cds@duke.UUCP (Craig D. Singer) (08/11/86)
When we ran Larn 11.0, everything worked fine, both in the original version and in the version which supported other terminal types. Larn 12.0, on the other hand, seems to have problems with the screen display, at least on non-VT100 terminals (we haven't tried it on VT100 terminals). Objects do not disappear after being picked up and/or consumed, and other strange things are sometimes displayed as well. Is the top level (where Home, Bank, etc. are) supposed to be displayed in inverse video. It looks awful. -- Craig D. Singer, Dept. of Computer Science, Duke University Durham, NC 27706-2591. Phone (919) 684-5110 (ext.20) CSNET: cds@duke UUCP: ...!decvax!duke!cds ARPA: cds%duke@csnet-relay
shipley@violet.berkeley.edu (Peter) (08/16/86)
Read a scroll of "pulveriation" and shoot it off the screen of the Home Level! It will reapper of the other side of the screen and leave alot of bats behind. --> I am have problems sending email to the author Noah Morgan (noah@condor) & Jim McNamara (Price of Jems) if you are reading this please reply email so I can get a address. I use to be shipley@pavepaws.Berkeley.EDU but pavepaws kicked the bucket... R.I.P (Sigh) +---------------------------------------+ | Pete Shipley: | | | |email: shipley@violet.berkeley.edu | | ucbvax!violet!shipley | | | |Flames: cc-26@cory.berkeley.edu | | ucbvax!cory!cc-26 | | | |Spelling | |corections: /dev/null | +---------------------------------------+
linden@osiris.CSO.UIUC.EDU (08/18/86)
have you gotten larn to work on a tvi950 (esprit III) terminal? Eric Linden Construction Engineering Research Lab Champaign Illinois 61820 (217) 352-6511 ex. 601 mail linden@osiris I went to the store and bought some used paint. It came in the shape of a house. My views in no way reflect those of the University of Illinois or CERL. They are solely my own (that's why they make sense).
erik@ssc-vax.UUCP (Erik Strom) (08/26/86)
I have found that whenever I start a new game, that the 'D' command shows that I have already learned the 'mle' and 'pro' spells, and I have found the potion of cure dianthroritis. This is a consistent bug in the 12.0 version. ----------------------------------------------------------------------------- He's cute, he's cuddly, he's loyal, he's brave, but he's not home, so leave your posting at the sound of the tone...... ----------------------------------------------------------------------------- Erik Strom Boeing Electronics ssc-vax!erik
ilacqua@bucsb.bu.edu.UUCP (08/28/86)
In article <844@ssc-vax.UUCP> erik@ssc-vax.UUCP (Erik Strom) writes: > > > I have found that whenever I start a new game, that the 'D' command >shows that I have already learned the 'mle' and 'pro' spells, and I >have found the potion of cure dianthroritis. This is a consistent bug >in the 12.0 version. This Is not a bug! You start the game with two 'free' spells and the potion of cure dianthroritis is known so that you will know it when you find it. -- +--------------------------------------------------------------------+ | See these eyes so green? I can stare for a thousand years... | |UUCP: ...!harvard!bu-cs!bucsb!ilacqua | |ARPANET: ilacqua@bucsb.bu.edu | |CSNET: ilacqua%bucsb@bu-cs BITNET: engemnc@bostonu | +--------------------------------------------------------------------+
jpn@teddy.UUCP (John P. Nelson) (08/28/86)
> I have found that whenever I start a new game, that the 'D' command >shows that I have already learned the 'mle' and 'pro' spells, and I >have found the potion of cure dianthroritis. This is a consistent bug >in the 12.0 version. These are NOT bugs. You "know" the potion of cure dianthroritis (what the hell IS dianthrortis, anyway?) so that you don't "drink" it by accident - there is only one such potion in the whole game. As for knowing 'mle' and 'pro', these are freebies given to you on the easier levels. Just as you are not given armor and weapon to start for the more difficult levels, you are not given the freebie spells, either.
donovan@ucdavis.UUCP (donovan) (08/28/86)
> > > I have found that whenever I start a new game, that the 'D' command > > shows that I have already learned the 'mle' and 'pro' spells, and I > > have found the potion of cure dianthroritis. This is a consistent bug > > in the 12.0 version. > > > > ----------------------------------------------------------------------------- > He's cute, he's cuddly, he's loyal, he's brave, but he's not home, so leave > your posting at the sound of the tone...... > ----------------------------------------------------------------------------- > > Erik Strom > Boeing Electronics > ssc-vax!erik I am not sure, but I *think* you are supposed to know a couple of spells to start with and you *must* be able to recognize the cure dianthoritis potion immediately. Otherwise you might drink it - and then what?? BTW, I have completed the port of Larn 12.0 to VMS and will be posting the sources to the net within the next week. - Mark Nagel
shipley@violet.berkeley.edu (Peter) (08/29/86)
In article <844@ssc-vax.UUCP> erik@ssc-vax.UUCP (Erik Strom) writes: > I have found that whenever I start a new game, that the 'D' command >shows that I have already learned the 'mle' and 'pro' spells, and I >have found the potion of cure dianthroritis. This is a consistent bug >in the 12.0 version. > This is not a bug! You/everyone starts with knowing those two spells. You also know what the "cure dianthroritis" potion is so you will know what it is when you find it (there is only one). P.S. the same is true for 11.0 I use to be shipley@pavepaws.Berkeley.EDU but pavepaws kicked the bucket... R.I.P (Sigh) +-----------------------------------------------------------------------------+ Pete Shipley: email: shipley@violet.berkeley.edu Flames: cc-26@cory.berkeley.edu ucbvax!violet!shipley ucbvax!cory!cc-26 Spelling corections: /dev/null Quote: "Anger is an energy" +-----------------------------------------------------------------------------+
jennings@onion.cs.reading.ac.uk (Richard Jennings) (08/29/86)
In article <844@ssc-vax.UUCP> erik@ssc-vax.UUCP (Erik Strom) writes double-spaced!: > I have found that whenever I start a new game, that the 'D' command >shows that I have already learned the 'mle' and 'pro' spells, and I >have found the potion of cure dianthroritis. This is a consistent bug >in the 12.0 version. Y'know, the great thing about Usenet, is you can have people talk to you without them hearing you killing themselves laughing. -- JUST A JOKE ERIK!!! -- Richard Jennings (incomprehensible jargon follows): _^_ jennings@onion.cs.reading.UUCP <o|o> ^^^^^ -- sage exploded when the / \ - remember space invaders?? lightning bolt hit it!
shipley@violet.berkeley.edu (Peter) (09/08/86)
>In article <844@ssc-vax.UUCP> erik@ssc-vax.UUCP (Erik Strom) >writes double-spaced!: > I have found that whenever I start a new game, that the 'D' command >shows that I have already learned the 'mle' and 'pro' spells, and I >have found the potion of cure dianthroritis. This is a consistent bug >in the 12.0 version. To Fix this "bug" start game with the '-2' option, ie" larn -2 That should FIX things nice. Ha Ha Ha Ha Ha Ha Ha... +-----------------------------------------------------------------------------+ Pete Shipley: email: shipley@violet.berkeley.edu Flames: cc-29@cory.berkeley.edu ucbvax!violet!shipley ucbvax!cory!cc-29 Spelling corections: /dev/null Quote: "Anger is an energy" +-----------------------------------------------------------------------------+ I use to be shipley@pavepaws.Berkeley.EDU but pavepaws kicked the bucket... R.I.P (Sigh)