beslove@osu-eddie.UUCP (Adam Beslove) (05/21/85)
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How about a monster called MOM. She could wield a wand of guilt that would
do 2 hit points of damage and take away 2 strength points. She doesn't
kill you, but attatches herself to your weapon wielding arm and won't let go
unless she gets killed by some other monster. Then you die of grief.
Maybe this addition would make the game too tough.
>>>>Adam Beslove (c)1985 (aka Odious Verity)
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(UUCP: ...!cbosgd!osu-eddie!beslove)
(CSNet: beslove@ohio-state) The world is my sandbox,
(ARPA: beslove%ohio-state.csnet@CSNET-RELAY) humanity my playmates.
miche@masscomp.UUCP (Harvey) (05/22/85)
In article <315@osu-eddie.UUCP> beslove@osu-eddie.UUCP (Adam Beslove) writes: > >How about a monster called MOM. She could wield a wand of guilt that would >do 2 hit points of damage and take away 2 strength points. She doesn't >kill you, but attatches herself to your weapon wielding arm and won't let go >unless she gets killed by some other monster. Then you die of grief. >Maybe this addition would make the game too tough. > >>>>>Adam Beslove (c)1985 (aka Odious Verity) How about a monster called MOM? She could bring you food of various types when you were hungry. She could heal you when you are sick. She could increase your gold and gems because she brings home a paycheck. She could help you fight off monsters because she's your biggest protector. Being nice to her ought to fantastically increase your luck. Miche Baker-Harvey {decvax!ihnp4}!masscomp!galaxy!miche