robin@medstar.UUCP (Robin Cutshaw) (08/02/85)
I have been looking through the code and thinking about the next evolution for hack. It seems that the greatest jump for hack now would be a multi- user version. Alas, many complications arise ; friendly players vs bad where players could ban together to fight monsters or fight themselves, decisions by monsters as to which mortal to hit, potential sharing of potions, etc. One of the greatest problems is with implementation, getting everyone updated and sync'd through a standard IPC mechanism (the kicker). Any interest? -robin -- ---- Robin Cutshaw uucp: ...!{akgua,gatech}!medstar!robin