harmon_c@h-sc1.UUCP (david harmon) (03/15/85)
From uucp Thu Mar 14 19:12:53 1985 Status: R >From harmon_c Thu Mar 14 18:52:04 1985 remote from h-sc4 To: harmon_c@h-sc1 Subject: commands+ [this file is identical to that provided by the ? command in hack] Welcome to HACK! Hack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor (reputed to be hidden on the twentieth level). You are accompanied by a little dog that can help you in many ways and can be trained to do all sorts of things. On the way you will find useful (or useless) items, (quite possibly with magic properties) and assorted monsters. You attack a monster by trying to move into the space a monster is in (but often it is much wiser to leave it alone). Unlike most adventure games, which give you a verbal description of your location, hack gives you a visual image of the dungeon level you are on. Hack uses the following symbols: A to Z and a to z: monsters. You can find out what a letter represents by saying "/ (letter)", as in "/A", which will tell you that 'A' is a giant ant. - and | These form the walls of a room (or maze). . this is the floor of a room. # this is a corridor. > this is the staircase to the next level. < the staircase to the previous level. ` A large boulder. @ You (usually). ^ A trap. ) A weapon of some sort. ( Some other useful object (key, rope, dynamite, camera, ...) [ A suit of armor. % A piece of food (not necessarily healthy ...). / A wand. = A ring. ? A scroll. ! A magic potion. $ A pile or pot of gold. Commands: Hack knows the following commands: ? help: print this list. Q Quit the game. < up: go up the staircase (if you are standing on it). > down: go down (just like up). kjhlyubn - go one step in the direction indicated. k: north (i.e., to the top of the screen), j: south, h: west, l: east, y: ne, u: nw, b: se, n: sw. KJHLYUBN - Go in that direction until you hit a wall or run into something. m (followed by one of kjhlyubn): move without picking up any objects. M (followed by one of KJHLYUBN): Move far, no pickup. f (followed by one of kjhlyubn): move until something interesting is found. F (followed by one of KJHLYUBN): as previous, but forking of corridors is not considered interesting. i print your inventory. s search for secret doors and traps around you. ^ ask for the type of a trap you found earlier. ) ask for current wielded weapon. [ ask for current armor. = ask for current rings. . rest, do nothing. ^R redraw the screen. ^P repeat last message (subsequent ^P's repeat earlier messages). / (followed by any symbol): tell what this symbol represents. e eat food. w wield weapon. w- means: wield nothing, use bare hands. q drink (quaff) a potion. r read a scroll. T Takeoff armor. R Remove Ring. W Wear armor. P Put on a ring. t throw or shoot a weapon. p pay your shopping bill. d drop something. d7a: drop seven items of object a. D Drop several things. In answer to the question "What kinds of things do you want to drop? [!%= au]" you should give zero or more object symbols possibly followed by 'a' and/or 'u'. 'a' means: drop all such objects, without asking for confirmation. 'u' means: drop only unpaid objects (when in a shop). a use, apply - Generic command for using a key to lock or unlock a door, using a camera, using a rope, etc. c call: name a certain object or class of objects. C Call: Name an individual monster. E Engrave: Write a message in the dust on the floor. E- means: use fingers for writing. o set options. (see below) v print version number. You can put a number before a command to repeat it that many times, as in "20s" or "40.". Options: To turn an option on, say 'ox', where x is the optionletter. To turn it off, say 'o!x'. The following options currently exist. e echo Echo typed characters. o oneline Give inventories one line at a time (at the top of your screen). Have Fun, and Good Hacking!