During my New York show, he had started to project six inches off the stage floor. In spite of my frantic scrambling with the controls, he levitated nearly 10 feet off the ground for the rest of the show. I'd been horrified, but the New York audience, all LSD revival crazies, had loved it. Time for the band solo down below, and time for me to show what separated Ozzies from MOCs. I took over control from my MOC and went into Janis as she began her, "hey, hey HEY!" lead-in for the guitars. Janis and I whirled together, flying on the wild wind of the music. The hoolie musicians came dancing toward us, right on program. But Janis and I were free, no moves predictable, as the MOC picked up my mad dance and replicated it in Janis. I grabbed up a real tambourine. Janis in turn reached for her holo. We leaped into a gypsy rhythm, spinning around the band like dervishes. The projections in Ozzie heaven tracked Janis' perspective as we raced around the stage. And I saw the stage hands grinning out from the wings, clapping along with the band's boogie. Rocking. The illusion complete, I had them caught up in the show as well as Janis herself ever had. We circled back to the mike stand. What the hell, I thought, might as well give them everything. Keying out the MOC altogether, I took the song home myself. My crow's voice audible to me alone in Ozzie heaven, coming out beautiful in Janis below. The guitars slowly faded into the ticking of the drums, and we ended, both slumped over our microphones. Then I looked up in surprise as the applause floated in over the speakers. Harriet was standing in front of the stage with someone else. * * * "The reality behind the dream," Harriet's companion said as I led them into Ozzie heaven. "I guess that's how you could look at it," I replied stuffily. My pleasure in having Harriet appear was tempered by my annoyance at being caught so wound up in the act. "I like to think it's realer down there when I'm doing it right." "Chris, it was great," Harriet said. "It was like she was really here. The dance looked so unrehearsed. Almost like it wasn't a computer program at all." Oh boy. "Let's make a deal," I said. "I won't call you Harry and you won't tell me that six years of work almost didn't look like a computer program. O.K.?" Her features seemed to change again and she looked about nine years old. "I'm sorry. I was just trying to tell you I thought it was fantastic programming. I didn't mean to make you angry. I've seen people run MOCs before, but never ..." "Damn it," I exploded. "I'm not a MOC programmer. I'm a performance artist who uses MOCs as a tool. I'm an Ozzie." "And a great one," Harriet's friend interjected. "Yeah, thanks." I started plucking the receptors off my skin. "Do you have a name?" "That's Mike," Harriet answered for him. "We go to school together. He wanted to come along when I told him I was going to try to see you again." "Beautiful equipment," Mike said as he stroked my little MOC's keyboard. "I'm working on my MOC degree, but I've never seen anything rigged like this." "Custom job. Mostly my own work." Maybe Mike thought he was stroking me too, but I'm not a techie and I don't like people who like MOCs. I built and maintain the hardware because that's the only way I can make sure Janis will run properly. "Chris, I'm so stupid," Harriet blurted out. "I was all the way back to the campus before I realized who you were. Mike must have told me about you a million times. He says you're the best Ozzie in the world. I just wanted to apologize for the way I treated you. And I really do think you're a great artist." "Forget it." I finished peeling off the receptor paste, and was about to ask her out for another drink when the loudspeaker blared. "If you're set with the sound check, Demeret, can we get back to work?" I flipped on the loudspeaker toggle and answered, "It sounded fine. Bring down the lights a little tonight. I could see through the band hoolies. Except for that we're all set. I'll be back at seven for the show." "Are you going back to the Sheldon, Chris?" Harriet asked. "They've got a nice bar there. Maybe I could pay you back for the drink?" An alarm was ringing insistently in the back of my head, but those gray eyes were boring into mine. Ozzies, especially male Ozzies doing female roles, seldom get what were called groupies in Janis' day. But there are always exceptions. I glanced over at the clock display. "I've got to do an interview first," I answered. "But we're meeting in the Sheldon's bar anyway. That should only take about twenty minutes. Come on along." I looked at Mike. "How about you?" He was still pawing my little MOC and all but frothing with excitement. "Do you think I could stay here a little longer and look this over?" he asked. Normally I wouldn't let the Pope herself near my equipment, but it seemed to be a good way to be rid of Mike. If he'd rather be with hardware than Harriet, it was just fine with me. "If one thing is screwed up when I get back, I'll nail you to a wall," I said. "With that in mind, be my guest and take all the time you want." Like about six hours, Mike, I thought. And then tonight and tomorrow night too. Harriet and I walked down from Ozzie heaven and met the producer coming up the ramp. "Everything right, Demeret?" he asked. "Give your mc a compass for tonight and everything will be fine," I answered. And since he was eyeing Harriet, I decided to pull a superstar trip. "Got a paper and pen?" I asked. While Harriet was digging through her purse I said, "This is Harriet, Lou. I want her to have the run of the place while I'm here. Understand?" "Got it," Lou nodded. I took the pen and paper and scrawled, She can go where she wants, and added my signature. "Put your name right under mine, Lou," I said as I handed him the paper, "and, by the way, there's a guy up in Ozzie heaven. Leave him alone unless you see him walking off with my MOC." Lou gave the paper back and I passed it on to Harriet. "There you go," I said. "You can't be in heaven while I'm working, but you can get the view from anywhere else you like. Just flash this if anyone bothers you." I got a fast kiss and a nice flash from the gray eyes. Arm in arm, we walked back to the Sheldon. * * * "Where does `Ozzie' come from?" I tried to resist rolling my eyes and thought about the times I had been asked the same question. Too many times, I decided as I stirred the ice in my Jack Daniels. Too many times, in too many bars in too many cities. And I had seen the same bored look plastered on too many indifferent faces as reporters plowed through their rote questions. But publicity kept me working. "The Wizard of Oz," I answered and tried to manufacture an ingenuous smile. "A flat screen movie done about 120 years ago. These people went to find a wizard who turned out to be a little guy running a projection. Almost like a hoolie. Some joker made the connection and started calling us Ozzies. The name stuck. Better than being called a Wizzie, I guess." My feeble attempt at humor fell flat on the table. I grimaced at Harriet sitting at the next table and she stuck her tongue out at me. I was obviously winning my audience over. "There aren't too many Ozzies left, are there?" the reporter asked. "We're not exactly dinosaurs," I shot back. "There's the combined Stones/Who tour. That uses five Ozzies. The Big Rock n' Roll Show is still going strong with Holly and Berry. I've even heard rumors that the Beatles are being switched back to Ozzie-run." The last was a lie, but maybe he wouldn't pick up on it. He didn't, but the next question was worse. "Still, you're talking about group acts, where a few Ozzies are running two or three performers in tandem with MOCs. Isn't it true that you're the last solo performer now that Traci Walsh is dead? Doesn't all the controversy about being a solo Ozzie worry you?" I knew he would ask sooner or later, but that didn't make it feel any better. I drained my glass before I answered. "First," I said, "if you meet Jagger's Ozzie I wouldn't tell him you think he's just part of a group ..." "You're not answering my question," he broke in. "All right, no, it doesn't bother me," I lied. "There is no proof that being a solo is dangerous. Traci Walsh's death had nothing to do with her being an Ozzie. Look, you know I knew Traci. She always drove too fast. Her antique Cadillac was a nightmare to steer. Traci was goofing around and had an accident. It could have happened to anyone. The stories about her flipping out are garbage. I've been an Ozzie for six years. I do my show five months a year. And I'm in better mental health than most of the people I see on the street." But it wasn't enough to make him leave me alone. "You're saying that a 135 mile per hour crash into the real Presley's home was an accident?" he asked. "No more," I shouted. "That's it. We can talk about my show or that's it. I've said everything I have to say about Traci." He sat there fiddling with his microcam and smiling. I hated him for Traci's sake and for the story I'd see in tomorrow's tapers. Another example of an Ozzie losing control. "Another subject, then," he began. "This whole thing about Ozzies imitating dead performers is rather gruesome, don't you think? And leading off that question, many experts do believe that identifying with their roles is dangerous for the performers, whether you personally agree or not. A MOC could do your show letter perfect right now without your personal involvement. Most shows are, in fact, MOC-run. Why not go with the crowd?" "You're dead wrong," I replied. "And that's not meant to be a joke. I'm not trying to bring Joplin back to life. I don't identify with her except in terms of performance. I'm interpreting her and her era. There's a lot of people who still want to share in the dream even after it's gone. Do you know that live people used to make good livings from imitating Presley and the Beatles? Ozzies are their successors, and we do a hell of a better job. What I find gruesome is that people would trust a Cronkite hoolie reading the news more than getting it from a real person." "But Cronkite is a MOC," he interrupted again. "And Janis isn't. She needs me to bring her to life! A MOC can't do that. All the Cronkite MOC does is run a hoolie sitting behind a desk. So what? That's not performing." "MOCs are capable of handling performances. You mentioned the Beatles yourself." I knew that would be back to haunt me. But I was still fighting. "The Beatles were never a stage act. People don't expect much from their show except the music itself. Any MOC could handle them. "But come to my shows and you'll see the difference. The largest MOC in the world can't handle half of what I do. Every show, every night is different. I feel what the audience wants and I give it back to them through Janis. Nobody will ever build a MOC that can do what I do." "Well, that sounds like a good place to end," he said as he fed a toothy smile to the microcam. "Go see Chris Demeret's Janis Joplin show at Winterland II and decide for yourself if he's right. Goodbye and good news from Walt Blassie." Blassie's smile switched off with the click of the microcam as he turned back to me. "O.K., Demeret, fifty dollars for the plug," he said. "With all the crap you gave me, it should be fifty cents." But I was already reaching for my wallet. The microcam had recorded the interview, but Blassie could still stop it from airing. And I needed the publicity. "You're stupider than I think if you really believe that," he answered. "Traci Walsh's suicide is interesting. Ozzies going crazy are interesting. Walsh is selling more videos now than when she was alive. Kind of ironic, isn't it? Just like her hero. "What isn't interesting is talking about how you can outperform a computer," he continued. "I can get a hundred interviews from the Rust Belt with people saying the same thing. Nobody believes them and nobody is going to believe you. If you had any sense you'd use the crazy image rather than fighting it." "Just make sure the interview gets on the air," I mumbled as I stared down at the table. "It will play," said Blassie as he moved away. "No thanks to you. Think about it, Demeret. Start dressing in drag and work out an interview act. If it's good, I'd even consider giving you a discount the next time you're in town." With Blassie gone, Harriet came back to my table. "You have to pay for interviews?" she asked as she sat down. "That's awful, Chris." "That's show biz," I said as I waved for more drinks. "It depends on the town and who controls the entertainment news. Blassie decides what gets on the air for his station. And it's the largest in San Francisco. His station manager could care less whether Blassie interviews me or a talking dog. No, cancel that. If Blassie found a talking dog, he'd run it as the lead story. But I'm old news." "But you sold out your show both nights!" "Hype. `Sold Out' means anything you want it to mean, and doesn't mean anything the day after a show. More than half of the tickets are being run through discount houses. Blassie's station owns one and will run a promo for it right after my interview. You know, Fanza Productions can get you in tonight's sold-out Janis Joplin show! Type in your credit number right now and get your tickets for less than box-office prices! Blassie will probably get a kick-back on that too. It works out pretty well for everyone except me. People want to go if they think everybody else is going. They like it even more if they think they've paid less than the rest of the crowd. The trouble is the price cut. I'll be lucky to clear a little over expenses even if I do sell out. Harriet, it costs a lot to run my show." "The glamour of Ozzies," said Harriet as she watched me. "Yeah. The glamour of it all. Listen, I've got a bottle up in my room and the prices are a lot better than drinking down here. What do you say about coming up with me?" She was still watching me. "You've got a show to do," she replied. "And I've got a lot of time before it starts. Can you think of anything better to do than drinking?" "Yes," she answered. "Let's go up to your room." * * * It had been a long time since Traci. I never had decided whether we were more lovers, rivals, or bit-players in a monster movie during our short, disastrous affair. More the last toward the end, I guess, when she started to fall apart and I never knew if I'd be dealing with Traci or the King on any given day. The King wasn't amusing at all, especially when that nasty ego was packed into a beautiful 14-year-old who looked like she had stopped playing with dolls only the day before. The King had finally worn me down and worn me out. And I had canceled the Nashville performance Traci had talked me into doing with her. And she had gone by herself. And the day before the show she went for a drive. I glanced at Harriet, cuddled into my side with her eyes closed. Someone around Janis' time had written a line about, "if you can't be with the one you love, then love the one you're with." Good advice for people on the road. But that kind of sex, and everything leading up to it, seems to become meaningless seconds after you've finished. Our performance together had been good, certainly satisfying to me, apparently satisfying to her. But performance was the word. We had both acted as if there were a group of unseen judges with us in the room, silently raising placards with scores written upon them. 8.5 for technique. 9 for style. 3 for mood. Harriet murmured and raised herself from the cushion of my arm. "My God, what time is it, Chris?" she asked. "You've only been asleep for about twenty minutes," I said. "Listen, I don't want you to think I'm throwing you out, but I've got to start..." She was already out of bed and scrambling into her clothes. "I know, you want to get ready for your show," she finished for me. "That's all right, I have to go do something anyway. I'm already late." Amazingly, she was ready to leave. She came back to the bed and gave me a fast kiss. "That was really nice, love. I'm sorry I have to run. I'll see you tonight." Then the gray eyes were searching me again. "Chris, do you really like being an Ozzie?" she asked quickly. "What brought that up?" I answered. "Like has nothing to do with it. It's what I do. It's all I've ever done. I don't want to do anything else." She looked as if she wanted to say something, but then just shook her head. "It doesn't matter. I just wanted to know. I'll see you tonight." And she was out the door. Did I like being an Ozzie? I wondered what Traci would have answered to that. And I could almost hear her laugh, "What does it matter, Chris? What other choice have we ever had?" * * * The hall was starting to fill up nicely, and I looked out in satisfaction at a herd of reporters near the stage. It was too late to hit on me, so it looked like there were still reporters in the City who weren't on the take. From the number of people I had seen outside even Blassie's station had done its job. My "sold-out" show might live up to its reputation. I headed up to Ozzie heaven and met Lou heading down. "Looks good, Demeret," he said. "Give them hell." "Good line, Lou," I answered. " I bet you came up with it all by yourself. Listen, I want the rules followed. No one on the stage after the show starts and no one allowed in heaven until it's over. That definitely means the intermission, too. I don't want to be bothered once I start." "We'll follow your rules, Demeret," he said. "You know, you're a real pain in the ass to work with." "But I'm a star," I said as I started up the stairs. "You take care of your end, and Janis will take care of the rest." Heaven looked good. If Mike had done any damage to my equipment, it wasn't visible. That sort of techie usually treats hardware like gold anyway, so I hadn't been really worried. I fired up the MOC and started pasting my receptors back on again. Then I taped the list of songs I wanted for the night on my console and went to work. Usually, I let the mc do his intro first and then bring out Janis and the band. Tonight, I was going to have the band on stage first and let them work into "Buried Alive in The Blues." When the audience was at full-tilt, the mc would give the introduction and Janis would charge out and do the song. I was probably the only one in the hall who would get the message, but I thought Janis would like having the song she never finished as her opening number. I brought down the recorded music, projected the band hoolies off-stage, and walked them out. There was scattered applause as the audience spotted them. As I positioned the band I checked behind my chair to make sure Mike hadn't moved the markers. The last thing I needed was to have Janis running into the drum set. But everything was fine. The hall was nearly filled. I decided to give the early audience a thrill. I started the MOC program on "warm-up, various segments of music" and watched my band fiddle with their instruments. The audience cheered as the lead guitarist suddenly ripped into Hendrix's, "Purple Haze," the ham. One last thing to do. I hit the red button and the little hoolie popped up on my console. "So where are we tonight, honey?" she asked as she took a slug from her miniature bottle of tequila. "Home, Pearl," I answered. "We're back in the City." "San Francisco," she cried delightedly. "It's been a long time. Are we at the Fillmore?" "Winterland," I said, and didn't bother to add the Roman numeral. It wouldn't have meant anything to her anyway. "Just as good," she answered. "Although I would have liked to give Graham some shit. Well, it'll be a good crowd. They always are in San Francisco. Are we starting soon?" "In a few minutes." Pearl looked around Ozzie heaven and then back at me. "This sure is weird. Tell me again. I'm dead but you stuffed me in a computer somehow. And now it's almost 100 years later and I'm not really real but you and I put on shows together." "That's about right," I agreed. She laughed up at me. "I don't know about you, but I feel real. And that's all that matters to me. Let's go out and show these dudes what rocking is all about." I hit the button and Pearl winked out. "You're right," I said. "Let's do it." I hit the "Ready" switch to let the stage manager know it was time and keyed the band into "Buried Alive." The crowd began roaring as they realized the show was beginning. I started hyperventilating as I rose from my seat and prepared for Janis' entrance. I heard the mc shouting, "And now ladies and gentlemen, Winterland II presents to you -- JANIS JOPLIN!!!" Then everything crashed. The music stopped as suddenly as if the power had been cut. Racing to the window, I saw all the hoolies wavering. One by one the band flicked out. "Mike!" I roared as I scrambled back to my MOC. "What the hell has he done?" Nothing on the box was responding. I had a half-ton, million dollar paperweight on my hands. Then, as if this were only a senseless nightmare, I saw Harriet walking out on the stage below me. "We are the Living Artists Symbiotic Collective," Harriet announced into the microphone. "We have taken this action to dramatize the differences between live performers and dead machines. Machines can be stopped with a turn of a switch. Nothing can stop real art." "Rather than paying to see a recreation of the dead past, you should be looking to the future," she continued as booing began to erupt from the audience. "We are ready ..." But whatever she was ready for was lost as a security guard finally appeared and hustled her off-stage. * * * I was watching Pearl dance on the console when Harriet and Mike walked in. Mike was able to interpret the look on my face. "I'll wait outside, Harriet," he said. "I thought you were in jail," I said to Harriet as I turned back to Pearl. "Bail," she answered and dropped a piece of paper in my lap. "We talked to Lou. He's dropping the charges. That's a check for the damages to your MOC, plus the loss you took for tonight. Mike's father is rich. Of course, you can still have us prosecuted if you want." "The Sheldon," I said, ignoring the check. "You knew where I was staying. You let me run into you on purpose. How long have you been setting me up?" "It wasn't necessarily going to be you, Chris," she answered. "It was the act that was important, not which Ozzie we did it to. You just happened to be here at the right time." I whirled in my chair to face her. "Now I'm supposed to ask, why? What was the point, damn it?" "My thesis," she said. "It's on the 60s, as I told you, but I'm doing an analysis of classic radical protest. I needed a live test to compare audience reactions between then and now." "You're telling me that all this," I looked down at the empty theatre, "all this, was for a term paper?" "A thesis," she said again. "A lot more important than a term paper. And I needed the publicity to get a job. There's only a few places I can go and I need to stand above the crowd." She reached down and took my face between her hands. "And you needed the publicity, too. We haven't hurt you. With that," she waved to the check I had let fall to the floor, "and with the publicity we've given you you're in better shape than ever. This place will be packed tomorrow. There's always curiosity seekers after a protest." I didn't say anything. She looked into my eyes for a long moment and then sighed and turned away. "I can understand," she said. "It was a lousy trick. Chris, the other ..." She hesitated and then began again, "Going up to your room, that wasn't planned. I knew Mike should have finished by the time the interview was over. I know it doesn't mean much to you, but I'm sorry." She turned away. As she reached the door I said, "You kept reminding me of someone. I finally figured out who it was." She turned back to me and said, "Who?" I just kept looking at her. "If it's either one, thank you," she said. "Goodbye, Chris." The door closed. Pearl whirled off the console and dropped into my open palm. She began a new dance. I sat, a king in his heaven, and watched. "Just you and me, babe," I whispered. "Just you and me." * * * OtherRealms is Copyright 1986 by Chuq Von Rospach All Rights Reserved One time rights have been acquired from the contributors. All rights are hereby assigned to the contributors. Reproduction Rights: OtherRealms may be reproduced only for non-commercial uses. Re-use, reproduction, or reprinting of any individual article in any way on any media is forbidden without permission. OtherRealms is published monthly, except for December, by: Chuq Von Rospach 160 Pasito Terrace #712 Sunnyvale, CA 94086 UUCP: sun!chuq ARPA: chuq@sun.COM CompuServe: 73317,635 Delphi: CHUQ Publishers: Review Copies should be sent to this address for consideration. Submission Policy Material about Science Fiction, Fantasy, and Horror books is solicited for OtherRealms. The main focus is reviews of newer, lesser known works and new authors. Anything of interest to the serious reader of the genre is welcome. First serial on all articles is requested. Pico Reviews are welcome on any book. 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