[net.games.hack] Multi-User Hack

robin@medstar.UUCP (Robin Cutshaw) (08/02/85)

I have been looking through the code and thinking about the next evolution
for hack.  It seems that the greatest jump for hack now would be a multi-
user version.  Alas, many complications arise ; friendly players vs bad
where players could ban together to fight monsters or fight themselves,
decisions by monsters as to which mortal to hit, potential sharing of
potions, etc.  One of the greatest problems is with implementation, getting
everyone updated and sync'd through a standard IPC mechanism (the kicker).

Any interest?

-robin
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Robin Cutshaw
uucp:   ...!{akgua,gatech}!medstar!robin