franco@iuvax.UUCP (03/06/86)
Below is a catalog of the Bloomington, Indiana ST User's Group Public Domain software. We are willing and happy to place anything reasonable in size on the net for all to scoop up. Please look this list over. If you see something of interest, mail me a note indicating such (franco@indiana.CSNET). We will put anything that is mentioned by a large number of people on the net (even if it has to be UUENCODED and provided it is not too big - the bird demo (bird flying across the screen), for example, is pretty big - I will have to check to see what squeezing does to it). BLOOMINGTON ST USERS GROUP Public Domain Software Index 2/15/86 System: TOS.IMG DESKTOP.INF Accesories: DESK1.ACC -Control panel DESK2.ACC -Breakout (game) DESK3.ACC -Spooler (works only in desktop) DESK4.ACC -RAMDISK (360K) for the 1 MEG upgraded ST without TOS in ROM DESK5.ACC -VT52 terminal emulator DESK6.ACC -Fontloader DESK7.ACC -Displays amount of free RAM PUZZLE.ACC -15 Squares Puzzle CLOCK.ACC -Digital Clock MRAMDISK.ACC-RAMDISK (100k - inf) Works with TOS in ROM SNAPSHOT.ACC-Takes snapshot of screen in DEGAS format CALENDAR.ACC-Displays current day within current month - use mouse to change TTOOL.ACC -File, Memory and Sector Editors - needs work Languages: BASIC.PRG -100K Basic interpretor executable (Atari supplied) BASIC.RSC -Resource file for above TBI68K.TOS -Tiny BASIC - allows lots of array space LOGO.PRG -100K Logo interpretor executable (Atari supplied) LOGO.RSC -Resource file for above A68.TTP -Assembler XLISP.TTP -Public Domain XLISP FORTH.BLK -Dragon Group FORTH demo disk...full blown FORTH FORTH.TOS - minus file transfer capability FORTH.DAT - PROLOG.LSP -PROLOG built ontop of XLISP (slow) FORTH.TOS -PD forth (different from previous FORTH.TOS) KERNAL.TOS -Subset of the above Programs: FIBON.LOG -Computes fibonnaci numbers. Used as benchmark, test stack FLAKY.LOG -Draws snowflakes (from ANTIC) HANOI.LOG -Solves Tower of Hanoi Problem graphically BUG.BAS -Bug wanders in search of food, leaves trail. Test RND BUG1.BAS -Bug wanders in search of food, leaves no trail. Test erase BOUNCE.BAS -Ball is bounced against floor. HZ motion, CoRes < 1 CIRCLE.BAS -Builds many concentric circles. Speed test for Basic ENIGMA.BAS -Encode/Decode secret messages based on German WWII machine FIBONACC.BAS-Computes fibonacci numbers recursively. Test stack, speed GRAVITY.BAS -Path of spaceship near star of great mass, leaves trail GRAVITYW.BAS-As above except that spaceship bounces off screen boundaries ITSYBITS.BAS-Plays itsybitsy spider. Test of sound chip PI.BAS -Computes integers A,B s.t. A/B is nearly pi. Speed test SCALES.BAS -Test of sound chip 3CONES.BAS -Three cones generated with sound SILENT.BAS -Plays Silent Night (MIDI port only) MOUSE.BAS -Mouse demo SOLIDST.BAS -Draws perspectives of objects...can use objects in .DAT below SHIP.DAT -Used by SOLIDST.BAS XWING.DAT -Used by SOLIDST.BAS TIEFIGHT.DAT-Used by SOLIDST.BAS VDITST.BAS -Does as named MEM.BAS -Some sort of memory tester FINAN.BAS -Package of about 20 programs for managing your finances MOL.BAS -Molecule viewer - needs .DAT files below NACL.DAT -Sodium Chloride B10H14.DAT -I should mention that some of these are mislabeled C7H7O2N.DAT -Another molecule CRC6H6.DAT -Another molecule 4B5H7.DAT -Another molecule MOL7.DAT -Another molecule BIORYT.BAS -Find your biorythm curve for any day - even before you were born ART.LSP - EXAMPLE.LSP -Object example FACT.LSP -Computes Factorials (benchmark) FIB.LSP -Computes Fibonacci Numbers recursively (benchmark) HANOI.LSP -Solves tower of Hanoi problem HDWR.LSP -Hardware objects, mix and match to create design IFTHEN.LSP -Animal world expert system (small) INIT.LSP -Required at startup of XLISP OBJECT.LSP -Object example QUEENS.LSP -Solves n-queens problem QUEENS2.LSP -Solves n-queens problem with graphical output LIFE.S -Source for game of LIFE (assembler) LIFE2.S -Source for game of LIFE (assembler) RAM.S -RAMDISK source HI25.S -25 lines of text in Hi-Res mode HI50.S -50 lines of text in Hi-Res mode TBI68K.S -Source for Tiny BASIC ACSKEL.C - APSKEL.C - BOB.C - DCOS.C - DROP2.C - DROP3.C - FIB.C -Fibonacci benchmark FLOAT.C - FOOLISH.C - FRACT1.C - FRACT2.C - FRACT3.C - FRACT4.C - FRAME.C - GETTIX.C - HZ.C - INTMATH.C - POINTER.C - QSORT.C - RFRAME.C - RINTMATH.C - RPOINTER.C - RSQSORT.C - RSIEVE.C - TERM.C - XLREAD.C - BICALC.C - NEOCON.C -Convert pictures from DEGAS (PI1) format to NEOCHROME format CC.C - CPRIMER.C -C demo, needs include file ALPHA.H GETOPT.C - MKBOOT.C - NEOCON.C - NRAMDSK.C - RAMDSKI.C - SRAMDSK.C - STSTUFF.C - SYSERR.C - SYSTEM.C - TERM.C - TPA.C - UPACK.C - WBOOT.C - XLBFUN.C -Start of XLISP source files XLCONT.C - XLDBUG.C - XLDMEM.C - XLEVAL.C - XLFIO.C - XLFTAB1.C - XLFTAB2.C - XLGLOB.C - XLINIT.C - XLIO.C - XLISP.C - XJUMP.C - XLLIST.C - XLMATH.C - XLOBJ.C - XLPRINT.C - XLREAD.C - XLSTR.C - XLSUBR.C - XLSYM.C - XLSYS.C -End of XLISP source files XMDM.C -XMODEM source (CWRU version) ALPHA.H -For CPRIMER.C | CTYPE.H -For XLISP | MATH.H -For XLISP | Include Files for C Source SETJUMP.H -For XLISP | XLISP.H -For XLISP | Utilities: MEMEDIT.PRG -San Leandro BBS memory editor | MEMEDIT.PRG -Another memory editor - limited distribution | MEMEDIT.RSC -Resource file for above | Editors SECEDIT.TOS -Sector Editor (edits disks) | UE.TTP -Microemacs (indispensible) | STERM.TOS -Terminal with ability to upload/download | STERM.SRC -Source for above | STTALK.EXE -PD STTALK | Terminal STTALK.PRG -Needed for STTALK | Emulators, KERMIT.TTP -PD Kermit | File XMIT XMOTER.PRG -XMODEM/terminal emulator | XMDM.PRG -XMODEM/terminal emulator | NRAMDSK.PRG -RAMDISK | RAMDSK.PRG -RAMDISK | RAMDISKs RAMDSKI.PRG -Improved RAMDISK | SRAMDSK.PRG -72K RAMDISK | STSQ.TTP -Squeeze files for faster transmission | STUSQ.TTP -Unsqueeze | UPACK.TTP -Pack many files for fast transmission | Pack, Unpack STPACK -Improved packer | STUPACK -Improved unpacker | RPDDSKCP.TTP-Rapid disk copier | FASTCOPY.TTP-Another fast disk copier | COPYDISK.TTP-Formats and copies disks at the same time | Other useful COPYDISK.RSC-Resource file for above | Utilities COMMAND.TOS -Command Line Interface | SPEED.PRG -Checks Floppy Drive Speed | MEMTEST.PRG -Memory tester | EXTRACT.PRG -Library Extractor | WBOOT.PRG -Writes boot sector onto disk | NOVERIFY -Do not read while writing disks | VERIFY -Toggle between VERIFY and NOVERIFY | SMAKER -Source maker (only source code available) | OMAKER -Object maker (only source code available) | PRINT.TTP -Print untility | Miscellaneous TPA.TTP - | Utilities TIME.TTP - | GETOPT - (only source code available) | MK512.TOS -Make 1040ST look like 520ST | MK1MB.TOS -Make 1040ST look like 1040ST | MSHRM.TOS -Mushroom analyser | ADDRES.PRG -Address book - includes phone numbers | HIGH.PRG -Quickly takes resolution from low to med | LOW.PRG -Quickly takes resolution from med to low | ADVENTUR.FNT- | ARCHAILF.FNT- | BLOCK.FNT - | COMP.FNT - | CURSIVE.FNT - | GOTHIC.FNT - | HEX.FNT - | ITALIAN.FNT - | MODERN.FNT - | OLDSTYLE.FNT- | FONTS - for use with DESK6.ACC OUTLINE.FNT - | (particularly good for ROMAN.FNT - | NEOCHROME picture ed.) SCRIPT.FNT - | SQUARE.FNT - | ST.FNT -The normal ST FONT | STANDARD.FNT- | STYLISH.FNT - | TECH.FNT - | UNDERLIN.FNT- | Documentation: DUMP.DOC -File dumper | GETOPT.DOC - | KERMIT.DOC -Use of KERMIT | OMAKER.DOC -Use of object maker | SMAKER.DOC -Use of source maker | RD1040.DOC -Installation of 360K RAMDISK for 1M upgraded STs| Utility SECED.DOC -Use of the sector editor | Documentation UE.DOC -Microemacs bindings | UUENC.DOC -Use of UUencoder, decoder | WBOOT.DOC -Use of warm boot utility | STTALK.HLP -STTALK help file | XMODEM.DOC -Use of XMODEM | CATALOG.DOC -Catalog of Bloomington User Group | User Group PURG.DIR -Catalog of Purgatory BBS | Catalogs, CASE.ST -Catalog of Case Western Reserve U. User Group | ST Products PRODLIST.DIR-New products for 520ST | 1MEGUPG.DOC -Text showing how to upgrade 520ST to 1 MEG | Upgrade RGBMON.DOC -RGB signal location, doc for 520ST | Info ADRES.DOC -Use of ADDRES utility CC.DOC -Use of CC to run C programs MEMLOC.DOC -Useful memory locations and meaning XLISP.DOC -Use of PD XLISP | 4xFORTH.DOC -Use of Dragon FORTH demo | EDITOR.DOC -Use of Dragon FORTH editor | GRAPHIC.DOC -Use of Dragon FORTH graphics | PRINT.DOC -Use of Dragon FORTH print utility | Languages RUN.DOC -How to run Dragon FORTH demo | STATUS.DOC -Pertains to Dragon FORTH demo | WIDTHS.DOC -Pertains to Dragon FORTH demo | WINDOW1.DOC -GEM tutorial | WINDOW2.DOC -GEM tutorial continued | WINDOW3.DOC -GEM tutorial continued | GEM GEMCL3.C -Sample code for WINDOW1.DOC | Tutorial GEMCL4.C -Sample code for WINDOW2.DOC | GEMCL6.C -Sample code for WINDOW3.DOC | Word Processing: STWRITER.PRG-Atari supplied word processor STMAN -Manual for STWRITER QUICKREF -Quick reference section for manual XYZZX.TXT -Set printer parameters STCONFIG.TOS-Creates XYZZX.DAT from XYZZX.TXT XYZZX.DAT -Used by STWRITER to send proper esc sequences to printer STWCARD.TXT TEMPLATE.STW-Template to be placed over keyboard - shows f-key defs DRIVRTST.STW-Puts printer through its paces for evaluation Picture Processing: NEO.PRG -Like McDraw except in color and with some features missing SLIDENEO.PRG-Presents slideshow of .NEO files SLIDE.PRG -Presents slideshow of .PIC files (see Demos) WIND.PRG -See pictures singly in windows (for .PIC files) WIND.RSC -Resource file for above SHOWPIC.PRG - READPIC.PRG -Shows NEOCHROME pictures individually without a window NEOCON.TTP -Converts pictures from DEAGS format to NEOCHROME format Pictures: AAFAUCET.PIC-Water faucet in same room occupied by robot in ROBOTTV.NEO AAFLAG.PIC -American flag and Atari logo AAREPORT.PIC-Weather map (very pretty - one of JF's favorites) AATRUMP.PIC -Trumpet (pretty) AAWORM.PIC -Worm goes for a walk (interesting) AMIGA.PIC -Atari figure pulls switch on Amiga LOGO sending it down and out ANGE1.PIC -"Angel" (ugly angel but shows off shading ability of NEO) APLATE.PIC -Indiana License Plate with ATARI 520ST written on it ATARI.PIC -Atari logos all over the place (JF's least favorite) CHAOS.PIC -What title says it is DEGAS.PIC -Sample of FONTS available in DEGAS DRAGON.PIC -Picture of a dragon fighting two warriors GHOST.PIC -Ghostbuster LOGO HOUSE3.PIC -Modern house in forest at Christmas JOCKEY.PIC -Jockey riding Sofa (well done) SPIRAL.PIC -(not terribly appealing) SAILBO.PIC -Sailboats on sunny summer day SPACE2.PIC -Four spaceships (not very appealing) SUPERM.PIC -Picture of Superman before an American flag WHEELS3.PIC -Automobile against stark blue sky (ugh) AAFALL.NEO -Waterfall at twilight (one of the best - animates well) AAINSECT.NEO-Large mothlike creature AATRAIN.NEO -Blue steam engine (not the greatest) CHROME.NEO -Neochrome ad (not very interesting) FRACTAL.NEO -Mild technical interest GREATWAV.NEO-Large ocean wave (mildly intertesting, so-so color) MAP431.NEO - ROBOTTV.NEO -Robot watches TV as canary and comet look on (cute) SCICOVER.NEO-Fractal generated cover of some issue of Sci Am Pictures with sound: 1ALITE.PIC -Title frame of Audiolite demo 2ALITE.PIC -Elves opening castle doors 3ALITE.PIC -Inside room with fireplace clock 4ALITE.PIC -Inside room above with encased snowman 5ALITE.PIC -Inside room above with encased skier 6ALITE.PIC -Picture of Trumpet 7ALITE.PIC - 8ALITE.PIC - 1ALITE.SNG -Song accompanying 1ALITE.PIC 2ALITE.SNG -Song accompanying 2ALITE.PIC 3ALITE.SNG -Song accompanying 3ALITE.PIC 4ALITE.SNG -Song accompanying 4ALITE.PIC 5ALITE.SNG -Song accompanying 5ALITE.PIC 6ALITE.SNG -Song accompanying 6ALITE.PIC (Pachebel's Canon) 7ALITE.SNG -Song accompanying 7ALITE.PIC 8ALITE.SNG -Song accompanyong 8ALITE.PIC ALITE.PRG -Runs the Audiolite demo (one of the best demos around) Animation: BIRD.PRG -Bird flies across screen (beautiful) BIRD1.BRD -Background picture (any NEOCHROME file will do relabeled) BIRD2.BRD -Secondary picture shown between flights (can be same as above) BIRD2.ANI -The bird file Demos: ACSKEL.PRG -Developer kit demo APSKEL.PRG -Developer kit demo ARTWORK.PRG - ARTWORL.PRG - BOINK.PRG -Now classic bouncing r/w checkered ball against grid bkg CHKDMO.PRG -Checkwriting demo from HABA (use lo.pic, lo-res) CHECK4.RSC -Resource file for above CHESS.PRG -Plays a game of chess while you watch (nice effects) COSINE.PRG -Lines appear to move accross screen in beautiful pattern CUBE.PRG -Cube shrinks, expands, spins. Demonstates shading changes CUBEMANU.PRG-Manually control the cube of the previous demo DBMASTER.PRG-Make labels DEMO1.PRG - DRDOODLE.PRG-Incomplete drawing and typing program DOODLE.RSC -Resource file for above EFFECTS.PRG -Bombs system FIREWRKS.PRG-Move mouse to position, left click to set off FRACTAL.PRG -Generates pictures using fractals (very slow) FRACT1.PRG -Another fractal program FRACT2.PRG -Another fractal program FRACT3.PRG -Another fractal program FRACT4.PRG -Another fractal program GEMDEM.PRG -Builds fractal tree, sierpinski, etc. GOLDFISH.PRG-Goldfish swims around monotonously GRSHOP.PRG - HEX.PRG -Many colors filling many hexagons - lots of movement LO.PIC -Check picture for check writing demo LOWDEMO.TOS -Interesting demo MANDEL.PRG -Mandelbrot example MENUTST.PRG -Play with menu driver MENUTST.DEF -Goes with above picture MOVELN.PRG -Animation of polygons you create MOUNT.PRG -Draws mountains out of polygons NEWSIN.PRG -Like COSINE above PIANO.PRG -Piano keyboard allows one note to be played at a time PIECHART.PRG-Produces piechart to play with PIEMAN.PRG -Slices of a pie move in and out asyncronously QUIX.PRG -String art QUX2.PRG -String art SDEMO.PRG -Siren, gunshot, other sound effects SOUND.PRG -Move mouse to change frequencies of two tones SPIRAL.PRG -Create a spiral to suit your taste STARRAID.PRG-Ad for STARRAIDERS game or something like that STARDEMO.PIC-Picture that goes along with above STCALC.PRG -Elementary 4 function calculator STRART.PRG -String art STRNGA.PRG -String art SUNDOG.PRG -Ad for game called SUNDOG - needs SUNDEMO.DAT SUMDEMO.DAT -For above SUPERBOX.PRG-Pretty color patterns on screen (lo-res) SURFAC.PRG - TITLE.PRG -Pretty, symmetrical pictures. Set res to low VALD414.TOS -Inc. CAD tool. Use c(ircle), e(llipse), r(ect.) keys, mouse VIPSOUND.PRG-Thus Spake Zarathustra - ad for VIP professional 512COLOR.PRG-See 512 colors on the screen at the same time Games: MGRD.PRG -Spaceship moves, shoots asteroids and other spaceships MEGAROID.RSC-Resource file for above HISCORE -Goes with above MASTERMIND -ST version of famous game - well done (in BASIC) TARGET.TOS -Two cities try to destroy each other - control projectiles JOURNEY.BAS -Low level ADVENTURE style game LIFE.TOS -Famous game LIFE2.TOS -Another variant LIFE.DOC -Documentation for the game of LIFE BACKGM.BAS -Game of Backgammon against the computer OTHELLO.BAS -Game of Othello either against computer or second player CRIBBAGE.BAS-Game of Cribbage against the computer 4SCORE.PRG -Game of Fourscore - computer can be beaten MAZEMKER.PRG-Produces mazes for your printer - then you find path ELIZA.TOS -Clone (not quite) of famous piece of AI work