[mod.ai] Seminar - Replay of Design Derivations

segall@CAIP.RUTGERS.EDU (Ed Segall) (12/17/86)

There will be an III talk Thursday morning (12/18) at 10 am. in
Hill 250 (the normal Machine Learning meeting room and time).
Mike Barley will be speaking. His abstract follows:


	In his chapter "Why are design derivations hard to replay" in
MACHINE LEARNING: A Guide to Current Research, Jack Mostow identified
two classes of problems that any intelligent replay mechanism will
need to address: (1) missing preconditions; and (2) the reference
problem.  These problems deal with applying a rule in the replay
plan in the current environment.  During this past summer I developed
a simple replay facility, called Legal Replay, for the Vexed (VLSI
EXpert Editor) system which showed that the difficulty of these
problems is determined, to a large extent, by the architecture of the
problem-solver in which it is embedded.  The abstract refinement with
constraint propagation architecture of Vexed made certain aspects of
these replay problems disappear.  In the course of implementing Legal
Replay another replay problem became apparent: the correspondence
problem.  The correspondence problem deals with controlling rule
selection in the current environment based upon the replay plan.
	In this talk I will briefly describe the replay paradigm, the
replay problems that Jack identified, the Vexed architecture, and the
correspondence problem.  I will concentrate on describing the Legal
Replay architecture, how it solves some of the replay problems,  how
it handles the correspondence problem, and my current research into
a more intelligent handling of the correspondence problem.