dht@druri.UUCP (Davis Tucker) (06/14/85)
THE PROBLEMS OF SCIENCE FICTION TODAY PART VI: The Short Story Mentality by Davis Tucker ______________________________________________________________________________ It's a safe bet to say that for many people, one of the most delightful things about reading science fiction is the wealth of short stories and various other works of less than novel length. It's also a safe bet that no other form of literature (to be dignified about it) has such an exhaustive taxonomy of forms - from novellete to novella to novel to short story to short-short story to tetralogy and on and on. And what the difference is between a novellete and a novella nobody knows, and I suspect nobody cares. But what is often apparent in the field of science fiction is that the short story form has been used beyond its capabilities and its limitations, and that there are many novels that in structure and content are little more than expensive (and often long-winded) short stories. Because of their length or lack of it, short stories by necessity must cast off some of the requisite characteristics of novels - extensive description, multiple plotlines, detailed characterization, character development, co- herent structure, in-depth symbolism, etc. It is perhaps more correct to say that these novel characteristics are *allowed* to be cast off or cut short in the interests of space - there are some short stories which can accom- plish most of these things, although character development usually takes more than 10,000 words. What we usually expect out of a short story is a few well-developed characters (sometimes only one), a strong plot that doesn't contain too many convolutions, and sufficient character motivation to make it all believable. Logical consistency and imaginative sweep are also necessary for science fiction short stories. Mood and environment must be sketched, and well-done enough so that the reader can at least smell the steak without tasting it, as he or she would reading a novel. To make a lame comparison with art, a novel is a painting - say Rembrandt's "Night Watch". A short story is a pencil sketch, a goache, a line drawing like Picasso's "Femme" (which, since it consists of 3 line elements, is probably equivalent to a short-short). One is not inherently "better" than the other, nor any more or less "art". They are different forms, and while a painting usually requires more time and effort than a quick sketch, that is no indication of quality or genius. But sketches conform to different rules and accomplish the aims of art in different ways than paintings. Or to turn to the stage, we accept that Albee's one-act plays such as "Zoo Story" are fundamentally different in sweep and scope and structure than Shakespeare, and it is as fundamentally incorrect to make a 4-hour one-act play (with all of the characteristics of one-act plays) as it is to make a 30-minute five-act play. If the constraints of time and space which differentiate the genres of various artforms were not important, this would not be the case. It is how well a practicioner of an art or a craft deals within these restraints that is at issue. In science fiction we often find novels which, when shorn of fat and fluff, turn out to be short stories. One idea may make an acceptable short story, but it rarely suffices for a novel. Sometimes these novels in short's clothing are disguised by episodic plotlines (the "continuous cliffhanger" so beloved by space opera) or verbose description or various other red herrings. One favorite red herring is the Totally Unnecessary Subplot, which we all know well - that feeling you get of "why in the world is this *in* here?" In general, many science fiction writers indulge in lengthening out short stories - just think of the number of times that a popular short story has been reworked into a novel, and how it was done. Usually not well, and rarely if ever does it have anything more to offer than its original version. And even when this isn't the case, many science fiction novels have that incompleteness, that sketchiness, that singularity that characterizes short stories. Characters are usually drawn out well, but their personal develop- ment through the novel is often skimpy. In the course of one hundred thousand words, people should change and grow and be impacted by their plot. I won't even go into the sorry state of affairs as regards female characters, except to say that someday, someday by God, male science fiction writers are going to find out that World War II and the Sixties and the Sexual Revolution and the Women's Movement really *did* happen and they really *do* have relevancy to today's readers. I mean, a lot of these novels don't even have a single female character of *any* kind in them. And then of course, there is the deus ex machina. That beloved ending of science fiction, more used than anything. In mainstream fiction, it's tough to get away with that kind of ending (we don't believe in gods falling out of the sky anymore... sigh). Where the writer paints himself into the proverbial corner and voila! Here comes the zygomatic thundercruncher's unknown power in all its awesome majesty, which of course the villain didn't know anything about, since we all know that a villain couldn't see a deus ex machina if it came up and bit him, even when it's been telegraphed in screaming semaphore for fifty pages. It's either that, or write a sequel. Unfortunately Dudley Doright and Snidely Whiplash belong on TV, not in print. It's a cheap ending, and no matter how good a book is, if it doesn't have a correct ending, it's no good. Important characters being raised from the dead and all sorts of magical powers being unleashed from out of nowhere at precisely the right instant (the last ten pages) don't strain credibility, they gives it a multiple hernia. In a short story, these kind of endings can be acceptable, sometimes even well-done. Many people like the "surprise ending" feel to a deus ex machina. But it has no place in a novel - the writer has enough time to build up to a suitable ending that fits within the framework of the rest of the book, and there's no reason why he has to cheat when he's got 200 or 500 pages with which to work. It's amazing that with all the freedom afforded science fiction that this hackneyed ending that's about 2500 years old is so overused. Short story methods are specific to short stories, in the sense that they do not violate some basic rules. Novel methods are specific to novels. It is difficult to imagine "Moby Dick" in 20,000 words (though many English 101 students may dream of this), and it's hilarious to picture "The Ransom Of Red Chief" weighing in at 1,000 pages. But they're both good for what they are, and they both use their respective modes of operation correctly, and they both succeed. It would be nice to see more science fiction authors of novels recognize this, and stop trying to stretch a 20-page story into 200, please. It's an affront to both the short story that could have been and the novel that is. Well, that's just one man's opinion. Tune in next week to "THE PROBLEMS OF SCIENCE FICTION TODAY, PART VII: Thematic Drought".