[net.micro.amiga] Console I/O to SuperBitMap, and

dillon@cory (04/29/86)

Subject: Re: Console I/O to SuperBitMap, and serial problems

Joe Meadows has problems with a SuperBitMap used in conjunction with the
console device, and with quick repetions of the cursor keys causing 
garbled output on the modem.

	I can't help you with the console problem, but I think I know
what's happening with your serial device.  Try sending 8 bits instead of
7, and/or turning on parity.  I encountered that sort of problem when I
was sending 7bit no parity to a computer which was 8bit no parity 1 stop.
When you send things to quickly, that 1-bit discrepancy causes the other
end to (rightly) think the character's are garbled.  You have to make sure
you match stop bits, parity, and word length with the host computer.  
Additionaly, 'smart' modems have settings for wordlength and parity sometimes,
and you have to make sure those match as well.  

				-Matt