[net.sources.games] Battleships -- quick'n dirty patch for 4.2

shp@crystal.UUCP (06/21/85)

> hope that is the only thing needed).  If the author of "battleships" is reading
> this, could he please post the missing information and perhaps a documentation
> page?
> 
> Dan
> 
	Included is the trivial patch to make the damn thing work under 4.2.
    Also, probably, 4.1, and Lord knows what else.  No shell archive; you'll
    have to use an editor (it isn't worth the time to write one).  The lines
    flagged by ']' are added; the rest is for context.

=	=	=	=	=	=	=	=	=	=
#define YES 0

]/* LOCAL HACKS TO MAKE IT WORK */
]#define cbreak()		crmode()
]#define flash()		putchar('\07')	/* this gets stale, fast */
]#define wattron(win, x)	wstandout(win)
]#define wattroff(win, x)	wstandend(win)

#include <curses.h>
	.
	.
	.
=	=	=	=	=	=	=	=	=	=

    Don't forget to compile as "cc bs.c -o bs -lcurses -ltermlib"!

    Gripes/flames to /dev/null; it's a stupid game, anyway (:-)

	=shp

shp@crystal.UUCP (06/22/85)

	Forgot to mention, and disclaim:  I am NOT the author of
	the game;  I merely hack 4.2.

	=shp