dianeh@ISM780.UUCP (01/09/86)
>Every now and again, when descending stairs to a new level, pline reports >that: "Cannot get 348 bytes" or "Got 278 instead of 400 bytes" and then, >"Suddenly the dungeon collapses... " >The game ends with me dying from a panic. Up to now, it has only happened >one one of the first few levels. I'm worried that it might happen on my >way to level 39 and, well, I just can't be held responsible for my actions... > >What is happening? Is this a bug in hack, or is there some hardware problem >that our engineers have managed to overlook all these years? The message we were getting for awhile was: "Read 0 bytes instead of 4..."etc. This was happpening on a regular basis for awhile when descending from level 1 --it just started doing it one day. If you could get past level 1 without it happening, you were okay. A couple of days after this had been going on, I happened to be looking in the hack directory to see if a bones file I wanted had actually been created and noticed an alock.1 file. That seemed strange because I knew no one else was on the machine playing at the time. I removed it, and the problem went away -- I guess it had somehow not been removed automatically when it should have been (probably a crash). Anyway, check your hack directory where level files are created for suspicious ones and remove them. Hope it helps. Diane Holt Interactive Systems Corp. ima!ism780!dianeh