chuq@sun.uucp (Chuq Von Rospach; Lord of the OtherRealms) (01/19/87)
Electronic OtherRealms #12 February, 1987 Part 1 Table of Contents Part 1 Editor's Notebook Chuq Von Rospach Burning Chrome Freb Bals Voice of the Visitor Dan'l Danehy-Oakes The Silent Tower Danny Low Little, Big Alan Wexelblat Agents of Insight Dan'l Danehy-Oakes The Quest of the Riddle Master Liralen Li Echoes of Chaos Danny Low Children of Flux and Anchor Dan'l Danehy-Oakes Review Feedback Books Received Part 2 Pico Reviews Part 3 No Prisoners! Laurie Sefton Words of Wizdom Chuq Von Rospach Letters to OtherRealms Editor's Notebook The New Look OtherRealms is back from the break with a new look. If you're not interested in the changes, skip along, but since OtherRealms is as much a place for me to experiment with technologies as it is a place to review Science Fiction, I want to talk about some of the things going on with the layout and look of the zine. First, and foremost, I'm now the proud parent of a bouncing baby Apple Laserwriter Plus, and the newly released Ready Set Go! 3.0 desktop publishing software. By switching from a dot-matrix printer to a laserwriter, I can put more material in the same page space and make it look significantly better. Ready Set Go! 3.0 gives me a lot more flexibility than I could get with MacPublisher II, my old software, as well as giving me better access to the power of the new printer. For those that care about such things, I'm now using the Palatino typeface in a 9/10 point size for the text. Headers are done in Zapf Chancery. I occasionally use something else, but I'm trying for a clean and simple style that complements and shows off the words rather than upstages them. These new faces are smaller than I was using before (the old layout was based on a 12/15 point size) but because of the increased resolution of the printer, significantly easier to read. Another change is that OtherRealms is going to start using a lot more artwork. You see the first results of this decision in this issue [special thanks to Brad Foster and Barb Jernigan for acting as guinea pigs, and Alexis Gilliland for lots of early support and advice] and I hope that it makes OtherRealms a prettier zine to look at. If you do genre art, now is a great time to submit it to me, since my inventory is small, and I'm actively seeking new sources of material. I'm currently experimenting with using cover art as a supplement to the reviews, and if that works, you should be seeing it in a few issues. You do it monthly? Another change, this one down the road, is that I don't plan on publishing OtherRealms monthly forever. One problem with a monthly schedule is that all you have time to do is publish the zine. It means I don't have time for any of my other writing projects, or OtherRealms misses a deadline. Because of this, I've decided that, sometime this summer, probably after the July issue, OtherRealms will convert to a quarterly. I'm waiting because I need to let the changes I'm making this issue settle and take a close look as what publishing 70 pages a quarter instead of 30 pages a month really means. Note that with the change to the Laserwriter, that is about the same material as before, it just is delivered a little less often. Even though the amount of material doesn't change, their is a significant reduction in administrative overhead that should free up a fair amount of time. The New Names in the Block I've added some names to the masthead beginning this issue, and with them comes the final change in the format. Starting with this issue, I've appointed two of the people who have been writing for OtherRealms to the post of Contributing Editor, and each one will now be doing a quarterly column instead of the individual reviews they'be done in the past. Jim Brunet has been with OtherRealms since issue #1, and Dan'l Danehy-Oakes has been a major contributors in the last few months. Why? Partly because I feel that they deserve some recognition for their continuing support of OtherRealms, partly because they have shown a professionalism in their writing , so that I want to let them write in a column format and give them more flexibility in how they write their reviews, and partly because I'm getting so much material from them that it is hard for me to get it published while it is timely -- this way they have to decide what to do with their word quota, rather than me. This should also make it easier for other, less frequent contributors to get their material published with less delay. The third addition is my "new" associate editor, who has actually been keeping me honest and sane since the first issue. Laurie has been doing a lot of the background work, proofreading, critiquing, and helping out on the administrative end. Her first column, No Prisoners!, debuts with this issue, and she's finally in the masthead where she belongs. I think the new column format will both improve the overall quality of OtherRealms and make it easier for others to get their material published as well. If it works,I expect I'll be appointing new Contributing Editors as I find other people who write well and want to contribute to OtherRealms consistently. Warning! System Failure! Just a quick warning to people who submitted material to me in December. Just before Christmas, my Mac took a nosedive and completely destroyed my hard disk. I do regular backups, but not regularly enough -- the failure caught me after I'd gotten a some material downloaded from the network and before I got it onto a backup. I know I lost some material, but I don't remember what, so if you submitted something to me, check and see if it went into the byte bucket so I can get a fresh copy. Technology is wonderful, but Murphy is always looking for a way to make your life interesting... Just when you least expect it. Until next month! Burning Chrome William Gibson Arbor House, $15.95 [*****] Reviewed by Fred Bals bals%nutmeg@decwrl.dec.com Copyright 1987 by Fred Bals From now on, things are going to be different. - Bruce Sterling, in the preface to Burning Chrome. The luckiest of those riding the crest of history's wave are sometimes privileged to see the transition from old perceptions to new visions. Perhaps "lucky," is an inappropriate term. The shock of the new is always unsettling, often frightening. Riots broke out in the audience at the premiere of Stravinsky's, "Rites of Spring." Bob Dylan was booed off the stage when he played electric guitar for the first time in public. And it's easy to forget, as warm, glowing Muzak versions of "She Loves You" emanate from elevators and supermarkets, that the Beatles were as often reviled as hailed in the early days of the group's career. Closer to home, the "New Wave" movement that arose nearly two decades ago heralded a new view of SF, opening the field to both authors and fans who were not overly interested in stories concerned with hardware and celestial mechanics. The "New Wave" caused an impact that -- while considerably lessened -- is still being felt to this day. All to the good. Science fiction at its best should always be a genre for risk - takers. It comes with the turf. Yet over the past decade, the bulk of SF writing has become increasingly sluggish and bloated as the genre slowly edges out of its ghetto into mainstream popularity. Established authors have fallen prey to market demand and answer the fan's outcry for familiarity by recycling plots and characters in never - ending series and sequels. Even many of the new kids on the block have seemingly come to realize that the best synonym for "marketable" is often "familiarity." It's been a long, boring winter for SF -- one that has lasted much too long. But the ice is starting to break. The ice - breaker's name is William Gibson. Burning Chrome collects all of Gibson's published short fiction under one cover. The book consists of ten short stories, three written in collaboration with other "cyber - punks," John Shirley, Bruce Sterling, and Michael Swanwick. They are all excellent, and like Gibson's two novels, "Neuromancer" and "Count Zero," they are all opening rounds in the battle to reclaim SF as the genre of the new and unexpected. "From now on things are going to be different." Of special interest in Burning Chrome is Gibson's second published short story, "The Gernsback Continuum." In this, Gibson deliberately takes aim at some hoary SF conventions and reworks them with devastating effect. It is a cry of triumph from Gibson to all who would listen, "This is the way things were. It's not like that anymore." The three works that operate in the future - history of the Sprawl series, "Johnny Mnemonic," "New Rose Hotel," and the title story, "Burning Chrome," evoke a clear, beautifully wrought picture of the future. It is not the future of space empires or of the postapocalypse. But it is a future cunningly extrapolated from today, a future that seems real enough to smell, to touch, to hear. It is a future that you can fully expect to live in. Gibson's characters live on the edge in this future. They inhabit the underside of society, the alleys, backways, and dark corners of their world, where high - tech is seen as only another means for survival. But rather than doom - saying, Gibson's characters take a wild, fierce joy in beating the odds. They've seen the face of the Apocalypse... and are mightily bored with it. Burning Chrome transcends any attempt to judge with stars, pluses, or awards. What it can be seen as is a trail into completely new territory by someone who is the literary descendant of those characters who lived on the edge of the American Territories; the ones avoided by their neighbors when they started wondering what was on the other side of the mountain. The ones -- who finally becoming so deadly bored with the familiar -- struck out to see what they could find. Voice of the Visitor Larry Slonaker Avon Books, 1986 $3.50 [***] Reviewed by Dan'l Danehy-Oakes djo@ptsfd Copyright 1987 by Dan'l Danehy-Oakes The cover of Voice of the Visitor is of a type that always puts me off immediately. It shows a woman's head, in an uncertain but intense grimace, her hair tendrilling off into a swirling cloud and her neck appearing to grow out of the bottom surface of some type of box. There is a little slogan saying that this is "a novel of unending terror." Bad start. The inner blurb is a quotation from the book, a scene of graphic violence: the protagonists husband, recently injured, takes a can opener and rips the stitches out of his scalp, becoming extremely bloody in the process. To my surprise and delight, that proved to be the only scene of real graphic violence in the entire book. Rather than resembling King, Voice of the Visitor bears a more-than-passing resemblance to the works of the late Shirley Jackson. This is not an egregious comparison; with all its ambiguities and innuendoes, this tale of a pregnant woman receiving dictation from an evil revenant could easily have been plotted by Ms. Jackson. But have no fear, Larry Slonaker is not receiving dictation from Shirley Jackson -- or if he is, he does it poorly. Jackson was a past master of style in the English language. She would never have written this: About halfway to the cabin, the good trail petered out, denigrating into a rock-strewn, partly overgrown path. [P 188] There are only a few of these, ahem, infelicities in Voice of the Visitor, but each of them set my teeth on edge. One other flaw: ambiguity can be too ambiguous. The protagonist's pregnancy is apparently important to the story, but I was never able to figure out exactly why. Evil is neither victorious nor defeated at the story's end -- though the ending is a definite and satisfying ending (no, I won't explain that). Recommended with reservations; if you don't like horror stories because of the gross outs, this is for you. On the other hand, if you're bothered by the kind of story that slowly draws icy-cold cobwebs across the back of your neck... Stay away. The Silent Tower Barbara Hambly Del Rey $3.95 369pp [****] Reviewed by Danny Low hplabs!hpcc!dlow Copyright 1987 by Danny Low This book has many points of similarity to Hambly's Darwath trilogy. Based on the story situation at the end, the series is probably restricted to just two books unless Hambly pads out the second book tremendously. Someone has opened a Gate through the Void connecting our universe to another, magical, universe. Abominations from other universes are slipping into the magical universe causing havoc. However, the abominations are only a side effect of having an opened Gate. The mystery of the book is who opened the Gate and why. Clearly, the motive bodes ill for the magical universe. Joanna is a computer programmer from our universe who is caught up in the intrigue. Antryg is a wizard who is the prime suspect. Naturally, the two fall in love. These two, along with the swordsman Caris, are the main characters in the story. Caris is convinced that Antryg is the villain. The government is convinced that Caris' grandfather is the villain. Caris needs Antryg to prove his grandfather's innocence. Antryg professes to be innocent. Joanna is torn between her love of Antryg and the evidence that Antryg may well be the villain. Hambly has improved greatly as a writer since the Darwath trilogy. The characterization is very much better. Even the minor characters have distinctive personalities. The mystery is handled well. Joanna, it turns out, is not just an innocent bystander. She was deliberately brought into the situation by the villain although it is not yet clear what her role is in his intrigue. The story development is done well. Little, Big John Crowley copyright 1981, Bantam book, 627 pages [****+] Reviewed by Alan Wexelblat texsun!milano!wex Copyright 1987 by Alan Wexelblat It's 102 Texas summer degrees outside; my poor window AC is struggling to bring the room temperature down to 85. And I'm shivering with cold. Why? Because I'm reading a winter scene in John Crowley's masterpiece Little, Big. The cover blurb is actually quite good: "Somewhere beyond the City, at the edge of a wild wood, sits a house on the border between Here and There, a place where Somehow reality and fantasy can intertwine and mortals can believe in fairies. Sometime in our age, a young man comes here to be wed, and enters a family whose Tale reaches backward and forward a hundred years, from the sunlit summers of a gentler time, to the last, dark days of this century -- and beyond to a new spring." The book is a fantasy novel, telling the Tale of a group of people and how their destinies come to pass and how the world changes them and is changed by them. I think this is one of the finest books ever written. People who have given up on fantasy as hackneyed and repetitive should read this, if only to rediscover what fantasy is all about. The novel is written in an unusual style which may take some getting used to. Crowley writes long sentences. Up to 75 words, by my count. In addition, his writing style is very rich and dense. At the beginning I couldn't read more than six pages at a time. At the end, I stayed up until 1 AM to finish the last 100 pages. The plot begins with the induction of Smoky Barnable into a strange family. He marries Daily Alice, a woman with a Destiny. Smoky thus becomes part of a Tale and Little, Big tells this Tale in bits and pieces following characters forward in time, flashing back to tell the stories of Daily Alice's family. The title of the book is significant at several levels. It refers to the fact that Smoky is smaller than Daily Alice. It refers to a theory about the fairies. And, it refers to actions and their consequences. Each of these themes is neatly run through the appropriate parts of the plot. The plot is divided into six books, each of which has four or five chapters. The story runs fairly continuously throughout; I'm glad Bantam published it as a single volume. Little, Big won a World Fantasy Award; its preface is loaded with complimentary comments from big names. Crowley is a master of description and character development. There's not a single two-dimensional character. I was not exaggerating when I described it as a masterpiece; I recommend it strongly to all of you. So, why four stars plus, and not five? Well, some people may not like the way the book shifts viewpoints. There are many threads being woven together here. Some people may not like Crowley's ornate writing style. Some people may not like the fact that there are no "good guys" or "bad guys." There are just people who sometimes do good things and sometimes do bad things. I didn't mind any of that; what bothered me was the ending. Crowley is a master; he tells you 100 pages in advance that the end is coming and keeps you in suspense the whole way. And yet the ending is a let-down. Most of the threads get tied up neatly but some are let slip and the ending comes out, well, wrong. Still, Little, Big is well worth its cover price. Agents of Insight Steven Klaper TOR Books 1986 $2.95 [**+] Reviewed by Dan'l Danehy-Oakes djo@ptsfd Copyright 1987 by Dan'l Danehy-Oakes I was standing in the parking lot at Chef Chu's when I saw the Big Guy coming. He had a book in his hand. He gave it to me. "Read this," he said. "I need a review." So I looked over the evidence. Steven Klaper, eh? Never heard of him. Must be a new punk in town. The style was Chandleresque, if you know what I mean. Short sentences and fragments everywhere. Like this: My problem. Yeah. I put on the insulsuit, brushed the curtains aside, and scanned the window. Nothing but a thin paste of soot and bugs... (P 13) The plot was Chandleresque, too. Hard-boiled. Guys in trench coats running around trying to solve their partners' murders, people getting beat up left and right. There were enough levels of conspiracy and betrayal to make a Republican faint in sheer disbelief. Now, I got nothing against Chandleresque except maybe the name. Ought to be Hammettesque. But I couldn't help wondering whether it would work in a sci-fi book. My concerns immediately proved to be well-founded. The plot was borderline cyberpunq: some telepathic spy/'tecs go searching for the Mysterious Device that kills t-paths...or makes them kill themselves. The way is blocked by disinformation, renegade t-paths, and common stupidity. The best characters didn't come on stage until the book was more than half done. The protagonists were just ho-hummers I couldn't bring myself to care about. But take Vox, now; there was a fun guy. So I plowed on and finished the damn thing. Untidy. I mean a lot of loose ends stay loose. And not in the way that leaves space for a sequel; things just got dropped. Like I said, untidy. But what the hell. I had fun reading it. There were two characters I actually liked, even if they did come in late. The plot was twisty enough that I didn't feel like I knew everything before it happened. Give it two and a half. The Quest of the Riddle Master The Riddle Master of Hed (2.25) The Heir of Sea and Fire ($2.25) Harpist in the Wind ($2.25) Patricia McKillip Del Rey Fantasy Reviewed by Liralen Li li@vlsi.cs.washington.edu Copyright 1987 by Liralen Li At first glance at the back cover blurbs and introduction, this trilogy seems to follow a particularly common trend of Tolkien look-alikes. It seems to have a protagonist with a hidden heritage, some sort of talisman that will bring out that heritage of power, a journey all over the protagonist's lands (making a map of the area absolutely necessary), a love interest, a final meeting of Good and Evil, and the protagonist wins the war single-handed due to that special hidden heritage. It has been done, redone and seemingly overdone. And while Tolkien, LeGuin, and Donaldson have done wonderful things with this formula, most of the authors in this area have done terribly. Almost badly enough for me to have missed this marvelous trilogy by Patricia McKillip. When I first sat down to read these books it was from a sense of duty, because I had loved her The Forgotten Beasts of Eld so very much; and I thought that it would be a good thing to see what else she had written. When first faced with that formula staring at me from the back of the books, I groaned a little inside. But I wanted something to read for the time before bed, so I started reading. And I didn't finish reading until dawn broke the next day. McKillip creates a fantasy land, full of magic, lore, legend, and challenge, rooted deep in history and emotion. The language is rich, and as smoothly and tightly woven as a Persian rug. Her characters live and breath, love, hope, despair, and share not only thoughts and words, but experiences with the reader. They are not the one dimensional good or bad characters of many of the stories by the formula, they are people growing, trying to find not only what would help and hold what they love the most, but also trying to find that which would define themselves. The two main characters are Morgan, the Prince of Hed, and Raederle, the Princess of An. The first and third books are devoted to Morgan, and the second is devoted to Raederle. The books are in chronological order, and are a single story told first from Morgan's point of view, then Raederle's, and, then again from Morgan's. In the beginning of their stories both of the protagonists are defined by their lands, their parents, their history, and their teaching. McKillip then shakes the very foundations of what they have known to be the truth of their pasts and lets them go to find their abilities and work through their fears to the future. The balance of the books between introspection and action is amazing. She manages to convey most of the characters thoughts through their actions, instead if the old "he thought," "she thought," or "somebody could sense that he thought." Morgan and Raederle go through, not only a search for the powers to hold their world together, but also through learning and accepting the responsibility for those powers. The first book follows Morgan, a born prince of the earth, whose main heritage was of growing things, who farmed from his home that his sister cleaned and the chickens and dogs ran through. He is different from the usual, stolid Princes of Hed in that he has a curiosity and a sense of wonder for that which is outside his island realm and because he was born with three silver stars on his face. His curiosity was such that he was sent to study at the College of Riddle-Mastery by an understanding father. The first book follows him as he discovers the meaning behind those stars, driven by the tenets of his education and heritage as well as love and fate. The action conflict is that of him against the mysterious shape-changers that threaten him as well as everything that he has ever loved. The emotional conflict is that between knowledge that he should take up the powers needed to protect what he loves and the knowledge that those powers may alienate him from all that he would save. The second book is about Raederle, the Princess of An, introduced in the first book as nothing other than the "Second most beautiful woman" and the woman that Morgan loves. Promised to Morgan by a vow made by her father that she would marry whoever won a specific riddling battle, she has known for a long time that she really does love the solid, stubborn Prince of Hed. She also knows that he would not claim her as some prize from a fight. So, when he does not come her, she starts out to find him. In her wanderings she finds that she is as important as Morgan, the Starbearer, in the confrontation between the shape-changers and the powers of their earth. She also finds that the heritage of An, land of war, ghosts and the knowledge of hidden things had hidden her powers not only to those who would look to destroy them but also from herself. Her struggles are as much to accept what she finds herself to be as against a mysterious and powerful foe. The second book lacks the letdown of most transition books in a trilogy because one is introduced to a new protagonist and a new problem The final book is the finale. Where Raederle and Morgan go out and attune their powers, go through all sorts of difficulties and trials to find not only the extent of their powers, but also break many of the internal barriers from their childhoods. Much of the third book is purely physical, as the two battle their way across the land to where the main seat of power and the final confrontation will be, and the final confrontation is as spectacular as any I have read. However, even in the end McKillip chooses to define the battle in the terms of self-control, self-knowledge, and the necessity of love in making power effective. The books are action packed. They move well, and the unique and beautiful elements of the culture are introduced as they are needed. The tone of the books is somewhere between the scene by scene descriptive style of Tolkien and the dreamlike style of LeGuin's EarthSea trilogy. The lore and magic are broadly based on the four elements and their interaction with life, as well as the concept of inner knowledge before use of external knowledge can be effective. A personal favorite was her use of riddles as the structure behind all knowledge. Each riddle has the question, within or as a natural adjunct to a story; the answer, sometimes natural, sometimes horrible, yet often phrased from the question; and a stricture or moral without which the riddle would have no meaning. The riddles helped to tie the story to itself, weaving throughout the telling, sometimes appearing as a tale, sometimes as a question, occasionally as a bittersweet reminder of the fallibility of legend, and gave a leavening of wisdom to the stuff of fantasy. There are many lessons to be learned in the books; however they are introduced so naturally and integrally, there is no feeling of being lectured to. I enjoyed the trilogy immensely. McKillip has a sense for language that makes the story flow into the rich and strange, laying out her story and lands for the reader to see and enjoy. I highly recommend this to those that enjoy a fantasy of many layers, where the characters are fully fleshed out and endowed with fears as well as the courage to overcome those fears. Echoes of Chaos Robert E. Vardeman Berkley Books 1986 183pp $2.95 [***] Reviewed by Danny Low hpccc!dlow Copyright 1987 by Danny Low The plot of this book can be summarized as "Indiana Jones and the Doomsday Machine Part 1." The story is built up from standard SF plot elements. Experienced SF readers will quickly guess what the story is about from the back cover blurb. However, the quality of the writing is well above that usually associated with such a cliche ridden plot. The transformation of Michael Ralston from mild manner xeno-archeologist to super competent adventurer is believable as the reader is forewarned by casually dropped hints of Ralston's past before he became a professor of xeno-archeology. The pacing is a little erratic. The story starts off slow, accelerates to a high speed and has a foreshortened end. However, the story does end at a natural breakpoint in the story. There is much about the story that is appealing. Ralston is the perfect hero for a SF fan. Ralston is very intelligent, highly principled, an outsider because of this and yet has friends in the right places. The mystery of the doomsday device is well handled. It is clearly established that such a device must exist but nothing else. The reader is left tantalized. In summary, unless the reader has a definite aversion to this type of story, this book should be worthwhile reading. My only real objection to the book is that it is rather short for a novel. It really is a rather long novella. Soul Rider Book Five: Children of Flux & Anchor Jack Chalker TOR Books, 1986 $3.50 [**+] Reviewed by Dan'l Danehy - Oakes djo@ptsfd Copyright 1987 by Dan'l Danehy-Oakes How do you review the fifth book of a series when you haven't read the first four? Quick, let's see, is there a summary? Hmm... "To New and Old Readers of the Soul Rider Saga." Well, he says it's the last one, and that's a relief. "Familiarity with [the first four books] is assumed, although the book will, I hope, stand on its own." Well, there's a tactic. Does the book stand on its own? Do you really need to have read the others? Does it make you want to go out and get and read the others? These are the questions I tried to keep in mind while reading SR5. Tried, but not entirely successfully. There were places where I just got picked up by the story and carried along. A point in its favor right there. On the other hand, there are places where I wanted to make a book - shaped dent in the wall. In particular, Chalker shares with Piers Anthony (and L. Frank Baum, for that matter) an inability to disguise the "expository lump." The first two and a half forpetessake pages are one monstrous expository lump. There are longer ones, but this is particularly hard to swallow because of position; when I start a book, I want something to happen right away. You can read and understand this book without having read the others. I'm living proof. Several of the expository lumps seem to exist for the sole purpose of making it possible; they must be terribly boring for those who have read the others. But despite this, some important information is missing. It took me better than 100 pages to figure out what a "stringer" was (basically a combination caravan leader and communications technician), and I never did find out why Cass was so important, which would probably have made her appearance (sort of) late in the book much more exciting. What's it about? Fifty years after the Big War with the Aliens, the people of World (clever name, huh?) have discovered a New Weapon of War that threatens to let one country impose its lifestyle on others. Potential allegories abound, although Chalker has the grace (or the lack of understanding) not to use them in a heavyhanded manner. A stringer and several wizards try to settle the war between the Sexist Male Culture and the All - Female Pseudo - Lesbian Culture in a manner that will protect the rest of World. A few pointless and not particularly erotic sex scenes establish the sexual mores of the main characters; the subject of sex is then kept on the political level. Mind control is used by all three sides. It's hard to decide who the good guys are, except that Chalker tells us. The first and last chapters seem to have nothing to do with the rest of the book; they exist only to close the series off semi - permanently. Does all this make me want to read the first four? No. One more quote from the opening note: "If anyone gets through Chapter 15 and claims not to be very surprised, I guess I should hang it up." That made it particularly hard for him to surprise me; I was thinking, "What can he do here that will be a surprise?" Damn if the sonofabitch didn't take me for a ride anyway, and make it make plot sense too. That seemed to me to be a major achievement. Jack Chalker is one hell of a story teller; it's a pity he doesn't write better. Review Feedback Every so often, your fearless editor blows it. My review of Ancient of Days was too harsh. The book has its flaws, but it isn't as bad as I held it out to be -- I went into the book with a set of expectations that weren't there, which isn't the books fault. It really deserves a rating of [***-] and a recommendation. More serious, my review of The Summer Tree is offbase completely due to terminal Celtic Fantasy burnout. I've commissioned a rebuttal review because there is so much bad Celtic Fantasy being published I'm no longer really able to enjoy the good stuff when I see it, and from the feedback I got on that review, I definitely missed it. Pretend I didn't say anything, and I apologize to Kay for lumping him in with the rest. Books Received Books Received lists books sent to OtherRealms for review. OtherRealms tries to list books around the time they are shipped to bookstores, so these books are (or soon will be) in distribution. Avon Horror Asimov, Issac; Waugh, Charles G.; Greenburg, M. H. The Twelve Frights of Christmas, December, 1986, 263 pages, $3.50. Avon SF Anthony, Piers. Bio of a Space Tyrant #5: Statesman, December, 1986, 310 pages, $3.50. Harrison, Harry. Bill, The Galactic Hero, 1965, 185 pages, $3.50. A classic farce back in print. Whitmore, Charles. Winter's Daughter, 1984, 220 pages, $3.50. A first novel. Tor Fantasy Cooke, Catherine. Veil of Shadow, 286 pages, january, 1987, $2.95. Harris, Deborah Turner. The Burning Stone, 307 pages, January, 1987, $7.95 trade paperback. Orr, A. In The Ice King's Palace, 170 pages, January, 1987, $15.95 hard cover. Book 2 in the World in Amber series. Perry, Steve. Conan the Fearless, 275 pages, 1984, $2.95. Resnick, Mike. Stalking the Unicorn: A Fable of Tonight, 314 pages, January, 1987, $3.50 Tor Horror Farris, John. Catacombs, 522 pages, 1981, $3.95. First Tor printing. Masterson, Graham. Night Warriors, 405 pages, 1987, $3.95. Tepper, Sheri S. The Bones, 315 pages, January 1987, $3.95. Tor Science Fiction Bear, Greg. Beyond Heaven's River, 192 pages, 1980, $2.95. First Tor printing. Bova, Ben. Voyagers II: The Alien Within, 344 pages, 1986, $3.50. Paperback of a hard SF story reviewed in #7 [***+]) Laumer, Keith. Galactic Odyssey, 252 pages, 1967, $2.95. Modesitt. L. E. Jr. Dawn for a Distant Earth, 340 pages, January, 1987, $3.50. Schmidt, Stanley. Tweedlioop, 233 pages, January, 1987, $8.95 trade paperback. OtherRealms is Copyright 1986 by Chuq Von Rospach All rights reserved One time rights have been acquired from the contributors. All rights are hereby assigned to the contributors. Reproduction rights: OtherRealms may be reproduced only for non-commercial uses. Re-use, reproduction or reprinting of an individual article in any way on any media, is forbidden without permission. -- Chuq Von Rospach chuq@sun.COM It's only a model...
chuq@sun.uucp (Chuq Von Rospach; Lord of the OtherRealms) (01/19/87)
Electronic OtherRealms #12 February, 1987 Part 2 Pico Reviews Always Coming Home by Ursula K. Leguin [****] Harper & Row, 1985, 525 pages, $24.95 trade paperback with accompanying cassette and box. Also Bantam paperback, 562 pages, January, 1987, $4.95. A fascinating but hard to digest anthropological study of the future. Billed as a novel, it really isn't -- rather it is written as a formal study of a post-apocalyptic California tribe. Very detailed, occasionally very dry and hard to follow, it could have served very well as a Ph.D. Thesus at any major University. Not easy reading, but well worth fighting your way through. Leguin just won the Kafka award for this work. -- chuq von rospach Barnaby #6: Mr. O'Malley Goes Hollywood [***+] Del Rey Books, $2.95 The premise is getting a little tired, but Crockett Johnson's gentle sense of humor carried me through the book with nary a complaint. For those not in the know, Barnaby is a '40s comic strip about a little boy and his Cigar Chomping Irish Fairy Godfather. During this outing, Mr. O'Malley (the CCIFGF) makes an epic motion picture, teaches a course on the little folk, pitches for the Dodgers, and detects a thief, with his usual success. Good fun. -- Dan'l Danehy-Oakes djo@ptsfd The Berserker Throne by Fred Saberhagen [***+] Tor Science Fiction, December, 1986, 319 pages, $3.50 A new novel in the long-running Berserker series, about intelligent machines with a purpose -- to destroy all life in the Universe. As old as the series is, Saberhagen still writes it with an enthusiasm that keeps it fresh and alive. If you like Berserkers, you'll like this book. If you've never read a Berserker story, it would make a good introduction. -- chuq von rospach Blood River Down by Lionel Fenn [**] Tor Fantasy, November, 1986, 310 pages, $2.95 An unemployed football player finds a pasture in his pantry while looking for some preserves. With this unauspicious start, he ventures forth into another dimension in search of the key to saving a world -- a white duck. "Why a duck?" you might ask, as he does in this farce of the princess in distress and knight in shining armor Fantasy. Fenn almost pulls it off, but the humor he builds in the early part of the book isn't quite sustained, and it ends up going flat towards the end. Fun, but not as fun as it might have been. -- chuq von rospach Bridge of Birds by Barry Hughart [***+] St. Martin's Press, $13.95, 248pp. A charming book of whimsy set in an ancient China that never was. A brave young man and an old, drunken magician follow the dreaded Duke of Ch'in from one treasure trove to another in a quest to save the lives of their village's children. In doing so, they find themselves embroiled in a mystery which involves Heaven itself. Many ghosts, monsters and magical traps hinder the way of our intrepid heros. The story is told slightly tongue-in-cheek and liberally sprinkled with humor. -- Austin Yeats sun!nova!austin Brightness Falls from the Air by James Tiptree, Jr. [****+] Tor, $3.50, 1985, 382 pages What starts as a pleasant, fast read becomes a can't-put-down thriller midway through with action from surprise corners. This is a very character centered story with hard SF plot elements. Tourists visit the rim planet Damiem to view the final passing of the shells of gas left from an exploded star, but the planet holds several disturbing secrets that all come together at this event. -- Mary Anne Espenshade mae@aplvax.arpa Burning Chrome by William Gibson [***] Arbor House, 15.95, 200pp. This book contains 10 short stories, many of which previously appeared in Omni. Several stories are based on the same world as Gibson's novels, Neuromancer and Count Zero. "Burning Chrome" and "New Rose Hotel" could indeed be the seeds for each novel, respectively. In these stories we meet the familiar supporting characters Molly Millions, the Chiba enhanced mercenary, and Finn, the underworld software fence in his moldering Sprawl store front. These peripheral characters seem to add a lot to the cyberspace world for which Gibson is famous. His novels and short stories make him the successor to John Varley's high-tech, gene-spliced stories which he abandoned when embarking on the Titan series ( the novel The Ophiuchi Hotline with its supporting short story base, The Persistance of Vision and The Barbie Murders remind me very much of Gibson's current works). -- Austin Yeats sun!nova!austin The Cat Who Walks Through Walls by Robert A. Heinlein [**] Berkley Science Fiction, 1985, 388 pages, $3.95 Heinlein is arguably the best writer of dialog in the genre. Cat is another example of this -- his characters patter their way through an endless series of encounters with some of the snappiest comebacks you're likely to see. Unfortunately, little of the dialog seems to have anything to do with the dialog, and the characters suffer from Super-Heroism and Convenient Happenings -- these people can do anything they want, no matter how obscure it may be -- especially when it is needed to get out of a jam. Heinlein is also attempting to bring together many of his different Universes into a single coordinated whole, so there are references and in-jokes from many of his books. This is not the best Heinlein, but the key to whether you'll like it is whether you like his other works -- if you do, you won't be disappointed, and if you don't, this work won't change your mind. There seems to be no middle ground with this grandmaster. -- chuq von rospach Clive Barker's Books of Blood Volume I [*****-] Berkeley Books, $2.95 You say you like horror. Okay. I have a book for you, but don't blame me if it works... Get thee hence to thy purveyor of books and pick up a copy of Clive Barker's Books of Blood Volume 1 Turn to the first story -- not the introduction -- and read the first paragraph. That's all. If you walk out of there without buying it, you're a better man than I am. -- Dan'l Danehy-Oakes djo@ptsfd Contact by Carl Sagan [****-] Pocket Books, 1985, 431 pages, $4.95 I approached this book with great trepidation -- a bonus baby ($2,000,000 advance) long delayed first novel by one of the writers of accessible science (Dragons of Eden, Cosmos, Broca's Brain), what could you really expect? What you get is a pretty solid piece of Hard SF. The only weak spot is when the intrepid voyagers meet the aliens -- it is obvious that Sagan wants them to act this way, but it isn't convincing. Other than that, solid writing, solid science and lots of fun. (Sagan was nominated for the Campbell award for new writer for Contact -- but I don't think a single work really should have qualified him. It isn't that good, frankly, but a name does wonders). -- chuq von rospach Count Zero by William Gibson [***+] Arbor House, 15.95, 278 pp. Gibson has written another novel based on the world created in Neuromancer, his award winning book of last year. While there are a different set of main characters, the exciting, dangerous world of cyberspace is further described. The action takes place several years after the break up of the Tessier-Ashpool clan. The action follows the course of a free lance trouble shooter whose expertise is helping high level scientists and executives defect from their current employers. The cyberspace equivalent of a head hunter. Perhaps not as good as Neuromancer, it is certainly a gripping adventure story with well developed and sympathetic characters. Much more upbeat ending than the previous novel. -- Austin Yeats sun!nova!austin DESTROY! by Scott McCloud [***] Eclipse Comics, 32 pages 11x17 format, $4.95 Billed as the loudest comic book in the Universe, they may be right. McCloud has done 32 pages of mindless violence and mayhem as two superheroes battle each other, destroying large portions of Manhattan in the process. The plot is somewhat thin, intentionally, but a lot of fun as the entire superhero genre has a little fun poked at it. -- chuq von rospach Dracula: A Symphony in Moonlight and Nightmares by Jon J. Muth [**] A Marvel Graphic Novel, 1986, $6.95 trade paperback. A definite change of pace from most comic book graphic novels, this is an original interpretation of the Dracula story, and doesn't follow the Stoker version very closely. The artwork, done in watercolors on a high quality glossy paper, is stunning. The story, unfortunately, doesn't come up to those standards, but you might want to get it just for the art. -- chuq von rospach Engines of Creation by K. Eric Drexler [**] Doubleday, $17.95, 1986, 298n pages This non-fiction book takes on the next technological frontier -- nanotechnology. Imagine materials, machines, computers; all built on a molecular level. Self-repairing bodies lead to practical immortality. Intelligent viruses destroy all life. Drexler looks at the practical and social aspects of something that may well change society more than all previous technological advances (from fire forward) combined. He drops into rhetoric and opinion too often, and his research is sometimes out of date and sometimes conflicting (especially in the psychological and social science fields) but I don't think this invalidates his basic ideas -- just makes them harder to swallow. A great research book for writers looking into this area, one of the first able to really make a hard subject almost intelligible. -- chuq von rospach Extra (Ordinary) People by Joanna Russ [*****] St. Martin's Press, 10.95, 160pp. An excellent collection of Russ' work consisting of the Hugo winning "Souls" and four other pieces of short fiction. The stories range from the mediaeval past to a far future past the extinction of humans where aliens reconstruct long dead people for their study and amusement. A multiple universe story is also included. Russ is able to combine believable SF story lines with good writing and characterization. My favorite was "The Mystery of the Strange Young Gentleman," about a telepaths special problems in keeping his talents hidden during the Victorian era. -- Austin Yeats sun!nova!austin The Fourth Dimension by Rudy Rucker [***+] Houghton Milton, 8.95, 228 pp. Not an SF book, but a tour of the higher dimensions by science/SF writer Rucker -- a good read for those who enjoy SF or write it. Here, in the same vein as Abbot's Flatland or Burger's Sphereland, we are encouraged to throw away our three-dimensional prejudices and try to imagine what four (and even higher) dimensional objects/beings/situations might look to us poor "flatlanders." Wish I had this book as a kid when I tried to argue the existence of the fourth dimension to my teachers and my friends parents. -- Austin Yeats sun!nova!austin Free Live Free by Gene Wolfe [****] Tor Science Fiction, 400 pages, November, 1986, $3.95 A hard book to describe -- very little plot, Free Live Free follows a group of strange people as they (more or less) look for a missing comrade. What they mostly do is get involved with other strange people in strange happenings. It doesn't turn into SF until the end, and then only as a convenience to the author. A very good but difficult book by one of the literary masters of the genre. Not an escapist read, Wolfe makes you think your way through. -- chuq von rospach Freedom Beach by James Patrick Kelly and John Kessel [**] Tor Science Fiction, 1985, 259 pages, $2.95 Based on (and including) a powerful story from Fantasy & Science Fiction magazine, this book tells the story of a man placed on Freedom Beach, a place where a group of people can do anything they want -- except leave. All they are told is that they came willingly and they are not to write. Why? It turns out that this is therapy for Shaun (or so they say), and the keepers use dream therapy to try to solve whatever unknown problems exist in him. The original story (the first chapter) is very powerful and moving, but the therapy shifts gears as Kelly and Kessel try to rearrange reality to fit their needs -- to the point that by the end of the book you aren't sure which reality is the real one. If any. It isn't a bad book, but it certainly isn't what I'd hoped for from the promise of the first chapter -- the whole concept of Freedom Beach is left in the lurch of the dream therapy. -- chuq von rospach The Gates of Hell by C. J. Cherryh and Janet Morris [***] Baen Books, 14.95, 250pp. Alexander the Great, Cleopatra, three Caesars (Julias, Augustus, and Tiberius) and a whole bevy of generals, kings, heros, and terrorists from throughout history collaborate on a scheme to escape what seems to be a cross between Riverworld and Dante's Inferno (either version). I had just finished reading quite a bit of ancient history, so it was fun to read about rulers meeting their heros from their past and argue over past feuds. Can you imagine Julias having Machiavelli as an intelligence advisor or Judah of the Maccabees working with Israeli commandos? The authors are quite good with their historical character groupings. Not much is said (there are only hints) about Satan or the internal workings of Hell, but I'm sure that will be explained in forth coming books... this is not a complete novel. -- Austin Yeats sun!nova!austin The Glass Hammer by K. W. Jeter [***] Jeter's first book, Dr. Adder, really wowed me and so I picked this one up sight unseen. It has its flaws but in general it is worth reading, and perhaps my problems with it are due to the fact that a large portion of it is written in video-ese, with director's instructions. It's set in a grim future where weather satellites have gone berserk and the church controls most of the western U. S. while L. A. is an uneasy DMZ between church and state. The protagonist is a runner of illegal chips who is also a video star in the factories of Brazil, who spends the book alternately living the last part of his life and watching his story on television. Jeter goes out on a limb with this, and I thought it worked as well as it could; it's usually not very easy to flip-flop without losing the reader, but by putting it in the context of a futuristic "This Is Your Life," he makes it accessible. There's a little too much Gnosticism in this, and I think the church was made out to be a little too evil, but there is some interesting symbolism in the whole conflict. As with his other book, the plot moves quickly, almost to the point of being hurried, and then slows down here and there for emphasis. His pacing has improved. His characters are drawn well, if sketchy, and the dialogue is superb. Definitely a writer to watch. -- Davis Tucker ihnp4!druri!dht Imaginary Lands edited by Robin McKinley [***] Ace Fantasy, $2.95, 1985, 230 pages A very uneven collection of short stories. The main failing of several stories is that they are nothing more than the imaginary land setting- no plot to speak of, no characterization. The settings were intriguing but they needed something in them. "Evian Steel," by Jane Yolen, pulled the overall rating up from 2 stars. -- Mary Anne Espenshade mae@aplvax.arpa Imaginary Lands edited by Robin McKinley [***+] Ace Fantasy Books, 2.95, 230 pp. This is a fairly good selection of recent fantasy short stories. I must admit, I'm pretty much into straight SF and am not familiar with some of these writers, but I was quite impressed with most of the stories. The first , "Paper Dragons" by James Blaylock, was my favorite -- a somewhat sad and whimsical tale of dragon construction in the California northlands. "Flight," by Peter Dickenson, could very well be considered anthropological SF a la Chad Oliver. More and more, the boundary between what is considered SF and Fantasy is breaking down. -- Austin Yeats sun!nova!austin Into the Out Of by Alan Dean Foster [***] Warner Books, 15.95, 292pp. A chilling book of evil influences coming out of Africa to threaten the world and how a Masai elder must combat them with the help of two Americans. The African parts of this novel, descriptions of the Masai and their land, are very well done and will fascinate you. The American interludes and characters are quite wooden and staged (you know the type... "there must be some logical explanation," after some hulk dripping green goo takes off half his foot). Like King's It, the finale in monster land drags on too long, stalling the fast pace of the book. Read it for the marvelous African bits. -- Austin Yeats sun!nova!austin The Island of Doctor Death and Other Stories and Other Stories by Gene Wolfe [*****] Pocket Books, 2.95, 410 pp. This book contains some of Wolfe's best fiction, short or long. The stories include hard science fiction, whimsy, religious allegory and situations of supernatural horror. My favorite is "The Doctor of Death Island." Or was that "The Death of Doctor Island?" Oh well... The story "The Eyeflash Miracles" is well worth the price of the book. I have heard it is out of print, but have been able to find copies a various used book stores. Makes wonderful gifts to my literary friends who don't believe any science fiction can be well written. -- Austin Yeats sun!nova!austin It by Stephen King [***+] Stephen King has recaptured some of the same scariness of Salem's Lot and The Stand. I always wondered if King's later stuff just wasn't scary or whether I had just become jaded over the years. It put the fear of King back into my soul. It also contains the well developed characters of children which always seem to spring up in his novels along with their sense of wonder world. The book is rather long, however, and the length took some of the scare out of the story. I suppose the anticipation of the monster is much scarier than the monster itself. -- Austin Yeats sun!nova!austin The Magus by John Fowles [*****] Triad/Panther Books (British Edition), #2.50 (about 4 bucks), 655 pp. This is a new, recently reissued version of the famous novel. Originally published in 1966, I imagine the main difference is a little spice added to the racier sections. Quite a gripping story. Not SF! you say? Well, I don't know either. My definition is pretty broad. What you do read, however, is the tale of a spoiled, naive youth led through a series of unexplicable circumstances by a charismatic, unpredictable, and seemingly omniscient host. After reading this, I saw where Castaneda got his inspiration. Oh, all right... maybe it's just a mystery, but it'll knock your socks off. -- Austin Yeats sun!nova!austin A Matter of Time by Glen Cook [**] 268pp; 1985 Ace A relatively routine time-travel story. A persistent police detective investigating some disappearances and an extra body discovers connections to events 50 years past. Eventually a plot involving brainwashed MIAs and a future dystopia is thwarted. The characters are well drawn and the investigations details are interesting, but they're not enough to overcome an only average story. Hibbert.pa@Xerox.COM The Modern Witch's Spellbook: Book II by Sarah Lyddon Morrison [] Citadel Press, 226 pages, $6.95 Want to know how to get back that lost lover? Want to get that nasty co-worker fired? Morrison gives tried and true spells for the Modern Man. This book is frankly quite hilarious, but I don't believe this was her intent -- she sounds quite serious. A great example that if you try hard enough, you really can get published... -- chuq von rospach Moonsinger's Friends: In Honor of Andre Norton edited by Susan Schwartz [****] Tor Science Fiction, 342 pages, $3.50 Andre Norton is one of the most important writers in the genre, and her works have inspired many of the other greatest writers. Because she has never really looked for publicity, many people have overlooked her. Now, though, the people who have enjoyed her works over the years have banded together to honor her with works of their own that tie back to things Norton has done thematically. Almost as good as reading the real thing! You should definitely do both. -- chuq von rospach More Adventures of Samurai Cat by Mark E. Rogers [**] Tor Books, 127 pages (8.5 x 11 format), $9.95 trade paperback Mark E. Rogers is back with more stories of Miaowara Tomokato, a one feline attempt to satirize, backbite, and generally make fun of everything in the known universe. The stories this time take on King Arthur, E.R. Burroughs, and Star Wars. Heavily illustrated (but not to the graphic novel level), most of the stories and jokes fall flat because Rogers is trying much too hard to be funny. No subtlety, and little attempt at coherency, but the illustrations are in general pretty good. Maybe for some, not for me. -- chuq von rospach Nerilka's Story by Anne McCaffrey [****] Del Rey, $12.95, 1986, 182 pages A short companion story to Moreta: Dragonlady of Pern, this book won't make much sense if you haven't already read that one. There is a very useful prologue on the history and culture of Pern for those not familiar with the rest of the series. Nerilka was a minor character in Moreta and here tells the same events during the plague from her viewpoint within a Hold. Mary Anne Espenshade mae@aplvax.arpa One Hundred Years of Solitude by Gabriel Carcia Marquez [*****] Bard Books, 4.95, 383 pp. This is one of the most enchanting novels I've read in years. It follows six generations of a mysterious family which founded a village hundreds of miles from civilization in the South American wilderness. The action takes place sometime in the middle of the last century. The family members include alchemists, household spirits, unkillable revolutionary leaders, and children who are levitated into heaven (body and soul). A mad collection of travellers and settlers pass through this strange village; gypsies bearing ice, assassins, a mechanic followed around by flocks of golden butterflies, and the innocent Erendira, a sad young girl carried from town to town and sold nightly by her terrible aunt to pay off a never ending debt. First published in Argentina as Cien Anos de Soledad, this novel contributed to the author's winning of the 1982 Nobel Prize for Literature. His writing lies somewhere between Vonnegut and Castaneda. Unfortunately, Marquez died last year (along with Jorge Borge, another excellent South American writer). Marquez's books have opened up a whole new world of Spanish writers for me. -- Austin Yeats sun!nova!austin The Postman by David Brin [****] 321pp; 1986 Bantam A story of hope set in the US 30 years after the bombs fell. A survivor, wandering across the country, dons a mailman's uniform and becomes a sign of reviving civilization and renewed communication with the outside world. The traveller gets caught up in his own stories as the isolated communities he visits begin to work together to rebuild. Sometimes all it takes is the belief that you're not alone. Hibbert.pa@Xerox.COM Prometheans by Ben Bova [**+] Tor Science Fiction 1986 $2.95/$3.75 Can. A concept collection: Bova divides the human race into Prometheans (or technophiles, or neophiles, or Good Guys) and Luddites (or technophobes, or neo phobes, or Bad Guys), and presents stories ostensibly about characters who fall into the Promethean category, each with an accompanying essay. The essays range from entertaining to dull, and none of them contain much new to a regular reader of SF. The stories are generally well plotted. The characters, however, are cardboard and unattractive -- even Chet Kinsman, Bova's best-known character, who comes off here as two-and-a-half dimensional at best. If you like Analog, you'll probably love this book. -- Dan'l Danehy-Oakes djo@ptsfd The Secret Island of OZ by Eric Shanower [****] First comics, 45 pages, $7.95 graphic novel The second in a series of graphic novels on Oz by Eric Shanower, he is showing that he really understands the magic of Oz. This aren't ripoffs of a classic series -- rather Shanower does a good job of carrying on the feel and myth of Baum's classic. As a long-time Oz fan, I'm very happy to see the series being worked on by someone who cares. -- chuq von rospach Soldier of the Mist by Gene Wolfe [****] Tor Books, 15.95, 333 pp. You'll want to bone up on your ancient history while reading this book. Wolfe once again gives us the story of a lone soldier's trek through a mysterious world of magic, gods, and spirits. Like Severian in the books of the New Sun, the soldier, Latra, has a mysterious past which is only hinted at. He also possesses strange powers that he is not fully aware of. He is a mercenary who has lost his memory due to a head wound, and is obviously a Roman Legionaire who was fighting with the Great King of Persia against the Greeks in 479 BCE. As Wolfe does not give us the common names of the locale or it's inhabitants, I poured over history texts trying to tie the places and characters together. The names he gives are the literal Greek translations, "Thought" is Athens, "The Shining God" is Apollo, and "Warm Springs" is Thermopylae. -- Austin Yeats sun!nova!austin Sorcerors! edited by Jack Dann and Gardner Dozois [***] Ace Fantasy, 244 pages, $2.95 Another in the series of theme anthologies from Ace. These books are primarily useful to bring together stories from lots of different places to help fill out the collection. Don't expect the best stories about the theme -- they tend to pick works that haven't been highly anthologized to date, which I think is a good thing. None of the stories, however, are really terrible, and there is a good bibliography at the end. -- chuq von rospach The Sorceror's Lady by Paula Volsky [****] Ace Fantasy, April, 1986, 264 pages, $2.95 Lady Verran has been married off to Lord Terrs Fal Grihzni, the Pre-eminent magician and least liked person of Lanthi-Ume. Little did she know that she would come to look on that as a highlight of her life. Grihzni turns out to be one of the nicest characters in a bleak and depressing book of political intrigue and general nastiness. This is an extremely well written book, but hard to enjoy because it is unrelentingly forced towards the worst possible scenario. The bad guys win (sort of), most of the people (including many of the bad guys) die, and everyone is generally left feeling miserable and looking forward to the sequel for revenge. It is worth reading despite the downers. -- chuq von rospach The Starry Rift by James Tiptree Jr. [] Tor Books, 14.95, 250pp. An abysmal book. Tiptree (Alice Sheldon) is one of my favorite writers and I could not be more disappointed. Set in the same universe as Brightness Falls From the Air this is a loosely bound collection of short fiction. It seems to be pitched for a juvenile audience as it's pretty mild compared to the author's past, hard hitting SF. I found this stuff hard to swallow coming from the writer of "A Momentary Taste of Being." -- Austin Yeats sun!nova!austin The Startling Worlds of Henry Kuttner by Henry Kuttner [****] Questar SF, 1987, 357 pages, $3.95. Ignore the title, Kuttner doesn't really need a hardsell. This book contains three novellas by Golden Age master. If you've never read Kuttner (and you probably have, as he wrote the Gallegher series about the inventor who could only work blind drunk) you couldn't find a better introduction than this volume. -- chuq von rospach The Steps of the Sun by Walter Tevis [***] Berkely Books, 2.95, 260 pp. A well written, well characterized book which, unfortunately suffers from "V disease" (why would a star-hopping culture try to con earth out of it's water when they have the rings of Saturn?). In the depression ridden, resource exhausted near future, the hero steals the last fueled starship to discover a lode of needed uranium. This is safe, non-radioactive uranium, mind you, which may be a great base for non toxic yellow pottery glaze, but I doubt that it would do much good as core material. Had the author a better pretense for his SF base, this would be an excellent novel along the lines of Disch's On Wings of Song. If you can get over this flaw, it's not a bad read. Tevis is the author of The Man Who Fell to Earth. -- Austin Yeats sun!nova!austin Tales From the Spaceport Bar edited by George H. Schithers and Darrell Schweitzer [***] Avon SF, 235 pages, January, 1987, $3.50 A lot of different people, from Lord Dunsany to Spider Robinson and Larry Niven, have written stories that take place in the bar, tavern or gentleman's club. This book is a sampler of those stories. All the stories are good, and while many of them will probably be familiar, many more will introduce you to authors you might want to read more of. -- chuq von rospach Terror by Frederik Pohl [*] Berkley, 1986, $2.95, 220 pages Hawaiian terrorists trying to send the haoles home; U.S. government terrorists/nuclear geologists trying to trigger a mini ice age; wimpy boring Patricia Hearst character caught in the middle. The Hawaiian history sounds right; the victim psychology sounds right (but who cares?); the nuclear history is ludicrously wrong. Pohl thinks the Nagasaki bomb was a Plutonium gun-type bomb (an impossibility), and the Hiroshima bomb had yield of forty kilotons (it was more like fifteen). Other technical inaccuracies abound. Pohl is getting careless. -- Jef Poskanzer unisoft!jef Time Wars edited by Charles Waugh and Martin H. Greenberg [***] Tor Science Fiction, 374 pages, $3.50 This is the first in a new series of theme anthologies created by Poul Anderson and edited by Waugh and Greenberg. The stories relate around time travel and the conflicts that arise because of it -- especially the Time Police, people who have to patrol the ages. There are some very good stories here, with "Gunpowder God" by Randall Garrett being the best, and "The Timesweepers" by Keith Laumer right behind. All of the stories are good (none are original, however) and only McCaffrey's "Dragonrider" seems out of place. There is no bibliography like other anthologies have, so you can't help yourself to the research these people have done -- hopefully in future volumes that will change. -- chuq von rospach The Twelve Frights of Christmas edited by Isaac Asimov, Charles G. Waugh and Martin Harry Greenburg [***-] Avon Horror, December, 1986, 263 pages, $3.50 A theme anthology thirteen Christmas stories -- twelve horror pieces and A. C. Clarke's "The Star." Probably of limited interest -- none of the stories are bad, but none are really wonderful, either, and I wouldn't use this for the Christmas Eve fireside story telling. -- chuq von rospach The Vampire Lestat by Anne Rice [***] Ballantine Books, 4.50, 550 pp. This is Anne Rice's long awaited sequel to Interview With the Vampire. It is much more a historical novel rather than a book of supernatural horror. Here, we learn the origins of vampires and Lestat's immortalization during the French Revolution. She writes much better of the past, however, as her description and action placed in the present seems somewhat flat. It would not be necessary to have read the earlier novel to enjoy this one, but beware, as you finish this 500+ page novel, you will find that it is not a sequel, but the second book of a trilogy. -- Austin Yeats sun!nova!austin The Wandering Unicorn by Miguel Mujica Luniez [****] Normally I would never pick up a book with this title, but it came with a foreword from Borges and I'm a sucker for Latin literature. This is a tale of unrequited love, told by an immortal fairy who has been turned into a barely visible dragon. Set in 12th Century Provence, it is concerned with courtly love and the development of the concept of romance. We follow the protagonist as she falls in love with a young boy and aids his career, only to fall prey to her evil mother and the Crusades. Her mother allows her to be at her lover's side, but as a boy, thus providing the cruel twist of fate that all romance must have. It is a multi-level work -- one, a fairy tale of love and war, another a comparison of modern times with medieval, another an exploration of courtly love and what it means, another a symbolic retelling of the tale of the unicorn, another a treatise on faith, the kind of faith that we do not have anymore. I am sure there are more. The prose is well-written and flowing without being flowery, the plot moves well and the episodes are nicely constructed, and the climax is handled beautifully. Davis Tucker ihnp4!druri!dht Wave Without a Shore by C. J. Cherryh [****] 176pp; 1981; Daw Books This is a wonderful story about a society of solipsists. The main plot line involves an Artist and a Politician who, each in his own way, want to leave a mark on their world. Cherryh quite effectively resolves the conflicts this creates in each of them as they try to change their society without admitting that they could be affected by it. The dialectic used to teach solipsism is also quite interesting: How do you teach denial of the external world without admitting that it exists? Hibbert.pa@Xerox.COM The Wicker Man by Robin Hardy and Anthony Shaffer [****] Pocket, 1978, 239 pages While this book isn't exactly SF, it is definitely bizarre, sort of a horror/detective novel. The investigation into a girl's disappearance on a remote island leads a policeman into a world easily as alien to him as if it were on another planet. The islanders lead a life separate from the modern world, centered around their crops and the religion they have revived from their Celtic heritage. Mary Anne Espenshade OtherRealms is Copyright 1986 by Chuq Von Rospach All rights reserved One time rights have been acquired from the contributors. All rights are hereby assigned to the contributors. Reproduction rights: OtherRealms may be reproduced only for non-commercial uses. Re-use, reproduction or reprinting of an individual article in any way on any media, is forbidden without permission. -- Chuq Von Rospach chuq@sun.COM It's only a model...
chuq@sun.uucp (Chuq Von Rospach; Lord of the OtherRealms) (01/19/87)
Electronic OtherRealms #12 February, 1987 Part 3 No Prisoners! Reviews by Laurie Sefton lsefton@sun.COM Copyright 1987 by Laurie Sefton A few years back, PBS had a series of concerts with Danny Kaye as the conductor. During one of these concerts, Kaye gave an example of "why we have conductors -- even though the musicians know the music." He started into a piece, and then left the conductor's stand to talk to the audience. The orchestra started to lose time with the piece, each musician appeared to have a slightly different sense of rhythm and time. When Kaye came back to the stand, the orchestra came back into time. The editor of a shared - world anthology has a role similar to that of a conductor: if he loses control of the timing and rhythm of the book, the work falls into a jumble of individual interpretations. Wild Cards (Bantam Books, $3.95), edited by George R. R. Martin, is an excellent example of how an editor holds together a shared - world anthology, not only from individual viewpoints, but through the passage of time. The premise of the book (and promised series) is that a virus capable of genetic manipulation is released on New York City. The virus, from the planet Takis, is designed to give those who survive it, some sort of "super - power." Earth has been chosen to be the testing ground for the virus. Dr. Tachyon, also from Takis, is trying to intercept the cannister containing the virus before it is unleashed on the unsuspecting public. Since Dr. Tachyon is dressed in full Cavalier period costume, the US government finds it hard to take him seriously. The cannister is released, and chaos follows. The stories are written in homage to the pulp heroes of the 40's. Those of us who read Airboy will immediately recognize the character of Jetboy. In the pulp tradition, Jetboy comes with the full complement of evil villians. However, if the stories had dealt with Jetboy clones, or had attempted to give everyone who came in contact with the virus a "neat" superpower, the book wouldn't have the impact it does. Ninety percent of the people who come in contact with the virus die. Of the 10 % who don't die, 9% are left with mutations that cause them to be named "jokers." The mutations are disfiguring (noses are turned into trunks, hands become claws) or potentially lethal (bleeding from all orifices, or bruising at the slightest touch). The victims are herded into ghettos, so that the "fine upstanding human beings" (called "nats" by the "jokers") untouched by the virus don't have to see them (except when they're looking for a cheap thrill). Only 1 of 100 who came into contact with the virus develop useful mutations (telepathy, telekinesis, super - strength). And even these powers are shown to have the potential to be a liability. The continuity between the stories shows just how tightly the book has been edited. Characters who are the main focus in one story may be mentioned as a side note in the next. They may even pop up as minor characters in stories 5 years removed from their original debut. The Wild Cards are integrated into a post - war society which parallels our own. The fortunes of the "aces", those who have the useful mutations, first rise with their novelty, and then fall with the paranoia of the McCarthy investigations. The "jokers" replace blacks as cannon fodder in Vietnam, and then discover their own civil rights movement. They also discover pandering politicians, who are only interested in the plight of the "jokers" as long as long as it furthers their careers. The fit of the jokers into what is quite recognizable as our own society is what makes this book work. Each one of the stories builds upon the mythos presented by the previous stories. Overall, I enjoyed the stories presented in Wild Cards. The rough spots (during the McCarthy investigations) I found were more of my reaction to history repeating itself, rather than flaws in the work. That a story would have me despairing for its characters shows what an impact the writing has. I was also, as I said earlier, delighted by the editing. I was amazed at how well a shared - world anthology could be put together, and how each story fell tougue - in - groove with the next. I would recommend that you find this book on your next trip to the bookstore. [****] Unfortunately, the other shared - world anthology I read, The Blood of Ten Chiefs (Tor, $6.95), edited by Richard Pini, Robert Asprin, and Lynn Abbeyl, doesn't hold up as well. The Blood of Ten Chiefs, for those of you who don't cross over into the comics medium, is an anthology relating to the Elfquest characters, a recent 20 issue series written, drawn, and edited by Wendy and Richard Pini. The book is an attempt to show how the elves in Elfquest came to be. This is done by tracing the group through its changes and evolution. However, it appears that there should have been some attempt to provide a foundation for what the elves do and don't do. For example, while Diana L. Paxson did an excellent job on the elf culture in The Spirit Quest, this is the only place where a rudimentary religion for the elves is mentioned. Nancy Springer's delightful Tanner's Dreams is slightly marred by the supposition that the elves have forgotten how to tan hides. Were hides cured previously only by magic? Was this a talent only held by purebred elves? Especially since the elves showed no problems in earlier generations in tanning hides, this would have be interesting to know. The elves also seem to have indeterminate lifespans. A purebred elf died only by accident or self - intent and the elves with wolf blood appear to have wildly fluctuating lifespans: logic dictates than since the wolf blood elves bred back into the purebred population, the mean lifespan, as well as other traits, would become fixed in the population. What is holding this book back, then, is the inconsistencies between the generations. Even Pini realizes that there are inconsistencies in the book, as he presents two rules for reading the anthology: 1.) There are no inconsistencies. 2.) If an inconsistency is discovered, refer to Rule 1. Unfortunately, it's just these inconsistencies that keep this book from achieving what it could. I'm hoping that the second book in this series will overcome this. [**] The last book, The Hall of the Mountain King by Judith Tarr (Tor, $15.95), isn't a shared - world anthology at all -- it's just one of the best pieces of fantasy you're likely to read this year. This is volume one in the Avaryan Rising trilogy, and it made me want the other two books to be available immediately. It is such an elegantly written work that I didn't want to read it all at once, it needed to be savored. The book concerns the kingdom Han - Ianon, where the king has been waiting for his daughter and heir to return from her ritual trip. The daughter is years overdue, and the thought is that the son of the king, Moranden, will become king after the death of the old king. However, Mirain, who claims to be the son of the king's daughter and the sun god Avaryan, shows up unexpectedly. The rest of the book covers the struggle and ultimate conflict that ensues. Judith Tarr has created a likeable and fallable character in Mirain. He is able to charm almost everyone he meets, but he also suffers from saddle - sores after riding a full day in a woolen kilt. He also agonizes over the eventual outcome of his struggle for the throne, and even though he is known to be the realization of a prophecy, he isn't quite sure of it at times. The rest of the court is lovingly painted, from the rowdy squires to the court singer. The group of squires, and the squire Vadin, in particular, reflect the populace's bewilderment, resistance, acceptance, and then love for Mirain. The squires' drunken show of alliance with Mirain, by shaving their prized beards off with their knives, is both amusing and touching. Ymin, the court singer, is the first of the court to accept Mirain. She is graceful, intelligent, sure where Mirain is doubtful. Ymin reflects and complements Mirain's godhood. The attention to detail, both in characterization and setting, is what makes this stand above most fantasy novels. In the past year, fantasy has been typified by visits to Celt - land, or overrun with variations on elves. It is refreshing to read a work which doesn't have either. You don't want to wait for this novel to come out in paperback -- buy it now. [****+] Words of Wizdom Reviews by Chuq Von Rospach Copyright 1987 by Chuq Von Rospach Steven Brust's third book about Vlad Taltos is out, and Teckla (Ace Fantasy, January, 1987, $2.95) may be his best work yet. In this book, Cawti gets involved with revolutionaries, Vlad gets into a battle to the death with a rival crimelord, all hell breaks loose, and Vlad, an assassin about three steps behind, finds a way to put everything back together again. Sort of. Teckla is a lot darker work than Brust has written before. Amid all the chaos he normally throws at his main character, he also puts him through the wringer emotionally -- Vlad has to deal with his own mortality, his self-confidence, his marriage breaking up, and his entire view of reality getting smashed to pieces. In this book the main characters do a lot of growing up, and Vlad comes to realize that there isn't always a correct answer, but an infinite series of ambiguous ones. My feeling is that Brust is going to upset a number of his readers because this book isn't the light, easygoing Fantasy he's done so well in his previous works -- in much the same way that people complain about Woody Allen because he doesn't make funny movies anymore. Teckla is funny, but a different kind of funny -- poignant and more human. With Teckla, Brust proves that he has left his apprenticeship and taken his place among the masters of Fantasy. This is a book you do not want to miss. [*****] The find of the month for me is Tailchaser's Song by Tad Williams (DAW Fantasy, 1986, $3.95). I missed this when it came out in hardback, and I now regret waiting. Tailchaser is Williams' first novel, and it tells the story of Fritti Tailchaser, a young cat searching for a missing loved one. One the way, he finds adventure, learns about himself and the world around him, and finally finds a way to save the Cat universe from total destruction. This book will inevitably be compared to the classic Watership Down. I'll refrain, because while there are similarities, this book definitely stands on its own. Williams has built an entire culture around the society of the cat, including a very detailed folklore and history. The detail and skill that he weaves all this together shows a maturity rarely found in a first novel. This is a very good book, which at the time I'm writing this is hovering on the brink of the paperback Best Seller lists. It deserves to be there, and if you haven't already you should run down and buy it as soon as possible. You won't be disappointed. [*****] Artificial Things by Karen Joy Fowler (Bantam Science Fiction, December 1986, 218 pages, $2.95) is a gamble for Bantam, one I hope pays off handsomely. This is Fowler's first book, and it is a collection of her short work -- something almost unheard of in modern publishing. The crossover between the magazine market and publishing is rather weak, and collections don't tend to sell as well as novels. If you don't have the name value of a novel to help carry the collection through, there is the possibility that the book will sink from sight without a trace. Which would be a real shame. Fowler is one of the most innovative voices to show up in the field in years. Every story in the collection is a gem. Fowler's forte is people, rather than places or things. The SF or Fantasy is incidental, sometimes only hinted at. She writes the person, though, with the strength and vigor of John Varley, and it is fascinating to see someone with the power of Varley but with a strong feminine edge. It would probably be fascinating to see the results of a collaboration of the two -- I almost think it would be hard to survive the emotional enslaught. Buy this book, read it, enjoy it. Fowler is the best new female voice in the genre today, and may well be one of the best ever. These are not the early stories of a writer with promise, but the polished words of an author in control of their work. You won't be disappointed. [*****] Melissa Scott is the winner of last years Campbell award for best new writer. Her new book, Silence In Solitude (Baen Books, November 1986, 313 pages, $2.95) gives a wonderful example why. This book continues the story started in Five-Twelths of Heaven, as Silence studies her Apprenticeship while awaiting a chance to continue her search for the starship path to the long-lost Earth. Nasty people are still looking for her, which forces her back into the spaceship and finally into the palace of the sister of the Hegemon (the leader of everything, and one of the prime nasties looking for her) to rescue the hostage daughter of one of her allies. This book is a sequel, but it doesn't depend on the first book -- you can very easily read and enjoy it on its own. The material and background necessary from the first book are woven in skillfully, and there is none of the long winded (and boring if you read the last book) expository, the "As you know, the stars are twinkling lights in the sky" dialog that gets in the way of the story. As with Karen Joy Fowler, I could say that Scott is the best new female voice in the genre. I'd be right, but it would probably confuse some people. They are both strong, mature, and wonderful writers, and trying to choose a best between the two is impossible. Both are writers that you should search out and read at every opportunity. [*****] Trying to be funny while telling a story has to be the hardest form of storytelling. Many authors try this at some point in their career, but few (Randall Garrett being the major exception) can be humorous throughout an entire novel without either losing the funny edge or getting in the way of the story. Mike Resnick's Stalking the Unicorn: A Fable of Tonight (Tor Books, January, 1987, $3.50) travels this tightrope without falling off either side. John Justin Mallory is a hardboiled PI, a down and out investigator right out of Raymond Chandler who is hired by an Elf to search for a stolen Unicorn in downtown Manhattan. There's a catch, of course. The Manhattan he is taken to is on an alternate plane from our reality, and the unicorn holds the key to his return. He has to find it before the Demon of this reality, Grundy, finds it and puts the powers of the Unicorn to its own evil deeds. Resnick never forgets that he is telling a story, which is the key to why this book works. The jokes are there, but only when they can be told within the context of the story. Too many funny books either turn serious when the jokes run out or stop the story for an interlude of slapstick. This does neither; rather, when you walk into an Irish bar, Resnick takes a poke at all the Irish caricatures and still remembers to give Mallory enough information to take him to the next point in the story. I didn't giggle my way through this book like I do some books, but Stalking the Unicorn is enjoyable on many more levels than a simple gigglefest. [***+] Mirror of Her Dreams (Del Rey Fantasy, 642 pages, $19.95) is the latest from Stephen Donaldson, and is the first book of a new two book series titled Mordant's Need. It is very well written, and I think that even people (like myself) that just never were able to get into Donaldson before will want to take a look at this book. The main characters are both typical Donaldson protagonists -- not very successful and with a low self-esteem. They are put into situations where their survival (and that of those around them) depend on them doing the right thing. One thing I really liked about this book was the character development -- as things happen, the protagonists start to realize that maybe they aren't rotten people after all, and start growing into themselves and showing their potential. On the production side, this is one of the prettiest books I've run into. The binding is rock solid, and in general this is a book you not only want the author to sign, but the book designer as well. In an era of rip-away covers and fall-out pages, this book feels like a limited production book, not one on the Best Sellers list. The only major gripe I have about this book is that it is incomplete. Be aware that this is not the first book of a two book series, but the first half of a very long book. Donaldson and Del Rey literally take you right to the point where all hell breaks loose and then drops in a commercial, telling you to wait for book two. This is irritating even in a bad book, but in this case I really want to know what happens, and I don't want to wait. Unfortunately, like the serials in the magazines, you don't have much choice (this is one reason I almost never read the serials). If you're like me, you probably want to hold off buying the book until the second part is published, just to save yourself the hassle of having to wait. This cliffhanger costs Mirror about a star and a half, since Del Rey could have gone to a thinner paper stock and gotten the entire story in one volume if they had wanted to -- It by Stephen King, for example, goes well over 1000 pages. I hope the second book comes out soon. [***+] Windmaster's Bane by Tom Deitz [Avon Fantasy, October 1986, 279 pages, $3.50] should be a strong contender for the World Fantasy Award. Earth continues to encroach upon Fairie. David Sullivan, a human, sees the Sidhe on a walk through the borderlands one night, showing the Power that few humans retain. This puts him in the middle of battling factions -- those that need him as an ambassador, those that wish him dead, and his friends and family who don't quite understand any of this. It's very well written, quite powerful in places. The characters are quite real, and the actions and motivations move the story along without looking awkward or floundering. Although you can guess the final resolution, Deitz keeps you in suspense and doesn't make it any easier for his people to get there. This is a good book, and it is a first book to boot. Deitz is definitely someone to watch. If this book is any guide, when he hits his stride he'll be one of the best. [*****] The first thing you'll notice about The Walkaway Clause is the Tom Kidd cover. There is a castle in the background, in the foreground a number of knights (in shining armor, of course) on horseback. The next thing you'll notice is that this is a Science Fiction book and not Fantasy. Neither is lying. John Dalmas (Tor Science Fiction, October, 1986, 253 pages, $2.95) has written an interesting SF yarn about the impacts of advanced technology on backwards society. Barney Boru is a professional assassin, sent to a backwards world to kill their King. When he gets there, he finds himself in the middle of a major political battle between competing bureaucracies throughout the Galactic Confederacy. Does he carry through the hit, or does he invoke the Walkaway Clause, allowing him to cancel the hit without repercussion if things aren't kosher. If he does, how does he survive, and help the Kingdom survive? All these are answered, and more, with a few unforseen twists and a lot of solid action. The end result is satisfying, but you'd never guess it along the way. A good, solid, escapist book, it'll give you a good time while making you ponder some difficult questions. [***+] M.Y.T.H. Inc. Link (Donning/Starblaze, $7.95 trade paperback) is the seventh book in the Myth Adventures by Robert Asprin and the first in a new six book contract. It is also a change from previous books because characters other than Skeeve are used as the primary point of view. Future Myth books will continue to be about Skeeve, and the M.Y.T.H. Inc. books will be from other viewpoints. This isn't a bad book, but it is not as good as the earlier Myth books -- writing funny is hard work, and writing funny through multiple books about the same people is harder still -- you eventually run out things to do to them. By bringing in the viewpoints of other characters, Asprin may be giving himself the room to rejuvenate things. This book, being a link between the two styles of books, is a bit uneven, and some of the viewpoint characters are better than others (I especially liked hearing about reality from Gleep's point of view, and I'd like to see an entire book about Gleep someday). If you're a fan of the Myth books, you'll want to read M.Y.T.H. Inc. Link. If you're new to the series, look for one of the earlier books. [**+] Can lightning strike twice in the same place? The Donning/Starblaze people hope so, because Robert Asprin is trying to duplicate his success with Myth Adventures in a new series called Duncan & Mallory ($6.95 graphic novel). The story (with art by Mel. White) is about Duncan, a knight errant and klutz, and Mallory, a Dragon with an eye to a quick buck. Does it work? I don't think so, although I'm willing to wait for the second volume (it is scheduled as a semi-annual graphic novel series) to be released before really judging it. Duncan &Mallory just isn't that funny, and it doesn't have the sharpness that the Myth Adventures series has. It is derivative of Myth and some other works (namely "The Dragon and the George") and I just don't know how well they are going to be able to keep from repeating the gags here -- unlike Myth, this seems to be self-limiting. We'll see, though. [**] If you think comic books are for kids, then you haven't read Batman: The Dark Knight Returns (DC Comics, $12.95 trade paperback). This is the compiled edition of the four part mini-series written by Frank Miller that re-examines the Batman in light of today's society and morality. The Batman has been retired for ten years, and Gotham City is falling apart. Bruce Wayne still battles the ghosts of his past, and as the Mutants begin an assault to take over Gotham, he loses the fight and dons the costume once again. This is not Batman the superhero. This is not Batman the Caped Crusader. Miller has written Batman as vigilante. Dark Knight is not a pretty book. Miller takes a very negative stand on current society and lets it show throughout the story. The picture of Batman is very different from that you are probably used to -- his sanity is questionable, his motives dark and his actions clearly illegal. There are no clear-cut solutions, in fact Batman's cure may be worse than the diseases he is fighting. If you think you are too old for comic books, you're wrong. If you believe that you can't tell a solid story in a picture format, you're wrong. If you think that comic books aren't a "serious" literary form, you're wrong. This book will change your mind. You won't like reading it, you won't enjoy the story, there isn't a happy ending. But there is a strong tide of emotions that will pull your through and force you to react in ways that will keep you thinking about it long after you've put the book down. [*****] Bridge of Birds, subtitled A Novel of Ancient China That Never Was (Del Rey Fantasy, $2.95) is a first novel from Barry Hugart, who writes the story of a boy and a wise man who travel through the Chinese universe in search of the Great Root of Power, an herb needed save the children of the village from a lingering death. In an industry suffering from Celtic mythos overkill, Bridge of Birds is a wonderful breath of fresh air. This is a very hard book to describe -- it is written sort of as a Chinese Fable, sort of as a novel, with a lighthearted touch of whimsy and a very serious plot. It is basically a travelogue, as Lu Yu, who is called Number 10 Ox, and Li Kao, a wise man who has a slight flaw in his character, travel from place to place, meeting interesting and strange people and having interesting and strange adventures. Death is always chasing them down the road, but never quite seems to catch up, and they finally accomplish their quest with the seeming ease given only to those who never quite realize how impossible their goals are. This is a lot of fun, and a great relief from the druids and elves and unicorns that are flowing out of the publishing houses these days. It isn't a new book, but my only wish is that I could have gotten around to reading is a little sooner. [****+] Letters to OtherRealms About Australian voting... I can imagine you getting a lot of mail from this side of the world rather like this. The Australian preferential voting system is probably the fairest invented yet when there are more than a couple of candidates. Sure it's complicated, and even worse to try to explain quickly, that is certainly its biggest fault. Another fault is that its quite easy to make superficial criticisms if your favoured candidate doesn't win! But then again, you should examine the voting method used to elect the Senate here, that makes preferential voting seem childs play! The mistake that you have made in understanding it, I think, is in assuming that the voter lists the candidates in the order that he prefers them (best, second best, etc). That's close, but not exactly it. They should be listed with first being the one you want to win most, second being the one you want to win if your first choice doesn't win, etc. You can think of it that way though -- first there are 5 candidates. Everyone votes. The candidate with the least number of votes is eliminated, clearly that one isn't going to win. Then everyone votes again, the voters who selected the now eliminated candidate select from one of the remaining four. Iterate this until there are just two candidates, and the one with the most votes wins. Holding a ballot with all those iterations is impractical in most cases, so instead of doing it that way, voters are asked to choose who they would vote for in the next round if their primary candidate is eliminated, and number that candidate 2, and then continue that for the 3rd and following rounds. If you're just choosing 1 winner from a largish (more than 2 probably) field, this way just has to be fairest. I suspect that the only really fair way to hold an election (any election) is to get all the voters together in a room, and then let them change their votes as often as they want until one candidate has a clear majority (all schemes I know of award a win to anyone with more than 50% of the vote). This is my (maybe wrong) impression of the way the US presidential candidate conventions work. If you can't do that, then preferential voting, which tries to simulate that, is next best. [Ignorance can make you look silly with the best of intentions. Thanks to many Australian readers, I now know how the preference ballot works, and can see the logic behind it. The only real problem is that most Hugo voters are American, as I am, and American schools are notorious about not talking about things that weren't born in the USA. One thing that is obvious is that there are no easy solutions, if solutions exist at all. Taking pot shots is easy, rebuilding the mortar hole after is not...] -- chuq About Steppe: Also, I disagree with your review of Piers Anthony's Steppe, I thought that was one of his better early works. The books of his that I really felt were below standard were the TAROT series, which I thought were probably rather self indulgent. I haven't yet read some of the most recent ones though. Robert Elz Melbourne, Australia More Hugo In your December issue you editorialize agains the Australian ballot. What you said is: There are a number of ways that the Hugo can be improved, though. First and formost, to me, is the silly Australian ballot preference system used for counting votes. Your objection to the Australian ballot is apparently that as the losing candidates are eliminated and their votes distributed, the candidate with the early lead can lose on the basis of second and third place votes. There are thus two possibilities open to you. The first is to reduce the candidates to two instead of the present five. In this manner, you are virtually certain to have a winner, as the most votes is automatically a majority. The second is to have the votes select only a single candidate, thereby eliminating the problems of ranking their choices and award the Hugo on the basis of a plurality. In a candidate field with Noah Ward making a respectable showing it would be possible to win with a plurality of 17 percent. Neither of these suggestions is flawless. In the first case, nominating campaigns for one of the two places on the ballot would be encouraged, and bloc voting would become the rule rather than the exception. In the second case you are trading off a winner having a majority of the vote for the ease of tallying the count. A more subtle objection is this: when you like Smith a little bit better than Jones, but Jones has an even chance of winning while Smith is a long shot, do you let your perception of winning chances influence a vote which ought to be purely on artistic merit? Deciding what you like is bad enough without having to handicap your choices. The present system is not perfect, but a perfect system does not exist. I may be biased in favor of the Australian ballot, having come from behind on more than one occasion, but you ought to think about what you want to replace it with before telling us to throw it out. If you really must make a reform in the Hugos, however, why not eliminate the semi-prozine category and replace it with Fanzines, Journeyman (less than three Hugos) and Fanzines, Master (three Hugos or more)? Nobody except Geis and C. N. Brown have more than two Hugos for fanzines, and Geis has dropped out as of the end of this year. Or if you long for controversy, advocate the eliminations of the fan category Hugos entirely, whilst combining the novella and novelette categories. [Since I've seen the light on the balloting system, is there anything we CAN do about the Hugo? My answer is a definite maybe. It is possible that we could adopt Robert's suggestion of locking everyone in a room, but that limits Hugo voters to people rich enough to travel to Worldcon. Not good. Another possibility is to remove the membership requirement to Worldcon for Hugo voting and pass ballots around in any way we can think of -- via fanzines, Locus, in paperback books, whatever it takes to make the Hugo representatie of the general readership. Which creates an enormous administrative load and lots of neat new problems. Solution? I'm not sure, but perhaps a pilot program can be put together to see how it works. One thing I do agree wtih Alexis on is the Fanzine and Semi-pro Hugos. The people who vote for Hugos aren't really oriented towards these awards, and the total number of votes is very low. Rather than eliminating them completely, though, I think the voting for these awards should be done through a Fan oriented con, or through ballots distributed at a number of conventions and in different fanzines. Again, before we leap, a lot more discussion is needed.] -- chuq About Fortune of Fear I have to disagree with Nelson's review of Hubbard's Fortune of Fear, which rates [**] at most. Hubbard is funny like the Three Stooges are funny, and at a tediously greater length. Alexis A. Gilliland Arlington, VA. Piers Anthony and Etc... Dear Up-chuq (gawd, I'm sorry. But when am I ever going to have an opportunity like that again?). If nothing else, Anthony's letter reminded me of why I dropped out of fandom and stopped subscribing to fanzines after our brief flirtation in the `70s. With the possible exception of comicdom, SF is the only genre I know of where some of the writers show a level of immaturity equal to -- if not exceeding -- some of the fans. I'm old enough now to realize that many of the authors I put on pedestals when I was younger really have feet of clay. But they don't have to go out of their way to *prove* it to me. Okay, having got *that* off my chest, I thought #11 was the most solid OR I've read yet. Dan'l's review and guest commentary were both excellent. All the reviews were of much higher quality than the last few issues. Words of Wizdom was the standout, as always. BTW, I'd like to see more Small Press reviews from you, too. [So would I, and there will be as I track them down. If you know of a small press publisher out there, please let me know! One of the problems iwth the small press is finding them. They rarely get into the major bookstores. I'm trying to put together a resource book of magazines and sources for information that people might want to use for keeping up with the genre -- if you have something that you think should be in it, drop me a note.] -- chuq I noticed a few Picos by Ray F. Nelson. While I totally disagree with him about the latest in Elron's "dekology" (I found the book more laughable than satirical), I'm glad that Nelson is doing stuff for you. Looks like he's your first cross-over from SFR. Hope to see some larger pieces from him. [I'm glad he's here, too. I miss Science Fiction Review already, and while I don't expect to replace it (I'm not Dick Geis, by a long shot) I am more than happy to make room for people who have something to say] -- chuq Fred Bals bals@nutmeg.DEC.COM Campbell Award Snafu In the Books Received section, you write that Karen Joy Fowler won the Campbell award. Nope, she was only nominated. Melissa Scott won the award this year. [I caught that coming back from the printers. I'm sorry for any confusion, but frankly BOTH women deserve the award, and both of them are authors you should be on the lookout for.] -- chuq Tom Galloway GALLOWAY@VAXA.ISI.EDU Missing Diadem I'd rate the series as a whole and some of the parts higher than it was given credit for, but the descriptions and explanations of what goes on in each book were quite good. However, why was Quester's Endgame omitted? It has been out in paperback for some time now. I'd say that it ties up the loose ends rather better than most end-of-the-series books, and handles the anticipation of the encounter with the super-race quite well, as well as pulling off the inevitable letdown when it turns out they are mortal after all. Wayne Throop mcnc!rti-sel!dg_rtp!throopw Electronic OtherRealms Reviewing the worlds of Science Fiction, Fantasy, and Horror. Editor Chuq Von Rospach Associate Editor Laurie Sefton Contributing Editors Jim Brunet Dan'l Danehy-Oakes OtherRealms #12 February, 1987 OtherRealms is Copyright 1987 by Chuq Von Rospach. All Rights Reserved. One time rights have been acquired from the contributors. All rights are hereby assigned to the contributors Reproduction rights OtherRealms may be reproduced only for non-commercial purposes. With the exception of excerpts used for promotional purposes, no part of OtherRealms may be re-published without permission. OtherRealms is published by: Chuq Von Rospach 160 Pasito Terrace #712 Sunnyvale, CA 94086 usenet: chuq@sun.COM Delphi: CHUQ Review copies should be sent to this address for consideration. Electronic OtherRealms Electronic OtherRealms is a text-only version of this magazine that is available on a number of computer networks throughout the world. On the ARPA, CSNET, BITNET and UUCP networks, send E-mail to chuq@sun.COM for information on subscribing. On the usenet network, Electronic OtherRealms is available in mod.mag.otherrealms. Electronic OtherRealms is also available in the Science Fiction section of the Delphi timesharing system, and on numerous Bulletin Board Systems throughout the country. Submission Policy OtherRealms publishes articles about Science Fiction, Fantasy, and Horror. The main focus is reviews of authors and books that might otherwise be missed in the crowd, but OtherRealms will publish anything of interest to the serious readers of the genres. Pico Reviews are solicited on any genre book. Duplicate the format in the magazine, and limit your comments to one paragraph. Your comments are solicited! Letters to OtherRealms are always welcome -- tell me how I'm doing, what I'm missing, or where I've goofed. All letters will be considered for publication unless otherwise specified. If you have an idea for an article you would like to see covered in OtherRealms, drop me a line. I'm always looking for new and interesting things to bring before the eyes of my readers. Book Ratings in OtherRealms All books are rated with the following guidelines. Most books should receive a three star rating Anything with three or more stars is recommended. Ratings may be modified by a + or a - to for a half star rating, so [***-] is better (slightly) than [**+]. [*****] One of the best books of the year [****] A very good book -- above average [***] A good book [**] Flawed, but has its moments [*] Not recommended [] Avoid at all costs Subscriptions: OtherRealms is available at Future Fantasy bookstore, Palo Alto, California and through the mail. A single issue is available for $2.50. Subscriptions are for $11.00 for five issues and $21.00 for 10 issues. Please make checks to "Chuq Von Rospach." Fanzine trading rules apply. Publishers are welcome to a free subscription upon request. SWFA members -- contact me about professional discounts. -- Chuq Von Rospach chuq@sun.COM It's only a model...