tims@zeus.UUCP (03/04/87)
In article <12544@watnot.UUCP>, wvhawke@watnot.UUCP writes: > > I downloaded Rogue and compiled it in UNIX 4.3??. Works great. Does anyone > out there have any documentation for it though? I can't help feeling that > there are a couple of shift-key strokes that simplify things alot. > Tanx > A. Peter Belsanti The command characters are precisely the same as in standard rogue 5.3. h,j,k,l,y,u,b,n move you one step. Capitalize it, and you move until you run into something. Use the control key instead, and you move until you are next to something. If you can find documentation for rogue 5.x, that should suffice. There are a couple of exceptions: Whenever the program asks you for an inventory letter, you can type '*' to get a list of the logical choices. Sometimes, however, you don't want to see that list, but instead you want to see the list of your scrolls, potions, weapons, or whatever. In these cases you can type one of ?!=:/)] to see a menu of your scrolls, potions, rings, foods, wands, weapons or armor respectively. This is especially usefull when you know you want to drop a particular item, a scroll for example, but you don't want to pick it from the entire list, just from your collection of scrolls. When you type control-a, you are shown a line that looks like: R-Hp: 6.50, E-Hp: 7.00 (!: 2, V: 0) This line refers to Hp-raise averages. Each time your experience level goes up, your Hp is increased by a random amount not to exceed 10. If you are curious about your luck in these raises, you can use the ^A command. In the example above R-Hp stands for "real Hp" which is exactly your average Hp raise during the game. E-Hp stands for effective Hp, and is the same as R-Hp except Hp raises from potions, and Hp-subtractions from vampires are factored in. In the above between the parentheses, it shows that 2 Hp points were given as a result of quaffing potions of healing, and that vampires have taken way none. All of these Hp numbers refer to you max Hp number; the rightmost number in Hp: (15)22 in the status line at the bottom of your rogue screen. The 'X' command silently creates a file in your current directory called rogue.screen. This file contains a copy of your screen at the time you typed typed the 'X' This works at absolutely any point in the program. It is useful for showing other folks what kind of a mess you got into, or what a great game you were having. This functionality means that you cannot use the letter 'X' when 'calling' an object something.