[net.games.hack] hackhints/net.files/monsters.2

harmon_c@h-sc1.UUCP (david harmon) (03/15/85)

From uucp Thu Mar 14 18:02:39 1985
Status: R

>From harmon_c  Thu Mar 14 18:00:41 1985 remote from h-sc4
To: harmon_c@h-sc1
Subject: net.files/monsters.2

>From lazarus%buffalo.csnet@csnet-relay.arpa Sun Mar 10 20:40:59 1985
From: "Daniel G. Winkowski" <lazarus%buffalo.csnet@csnet-relay.arpa>
From: carlton@masscomp.UUCP (Carlton Hommel)

The following is a list of monsters for hack.  It is the result of intensive
study and long hours using a tags file.  (You don't think I have fought those
high level monsters yet, did you?)

The hack source code is an excellent example of a "slash and burn" coding
style.  With many games, looking at the source code will tell you quickly
how to cheat.  Not so this gobbler.  This sucker has linked lists, arrays,
and more structure pointers pointing to structures that point to other
structures than the UN*X kernel.  I _still_ haven't figured out how to
train that damned dog, or even what good it does!  At least I know which
rumors are true.  But I won't tell you....

			******************

The columns are as follows:

mname:		Monster's name.
mlet:		Monster's letter.
mlev:		Monster's level.
mmove:		Non-Spelunkers have a mmove of 12.
ac:		Monster's armor class.  Gee, demons are tough!
damage:		Monster's basic attack on you.  Note that quasits, jaguars,
		dragons, etc will have extra attacks.
weight:		how heavy the cadaver is.  Food value is 10*weight, and will
		take weight/10 turns to eat.
poi:		whether the food is poisoned.
lge:		Whether monster is large.  Determines weapon damage.
intrinsic:	What permanent effect eating it will have on you.

/* Copyright (c) Stichting Mathematisch Centrum     Amsterdam     1984.*/
mname	      mlet mlev  mmove  ac  damage weight poi lge intrinsic

giant_rat	r    0    12     7   1d3      3
jackal		J    0    12     7   1d2     10

bat		B    1    22     8   1d4      3           confused+=50
kobold		K    1     6     7   1d4     10    *
gnome		G    1     6     5   1d6     10
hobgoblin	H    1     9     5   1d8     20

floating_eye	E    2     1     9   0d0      1           Telepat
zombie		Z    2     6     8   1d8      3
acid_blob	a    2     3     8   0d0      3    *
homunculus	h    2     6     6   1d3     20    *
little_dog	d    2    18     6   1d6
orc		O    2     9     6   1d8     20
freezing_sphere	F    2    13     4   6D6      1           Cold_resistance 
imp		i    2     6     2   1d4      1

quivering_blob	q    3     1     8   1d8     10
violet_fungi	v    3     1     7   1d4     10
piercer		p    3     1     3   2d6     20
giant_ant	A    3    18     3   1d6      3	   *
quasit		Q    3    15     3   1d4+2(1d2) 20
fog_cloud	f    3     1     0   1d6      1
yellow_light	y    3    15     0   0d0      1           confused+=50,vision++

gelatinous_cube	g    4     6     8   2d4     10        *
cockatrice	c    4     6     6   1d3      3           Death
jaguar		j    4    15     6   1d8+2(1d3)+2(1d4) 30
dog		d    4    16     5   1d6     20           Aggravate_monster 
giant_beetle	b    4     6     4   3d4      1    *   *
killer_bee	k    4    14     4   2d4      1    *      Poison_resistance 
centaur		C    4    18     4   1d6     50        *
snake		S    4    15     3   1d6     10    *   *

leprechaun	L    5    15     8   1d2     40           Teleportation
yeti		Y    5    15     6   2(1d6)  70        *  Cold_resistance 
owlbear		o    5    12     5   2d6+2(1d6)+2d8 70 *
tengu		t    5    13     5   1d7     30           Teleportation
wraith		W    5    12     5   1d6      1           level++
scorpion	s    5    15     3   1d4+2(1d8) 10 *   *  Poison_resistance

nymph		N    6    12     9   1d2     40           Teleportation
chameleon	:    6     5     6   4d2
leocrotta	l    6    18     4   3d6     50        *
large_dog	d    6    15     4   2d4               *

mimic		M    7     3     7   3d4     40           Treasure_chest
troll		T    7    12     4   2d6+2(1d6) 40     *
xan		x    7    18    -2   2d4     30
   
long_worm	w    8     3     5   1d4     50        *
unicorn		u    8    24     5   1d10    30
stalker		I    8    12     3   4d4     40        *  See_invisible,confused
wumpus		w    8     3     2   3d6               *
vampire		V    8    12     1   1d6     40    *
xorn		X    8     9    -2   4d6+3(1d6) 70

zruty		z    9     8     3   3d6     60
umber_hulk	U    9     6     2   2d10+2(3d4) 50    *

ettin		e    10   12     3   2d8+3d6  3        *
lurker_above	~    10    3     3   0d0               *

rust_monster	R    10   18     3   0d0     50
shopkeeper	@    10   18     0   4d8     40           Aggravate_monster 
dragon		D    10    9    -1   3d10+2(1d8) 150   *  Fire_resistance 
demon		&    10    9    -4   Lots!             *

nurse		n    11    6     0   1d3     40        *  Aggravate_monster 

trapper		,    12    3     3   0d0               *

minotaur	m    15   15     6   4d8     70        *
purple_worm	P    15    9     6   2d8     70        *