[net.sources.games] Larn 12.0 Bug

cds@duke.UUCP (Craig D. Singer) (08/11/86)

When we ran Larn 11.0, everything worked fine, both in the original version
and in the version which supported other terminal types.  Larn 12.0, on the
other hand, seems to have problems with the screen display, at least on
non-VT100 terminals (we haven't tried it on VT100 terminals).  Objects do
not disappear after being picked up and/or consumed, and other strange
things are sometimes displayed as well.  Is the top level (where Home, Bank,
etc. are) supposed to be displayed in inverse video.   It looks awful.
-- 
 

Craig D. Singer, Dept. of Computer Science, Duke University
Durham, NC 27706-2591.  Phone (919) 684-5110  (ext.20)
CSNET: cds@duke        UUCP: ...!decvax!duke!cds
ARPA:  cds%duke@csnet-relay

shipley@violet.berkeley.edu (Peter) (08/16/86)

Read a scroll of "pulveriation" and shoot it off the 
screen of the Home Level!

It will reapper of the other side of the screen and leave
alot of bats behind.

--> I am have problems sending email to the author
	Noah Morgan (noah@condor) & Jim McNamara (Price of Jems)
	if you are reading this please reply email so I
	can get a address.






I use to be shipley@pavepaws.Berkeley.EDU but pavepaws
kicked the bucket... R.I.P (Sigh)


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linden@osiris.CSO.UIUC.EDU (08/18/86)

have you gotten larn to work on a tvi950 (esprit III) terminal?


Eric Linden

Construction Engineering Research Lab
Champaign Illinois  61820
(217) 352-6511 ex. 601
mail linden@osiris

I went to the store and bought some used paint.
It came in the shape of a house.

My views in no way reflect those of the University of Illinois or CERL.

They are solely my own (that's why they make sense).

erik@ssc-vax.UUCP (Erik Strom) (08/26/86)

   I have found that whenever I start a new game, that the 'D' command

shows that I have already learned the 'mle' and 'pro' spells, and I 

have found the potion of cure dianthroritis. This is a consistent bug

in the 12.0 version.



-----------------------------------------------------------------------------
 He's cute, he's cuddly, he's loyal, he's brave, but he's not home, so leave
 your posting at the sound of the tone......
-----------------------------------------------------------------------------

                                          Erik Strom
					  Boeing Electronics
					  ssc-vax!erik  

ilacqua@bucsb.bu.edu.UUCP (08/28/86)

In article <844@ssc-vax.UUCP> erik@ssc-vax.UUCP (Erik Strom) writes:
>
>
>   I have found that whenever I start a new game, that the 'D' command
>shows that I have already learned the 'mle' and 'pro' spells, and I 
>have found the potion of cure dianthroritis. This is a consistent bug
>in the 12.0 version.

	This Is not a bug! You start the game with two 'free' spells
and the potion of cure dianthroritis is known so that you will know it
when you find it.
-- 

+--------------------------------------------------------------------+
|   See these eyes so green? I can stare for a thousand years...     |
|UUCP:	...!harvard!bu-cs!bucsb!ilacqua                              |
|ARPANET: ilacqua@bucsb.bu.edu                                       |
|CSNET: ilacqua%bucsb@bu-cs      BITNET: engemnc@bostonu             |
+--------------------------------------------------------------------+

jpn@teddy.UUCP (John P. Nelson) (08/28/86)

>   I have found that whenever I start a new game, that the 'D' command
>shows that I have already learned the 'mle' and 'pro' spells, and I 
>have found the potion of cure dianthroritis. This is a consistent bug
>in the 12.0 version.

These are NOT bugs.  You "know" the potion of cure dianthroritis (what the
hell IS dianthrortis, anyway?) so that you don't "drink" it by accident -
there is only one such potion in the whole game.

As for knowing 'mle' and 'pro', these are freebies given to you on the
easier levels.  Just as you are not given armor and weapon to start for
the more difficult levels, you are not given the freebie spells, either.

donovan@ucdavis.UUCP (donovan) (08/28/86)

> 
> 
>    I have found that whenever I start a new game, that the 'D' command
> 
> shows that I have already learned the 'mle' and 'pro' spells, and I 
> 
> have found the potion of cure dianthroritis. This is a consistent bug
> 
> in the 12.0 version.
> 
> 
> 
> -----------------------------------------------------------------------------
>  He's cute, he's cuddly, he's loyal, he's brave, but he's not home, so leave
>  your posting at the sound of the tone......
> -----------------------------------------------------------------------------
> 
>                                           Erik Strom
> 					  Boeing Electronics
> 					  ssc-vax!erik  

I am not sure, but I *think* you are supposed to know a couple of spells to
start with and you *must* be able to recognize the cure dianthoritis potion
immediately.  Otherwise you might drink it - and then what??

BTW, I have completed the port of Larn 12.0 to VMS and will be posting the
sources to the net within the next week.

                                                 - Mark Nagel

shipley@violet.berkeley.edu (Peter) (08/29/86)

In article <844@ssc-vax.UUCP> erik@ssc-vax.UUCP (Erik Strom) writes:
>   I have found that whenever I start a new game, that the 'D' command
>shows that I have already learned the 'mle' and 'pro' spells, and I 
>have found the potion of cure dianthroritis. This is a consistent bug
>in the 12.0 version.
>

This is not a bug! You/everyone starts with knowing those two 
spells.  You also know what the "cure dianthroritis" potion is
so you will know what it is when you find it (there is only one).

P.S. the same is true for 11.0



I use to be shipley@pavepaws.Berkeley.EDU but pavepaws
kicked the bucket... R.I.P (Sigh)

+-----------------------------------------------------------------------------+
Pete Shipley: 

email:   shipley@violet.berkeley.edu     Flames:  cc-26@cory.berkeley.edu 
         ucbvax!violet!shipley                    ucbvax!cory!cc-26

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jennings@onion.cs.reading.ac.uk (Richard Jennings) (08/29/86)

In article <844@ssc-vax.UUCP> erik@ssc-vax.UUCP (Erik Strom)
writes double-spaced!:
>   I have found that whenever I start a new game, that the 'D' command
>shows that I have already learned the 'mle' and 'pro' spells, and I 
>have found the potion of cure dianthroritis. This is a consistent bug
>in the 12.0 version.

Y'know, the great thing about Usenet, is you can have people talk to you
without them hearing you killing themselves laughing. -- JUST A JOKE ERIK!!!
--
Richard Jennings (incomprehensible jargon follows):
        _^_                   jennings@onion.cs.reading.UUCP
       <o|o>                           ^^^^^ -- sage exploded when the
        / \    - remember space invaders??      lightning bolt hit it!

shipley@violet.berkeley.edu (Peter) (09/08/86)

>In article <844@ssc-vax.UUCP> erik@ssc-vax.UUCP (Erik Strom)
>writes double-spaced!:
>   I have found that whenever I start a new game, that the 'D' command
>shows that I have already learned the 'mle' and 'pro' spells, and I 
>have found the potion of cure dianthroritis. This is a consistent bug
>in the 12.0 version.

To  Fix this "bug" start game with the '-2' option, ie"

larn -2

That should FIX things nice.

Ha Ha Ha Ha Ha Ha Ha...






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Pete Shipley: 

email:   shipley@violet.berkeley.edu     Flames:  cc-29@cory.berkeley.edu 
         ucbvax!violet!shipley                    ucbvax!cory!cc-29

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I use to be shipley@pavepaws.Berkeley.EDU but pavepaws
kicked the bucket... R.I.P (Sigh)