[ba.seminars] Bay Area ACM/SIGGRAPH mtg 9/25

julian@riacs.edu (Julian E Gomez) (09/17/90)

Bay Area ACM/SIGGRAPH
Monthly meeting September 25, 8PM

Incremental Radiosity:
An Extension of Progressive Radiosity to 
An Interactive Image Synthesis System

Shenchang Eric Chen
Advanced Technology Group
Apple Computer, Inc.

Traditional radiosity methods can compute the illumination for a scene
independent of the view position. However, if any part of the scene
geometry is changed, the radiosity process will need to be repeated
from scratch. Since the radiosity methods are generally expensive
computationally, the traditional methods do not lend themselves to
interactive uses where the geometry is constantly changing. This paper
presents a new radiosity algorithm to incrementally render scenes with
changing geometry and surface attributes. In other words, the question
to be asked is "What is the minimum recomputation I need to do if I
turn off a light source, change the color of a surface, add or move an
object?" Because a modeling change generally exhibits some coherence
and affects only parts of an image, the proposed method may drastically
reduce the rendering time and therefore allow interactive
manipulation.  In addition, since the method is conducted incrementally
and view-independently, the rendering process can start before the
modeling process is completed.  The traditional paradigm of
modeling-then-rendering is changed to rendering-while-modeling. This
approach not only gives the user better visual feedback but also
effectively utilizes CPU time otherwise wasted in the modeling
process.

Location will be announced in a subsequent posting.
For other questions write to siggraph@pioneer.arc.nasa.gov
-- 

"We must grasp the bull by the tail, and look the matter squarely in the face!"

	Julian "a tribble took it" Gomez     julian@riacs.edu