[net.games.hack] Possible MAIL bug in hack 1.0.2

wws@whuxlm.UUCP (Stoll W William) (04/17/85)

I didn't like the idea of hack checking for MAIL so I commented
out the #define MAIL, DEF_MAILREADER, and MAILCKFREQ in config.h
before compiling.  When I ran the game, I got the error:

	init-prob error for *

and the game exited.  A little hunting showed that makedefs.c
doesn't take into consideration the fact that the scroll of
MAIL might be #ifdef'd out as it reads def.objects.h.

This screws up hack.o_init.c when it checks probabilities
for object appearances (good thing that check was there!!)
Rather than modify makedefs.c I took the coward's way out
and put the MAIL #defines back in - and everything worked
fine.  I did change MAILCKFREQ from 1 to 100.  I will have
to send myself mail so I can see what happens -- I didn't
realize until I started hacking what a neat way to get mail
during the game that this was...

Bill Stoll, ..!whuxlm!wws