buyno@voder.UUCP (Matthew Buynoski) (07/10/85)
If one plays as a "decent sort" whereby one does not attack any creature that doesn't attack first, does not rob shops, etc.,then occasionally a state occurs wherein L's and N's run away from you. That is, go into a room where they are and presto...they all head for the exits. You can move next to them, and they will not attack but just move away again. Has anyone else run across this state of affairs???
kscott@ucsfcgl.UUCP (Kevin Scott%Kuntz) (07/14/85)
In article <815@voder.UUCP> buyno@voder.UUCP (Matthew Buynoski) writes: >If one plays as a "decent sort" whereby one does not attack any >creature that doesn't attack first, does not rob shops, etc.,then >occasionally a state occurs wherein L's and N's run away from you. >That is, go into a room where they are and presto...they all head >for the exits. You can move next to them, and they will not attack but >just move away again. > Has anyone else run across this state of affairs??? I suspect you may be coming across the bones files. Another player may have woken up a N or L, the N or L robbed him, and now the theives want to avoid you, since once they have something N's and L's are more aloof. If you run across a ghost whenever this happens, you are playing on a saved level from another game where somebody died.