[net.games.hack] Hack on the IBMxt

hutch@sdcsvax.UUCP (Jim Hutchison) (04/25/85)

fig() {
	Well it may not fit, but I am going to try to put a Hack on
to an IBMxt running PC/IX.  Any Idea of any ways to clip text/and or
data that has to be resident in memory at one time?  I have the version
which has mklev external to the main block, so things are smaller there
at least.

}

peterb@pbear.UUCP (04/26/85)

I hope you are using the pdp-11 version. I tried just for fun to build the
regular version on pc/ix and got some nasty messages about cst and cret
being way out of range. The text comes to 252k alone.

I got the pdp-11 version running and banged on it for a while until I lost
it. (I accidently did a ``rm ./bo *'' when getting rid of the bones files.)

There were a lot of little changes that had to be made so pc/ix could
get it to fit in 65k text. It came out to about 63.5k text.

So if you wish, send me a tickler in about a week and I'll send you all the
mods I had to make.

(I got to find the first part of the sources for pdp-11 version)
If anybody has them, drop me a line so I can poll your sight for them.

Thanx,

Peter Barada
ima!pbear!peterb
ihnp4!inmet!pbear!peterb