julian@riacs.edu (Julian E Gomez) (02/16/90)
February Bay Area ACM/SIGGRAPH Meeting The Present and Near-Future Use of Computer Animation in the Film & Entertainment Industry Michael Wahrman DeGraf/Wahrman The use of computer graphics in the entertainment industry (films and theme parks) has dramatically changed over the last two years. Computer animation since Tron has been used almost exclusively in broadcast and advertising. DeGraf/Wahrman, whose corporate purpose was to determine what could be done with this technology in the entertainment arena, found itself with a feature (8.5 minutes of Jetsons: The Movie project) and two theme park attractions in the style of Star Tours. Furthermore, there is tremendous interest in the interactive use of computer animation in the area of "Virtual Reality". We will discuss the projects that we are presently involved in, the projects for the future and show as much footage as our clients will allow. Tuesday, February 27, 1990 8 pm Xerox Palo Alto Research Center (PARC) Auditorium 3333 Coyote Hill Road, Palo Alto Write to siggraph@pioneer.arc.nasa.gov if you need directions. -- "Have you ever wondered if taxation without representation was cheaper?" Julian "a tribble took it" Gomez julian@riacs.edu