[net.games.hack] Why does the dungeon collapse?

dianeh@ISM780.UUCP (01/09/86)

>Every now and again, when descending stairs to a new level, pline reports
>that:  "Cannot get 348 bytes"  or  "Got 278 instead of 400 bytes"  and then,
>"Suddenly the dungeon collapses...  "
>The game ends with me dying from a panic.  Up to now, it has only happened
>one one of the first few levels.  I'm worried that it might happen on my
>way to level 39 and, well, I just can't be held responsible for my actions...
>
>What is happening?  Is this a bug in hack, or is there some hardware problem
>that our engineers have managed to overlook all these years?

The message we were getting for awhile was: "Read 0 bytes instead of 4..."etc.
This was happpening on a regular basis for awhile when descending from
level 1 --it just started doing it one day. If you could get past level 1
without it happening, you were okay. A couple of days after this had been
going on, I happened to be looking in the hack directory to see if a bones
file I wanted had actually been created and noticed an alock.1 file. That
seemed strange because I knew no one else was on the machine playing at the
time. I removed it, and the problem went away -- I guess it had somehow
not been removed automatically when it should have been (probably a crash).
Anyway, check your hack directory where level files are created for
suspicious ones and remove them. Hope it helps.

Diane Holt
Interactive Systems Corp.
ima!ism780!dianeh