franco@iuvax.UUCP (03/06/86)
Below is a catalog of the Bloomington, Indiana ST User's Group Public Domain
software. We are willing and happy to place anything reasonable in size on
the net for all to scoop up. Please look this list over. If you see
something of interest, mail me a note indicating such (franco@indiana.CSNET).
We will put anything that is mentioned by a large number of people on the
net (even if it has to be UUENCODED and provided it is not too big - the
bird demo (bird flying across the screen), for example, is pretty big - I
will have to check to see what squeezing does to it).
BLOOMINGTON ST USERS GROUP
Public Domain Software Index
2/15/86
System:
TOS.IMG
DESKTOP.INF
Accesories:
DESK1.ACC -Control panel
DESK2.ACC -Breakout (game)
DESK3.ACC -Spooler (works only in desktop)
DESK4.ACC -RAMDISK (360K) for the 1 MEG upgraded ST without TOS in ROM
DESK5.ACC -VT52 terminal emulator
DESK6.ACC -Fontloader
DESK7.ACC -Displays amount of free RAM
PUZZLE.ACC -15 Squares Puzzle
CLOCK.ACC -Digital Clock
MRAMDISK.ACC-RAMDISK (100k - inf) Works with TOS in ROM
SNAPSHOT.ACC-Takes snapshot of screen in DEGAS format
CALENDAR.ACC-Displays current day within current month - use mouse to change
TTOOL.ACC -File, Memory and Sector Editors - needs work
Languages:
BASIC.PRG -100K Basic interpretor executable (Atari supplied)
BASIC.RSC -Resource file for above
TBI68K.TOS -Tiny BASIC - allows lots of array space
LOGO.PRG -100K Logo interpretor executable (Atari supplied)
LOGO.RSC -Resource file for above
A68.TTP -Assembler
XLISP.TTP -Public Domain XLISP
FORTH.BLK -Dragon Group FORTH demo disk...full blown FORTH
FORTH.TOS - minus file transfer capability
FORTH.DAT -
PROLOG.LSP -PROLOG built ontop of XLISP (slow)
FORTH.TOS -PD forth (different from previous FORTH.TOS)
KERNAL.TOS -Subset of the above
Programs:
FIBON.LOG -Computes fibonnaci numbers. Used as benchmark, test stack
FLAKY.LOG -Draws snowflakes (from ANTIC)
HANOI.LOG -Solves Tower of Hanoi Problem graphically
BUG.BAS -Bug wanders in search of food, leaves trail. Test RND
BUG1.BAS -Bug wanders in search of food, leaves no trail. Test erase
BOUNCE.BAS -Ball is bounced against floor. HZ motion, CoRes < 1
CIRCLE.BAS -Builds many concentric circles. Speed test for Basic
ENIGMA.BAS -Encode/Decode secret messages based on German WWII machine
FIBONACC.BAS-Computes fibonacci numbers recursively. Test stack, speed
GRAVITY.BAS -Path of spaceship near star of great mass, leaves trail
GRAVITYW.BAS-As above except that spaceship bounces off screen boundaries
ITSYBITS.BAS-Plays itsybitsy spider. Test of sound chip
PI.BAS -Computes integers A,B s.t. A/B is nearly pi. Speed test
SCALES.BAS -Test of sound chip
3CONES.BAS -Three cones generated with sound
SILENT.BAS -Plays Silent Night (MIDI port only)
MOUSE.BAS -Mouse demo
SOLIDST.BAS -Draws perspectives of objects...can use objects in .DAT below
SHIP.DAT -Used by SOLIDST.BAS
XWING.DAT -Used by SOLIDST.BAS
TIEFIGHT.DAT-Used by SOLIDST.BAS
VDITST.BAS -Does as named
MEM.BAS -Some sort of memory tester
FINAN.BAS -Package of about 20 programs for managing your finances
MOL.BAS -Molecule viewer - needs .DAT files below
NACL.DAT -Sodium Chloride
B10H14.DAT -I should mention that some of these are mislabeled
C7H7O2N.DAT -Another molecule
CRC6H6.DAT -Another molecule
4B5H7.DAT -Another molecule
MOL7.DAT -Another molecule
BIORYT.BAS -Find your biorythm curve for any day - even before you were born
ART.LSP -
EXAMPLE.LSP -Object example
FACT.LSP -Computes Factorials (benchmark)
FIB.LSP -Computes Fibonacci Numbers recursively (benchmark)
HANOI.LSP -Solves tower of Hanoi problem
HDWR.LSP -Hardware objects, mix and match to create design
IFTHEN.LSP -Animal world expert system (small)
INIT.LSP -Required at startup of XLISP
OBJECT.LSP -Object example
QUEENS.LSP -Solves n-queens problem
QUEENS2.LSP -Solves n-queens problem with graphical output
LIFE.S -Source for game of LIFE (assembler)
LIFE2.S -Source for game of LIFE (assembler)
RAM.S -RAMDISK source
HI25.S -25 lines of text in Hi-Res mode
HI50.S -50 lines of text in Hi-Res mode
TBI68K.S -Source for Tiny BASIC
ACSKEL.C -
APSKEL.C -
BOB.C -
DCOS.C -
DROP2.C -
DROP3.C -
FIB.C -Fibonacci benchmark
FLOAT.C -
FOOLISH.C -
FRACT1.C -
FRACT2.C -
FRACT3.C -
FRACT4.C -
FRAME.C -
GETTIX.C -
HZ.C -
INTMATH.C -
POINTER.C -
QSORT.C -
RFRAME.C -
RINTMATH.C -
RPOINTER.C -
RSQSORT.C -
RSIEVE.C -
TERM.C -
XLREAD.C -
BICALC.C -
NEOCON.C -Convert pictures from DEGAS (PI1) format to NEOCHROME format
CC.C -
CPRIMER.C -C demo, needs include file ALPHA.H
GETOPT.C -
MKBOOT.C -
NEOCON.C -
NRAMDSK.C -
RAMDSKI.C -
SRAMDSK.C -
STSTUFF.C -
SYSERR.C -
SYSTEM.C -
TERM.C -
TPA.C -
UPACK.C -
WBOOT.C -
XLBFUN.C -Start of XLISP source files
XLCONT.C -
XLDBUG.C -
XLDMEM.C -
XLEVAL.C -
XLFIO.C -
XLFTAB1.C -
XLFTAB2.C -
XLGLOB.C -
XLINIT.C -
XLIO.C -
XLISP.C -
XJUMP.C -
XLLIST.C -
XLMATH.C -
XLOBJ.C -
XLPRINT.C -
XLREAD.C -
XLSTR.C -
XLSUBR.C -
XLSYM.C -
XLSYS.C -End of XLISP source files
XMDM.C -XMODEM source (CWRU version)
ALPHA.H -For CPRIMER.C |
CTYPE.H -For XLISP |
MATH.H -For XLISP | Include Files for C Source
SETJUMP.H -For XLISP |
XLISP.H -For XLISP |
Utilities:
MEMEDIT.PRG -San Leandro BBS memory editor |
MEMEDIT.PRG -Another memory editor - limited distribution |
MEMEDIT.RSC -Resource file for above | Editors
SECEDIT.TOS -Sector Editor (edits disks) |
UE.TTP -Microemacs (indispensible) |
STERM.TOS -Terminal with ability to upload/download |
STERM.SRC -Source for above |
STTALK.EXE -PD STTALK | Terminal
STTALK.PRG -Needed for STTALK | Emulators,
KERMIT.TTP -PD Kermit | File XMIT
XMOTER.PRG -XMODEM/terminal emulator |
XMDM.PRG -XMODEM/terminal emulator |
NRAMDSK.PRG -RAMDISK |
RAMDSK.PRG -RAMDISK | RAMDISKs
RAMDSKI.PRG -Improved RAMDISK |
SRAMDSK.PRG -72K RAMDISK |
STSQ.TTP -Squeeze files for faster transmission |
STUSQ.TTP -Unsqueeze |
UPACK.TTP -Pack many files for fast transmission | Pack, Unpack
STPACK -Improved packer |
STUPACK -Improved unpacker |
RPDDSKCP.TTP-Rapid disk copier |
FASTCOPY.TTP-Another fast disk copier |
COPYDISK.TTP-Formats and copies disks at the same time | Other useful
COPYDISK.RSC-Resource file for above | Utilities
COMMAND.TOS -Command Line Interface |
SPEED.PRG -Checks Floppy Drive Speed |
MEMTEST.PRG -Memory tester |
EXTRACT.PRG -Library Extractor |
WBOOT.PRG -Writes boot sector onto disk |
NOVERIFY -Do not read while writing disks |
VERIFY -Toggle between VERIFY and NOVERIFY |
SMAKER -Source maker (only source code available) |
OMAKER -Object maker (only source code available) |
PRINT.TTP -Print untility | Miscellaneous
TPA.TTP - | Utilities
TIME.TTP - |
GETOPT - (only source code available) |
MK512.TOS -Make 1040ST look like 520ST |
MK1MB.TOS -Make 1040ST look like 1040ST |
MSHRM.TOS -Mushroom analyser |
ADDRES.PRG -Address book - includes phone numbers |
HIGH.PRG -Quickly takes resolution from low to med |
LOW.PRG -Quickly takes resolution from med to low |
ADVENTUR.FNT- |
ARCHAILF.FNT- |
BLOCK.FNT - |
COMP.FNT - |
CURSIVE.FNT - |
GOTHIC.FNT - |
HEX.FNT - |
ITALIAN.FNT - |
MODERN.FNT - |
OLDSTYLE.FNT- | FONTS - for use with DESK6.ACC
OUTLINE.FNT - | (particularly good for
ROMAN.FNT - | NEOCHROME picture ed.)
SCRIPT.FNT - |
SQUARE.FNT - |
ST.FNT -The normal ST FONT |
STANDARD.FNT- |
STYLISH.FNT - |
TECH.FNT - |
UNDERLIN.FNT- |
Documentation:
DUMP.DOC -File dumper |
GETOPT.DOC - |
KERMIT.DOC -Use of KERMIT |
OMAKER.DOC -Use of object maker |
SMAKER.DOC -Use of source maker |
RD1040.DOC -Installation of 360K RAMDISK for 1M upgraded STs| Utility
SECED.DOC -Use of the sector editor | Documentation
UE.DOC -Microemacs bindings |
UUENC.DOC -Use of UUencoder, decoder |
WBOOT.DOC -Use of warm boot utility |
STTALK.HLP -STTALK help file |
XMODEM.DOC -Use of XMODEM |
CATALOG.DOC -Catalog of Bloomington User Group | User Group
PURG.DIR -Catalog of Purgatory BBS | Catalogs,
CASE.ST -Catalog of Case Western Reserve U. User Group | ST Products
PRODLIST.DIR-New products for 520ST |
1MEGUPG.DOC -Text showing how to upgrade 520ST to 1 MEG | Upgrade
RGBMON.DOC -RGB signal location, doc for 520ST | Info
ADRES.DOC -Use of ADDRES utility
CC.DOC -Use of CC to run C programs
MEMLOC.DOC -Useful memory locations and meaning
XLISP.DOC -Use of PD XLISP |
4xFORTH.DOC -Use of Dragon FORTH demo |
EDITOR.DOC -Use of Dragon FORTH editor |
GRAPHIC.DOC -Use of Dragon FORTH graphics |
PRINT.DOC -Use of Dragon FORTH print utility | Languages
RUN.DOC -How to run Dragon FORTH demo |
STATUS.DOC -Pertains to Dragon FORTH demo |
WIDTHS.DOC -Pertains to Dragon FORTH demo |
WINDOW1.DOC -GEM tutorial |
WINDOW2.DOC -GEM tutorial continued |
WINDOW3.DOC -GEM tutorial continued | GEM
GEMCL3.C -Sample code for WINDOW1.DOC | Tutorial
GEMCL4.C -Sample code for WINDOW2.DOC |
GEMCL6.C -Sample code for WINDOW3.DOC |
Word Processing:
STWRITER.PRG-Atari supplied word processor
STMAN -Manual for STWRITER
QUICKREF -Quick reference section for manual
XYZZX.TXT -Set printer parameters
STCONFIG.TOS-Creates XYZZX.DAT from XYZZX.TXT
XYZZX.DAT -Used by STWRITER to send proper esc sequences to printer
STWCARD.TXT
TEMPLATE.STW-Template to be placed over keyboard - shows f-key defs
DRIVRTST.STW-Puts printer through its paces for evaluation
Picture Processing:
NEO.PRG -Like McDraw except in color and with some features missing
SLIDENEO.PRG-Presents slideshow of .NEO files
SLIDE.PRG -Presents slideshow of .PIC files (see Demos)
WIND.PRG -See pictures singly in windows (for .PIC files)
WIND.RSC -Resource file for above
SHOWPIC.PRG -
READPIC.PRG -Shows NEOCHROME pictures individually without a window
NEOCON.TTP -Converts pictures from DEAGS format to NEOCHROME format
Pictures:
AAFAUCET.PIC-Water faucet in same room occupied by robot in ROBOTTV.NEO
AAFLAG.PIC -American flag and Atari logo
AAREPORT.PIC-Weather map (very pretty - one of JF's favorites)
AATRUMP.PIC -Trumpet (pretty)
AAWORM.PIC -Worm goes for a walk (interesting)
AMIGA.PIC -Atari figure pulls switch on Amiga LOGO sending it down and out
ANGE1.PIC -"Angel" (ugly angel but shows off shading ability of NEO)
APLATE.PIC -Indiana License Plate with ATARI 520ST written on it
ATARI.PIC -Atari logos all over the place (JF's least favorite)
CHAOS.PIC -What title says it is
DEGAS.PIC -Sample of FONTS available in DEGAS
DRAGON.PIC -Picture of a dragon fighting two warriors
GHOST.PIC -Ghostbuster LOGO
HOUSE3.PIC -Modern house in forest at Christmas
JOCKEY.PIC -Jockey riding Sofa (well done)
SPIRAL.PIC -(not terribly appealing)
SAILBO.PIC -Sailboats on sunny summer day
SPACE2.PIC -Four spaceships (not very appealing)
SUPERM.PIC -Picture of Superman before an American flag
WHEELS3.PIC -Automobile against stark blue sky (ugh)
AAFALL.NEO -Waterfall at twilight (one of the best - animates well)
AAINSECT.NEO-Large mothlike creature
AATRAIN.NEO -Blue steam engine (not the greatest)
CHROME.NEO -Neochrome ad (not very interesting)
FRACTAL.NEO -Mild technical interest
GREATWAV.NEO-Large ocean wave (mildly intertesting, so-so color)
MAP431.NEO -
ROBOTTV.NEO -Robot watches TV as canary and comet look on (cute)
SCICOVER.NEO-Fractal generated cover of some issue of Sci Am
Pictures with sound:
1ALITE.PIC -Title frame of Audiolite demo
2ALITE.PIC -Elves opening castle doors
3ALITE.PIC -Inside room with fireplace clock
4ALITE.PIC -Inside room above with encased snowman
5ALITE.PIC -Inside room above with encased skier
6ALITE.PIC -Picture of Trumpet
7ALITE.PIC -
8ALITE.PIC -
1ALITE.SNG -Song accompanying 1ALITE.PIC
2ALITE.SNG -Song accompanying 2ALITE.PIC
3ALITE.SNG -Song accompanying 3ALITE.PIC
4ALITE.SNG -Song accompanying 4ALITE.PIC
5ALITE.SNG -Song accompanying 5ALITE.PIC
6ALITE.SNG -Song accompanying 6ALITE.PIC (Pachebel's Canon)
7ALITE.SNG -Song accompanying 7ALITE.PIC
8ALITE.SNG -Song accompanyong 8ALITE.PIC
ALITE.PRG -Runs the Audiolite demo (one of the best demos around)
Animation:
BIRD.PRG -Bird flies across screen (beautiful)
BIRD1.BRD -Background picture (any NEOCHROME file will do relabeled)
BIRD2.BRD -Secondary picture shown between flights (can be same as above)
BIRD2.ANI -The bird file
Demos:
ACSKEL.PRG -Developer kit demo
APSKEL.PRG -Developer kit demo
ARTWORK.PRG -
ARTWORL.PRG -
BOINK.PRG -Now classic bouncing r/w checkered ball against grid bkg
CHKDMO.PRG -Checkwriting demo from HABA (use lo.pic, lo-res)
CHECK4.RSC -Resource file for above
CHESS.PRG -Plays a game of chess while you watch (nice effects)
COSINE.PRG -Lines appear to move accross screen in beautiful pattern
CUBE.PRG -Cube shrinks, expands, spins. Demonstates shading changes
CUBEMANU.PRG-Manually control the cube of the previous demo
DBMASTER.PRG-Make labels
DEMO1.PRG -
DRDOODLE.PRG-Incomplete drawing and typing program
DOODLE.RSC -Resource file for above
EFFECTS.PRG -Bombs system
FIREWRKS.PRG-Move mouse to position, left click to set off
FRACTAL.PRG -Generates pictures using fractals (very slow)
FRACT1.PRG -Another fractal program
FRACT2.PRG -Another fractal program
FRACT3.PRG -Another fractal program
FRACT4.PRG -Another fractal program
GEMDEM.PRG -Builds fractal tree, sierpinski, etc.
GOLDFISH.PRG-Goldfish swims around monotonously
GRSHOP.PRG -
HEX.PRG -Many colors filling many hexagons - lots of movement
LO.PIC -Check picture for check writing demo
LOWDEMO.TOS -Interesting demo
MANDEL.PRG -Mandelbrot example
MENUTST.PRG -Play with menu driver
MENUTST.DEF -Goes with above picture
MOVELN.PRG -Animation of polygons you create
MOUNT.PRG -Draws mountains out of polygons
NEWSIN.PRG -Like COSINE above
PIANO.PRG -Piano keyboard allows one note to be played at a time
PIECHART.PRG-Produces piechart to play with
PIEMAN.PRG -Slices of a pie move in and out asyncronously
QUIX.PRG -String art
QUX2.PRG -String art
SDEMO.PRG -Siren, gunshot, other sound effects
SOUND.PRG -Move mouse to change frequencies of two tones
SPIRAL.PRG -Create a spiral to suit your taste
STARRAID.PRG-Ad for STARRAIDERS game or something like that
STARDEMO.PIC-Picture that goes along with above
STCALC.PRG -Elementary 4 function calculator
STRART.PRG -String art
STRNGA.PRG -String art
SUNDOG.PRG -Ad for game called SUNDOG - needs SUNDEMO.DAT
SUMDEMO.DAT -For above
SUPERBOX.PRG-Pretty color patterns on screen (lo-res)
SURFAC.PRG -
TITLE.PRG -Pretty, symmetrical pictures. Set res to low
VALD414.TOS -Inc. CAD tool. Use c(ircle), e(llipse), r(ect.) keys, mouse
VIPSOUND.PRG-Thus Spake Zarathustra - ad for VIP professional
512COLOR.PRG-See 512 colors on the screen at the same time
Games:
MGRD.PRG -Spaceship moves, shoots asteroids and other spaceships
MEGAROID.RSC-Resource file for above
HISCORE -Goes with above
MASTERMIND -ST version of famous game - well done (in BASIC)
TARGET.TOS -Two cities try to destroy each other - control projectiles
JOURNEY.BAS -Low level ADVENTURE style game
LIFE.TOS -Famous game
LIFE2.TOS -Another variant
LIFE.DOC -Documentation for the game of LIFE
BACKGM.BAS -Game of Backgammon against the computer
OTHELLO.BAS -Game of Othello either against computer or second player
CRIBBAGE.BAS-Game of Cribbage against the computer
4SCORE.PRG -Game of Fourscore - computer can be beaten
MAZEMKER.PRG-Produces mazes for your printer - then you find path
ELIZA.TOS -Clone (not quite) of famous piece of AI work