andrew@orca.UUCP (Andrew Klossner) (07/10/85)
> 1) I really don't like the fact that a pickaxe can't dig into a shop wall. > After all, what's the fun of playing a wimpy speleologist if you can't > swindle the shopkeepers. It's bad enough that the shopkeepers won't allow > pickaxes inside (which is understandable), but even if you do figure a way to > sneak them in past the shopkeeper, and bang the wall, you get a message like > "This wall seems to be too hard." (Which makes me wonder why the shopkeepers > even bother checking in the first place.) A pick-axe (the spelling is important if you're not a speleologist and find a wand of wishing) WILL dig through a shop wall. It takes about six attempts. A successful strategy is to dig through the wall from outside the shop. Then leave the pick-axe behind, enter, rip the place off, and exit through your new door, grabbing the pick-axe as you go. Make a beeline for the downstairs and you'll usually get there ahead of the shopkeeper; you can then descend without her following. I like this better than digging a trap door because it lets me keep my dog. All this is true of hack version 1.0.2. -=- Andrew Klossner (decvax!tektronix!orca!andrew) [UUCP] (orca!andrew.tektronix@csnet-relay) [ARPA]