doon@sdcrdcf.UUCP (Harry W. Reed) (05/03/85)
Greetings! After playing around with the sources to Hack 1.0.2, I noticed a reference in the 'READ_ME' file to a game called Quest. This game is supposed to be similar to Hack but with out the rectangular shaped rooms. Well, after changing the makefile to include a -DQUEST (so that Quest would be compiled rather than Hack) and moving around a few lines of code I was able to compile 'Quest'. The only problem is that the rooms in Quest still have a rectangular form. Granted, the rooms are drawn a little differently, but a rectangle is still a rectangle and not a 'Cave' as advertised in 'READ_ME'. Does anyone know anything about Quest? Is the Quest that is incorporated into Hack complete? etc ... Harry Reed sdcrdcf!doon
aeb@mcvax.UUCP (Andries Brouwer) (05/05/85)
In article <1943@sdcrdcf.UUCP> doon@sdcrdcf.UUCP (Harry W. Reed) writes: >Well, after changing the makefile to include a -DQUEST (so that Quest >would be compiled rather than Hack) and moving around a few lines of code >I was able to compile 'Quest'. The only problem is that the rooms in Quest >still have a rectangular form. (As I have said at least twice in this newsgroup before, and wrote to a few dozen people:) YOU DON'T HAVE QUEST. Compiling Hack with -DQUEST deletes the shopkeeper and vault code and generally makes the game somewhat slower, but doesn't change significant characteristics. Hack and Quest share a lot of code, but the main part of Quest has not yet been distributed. It will be, eventually.