odin@bucsb.UUCP (02/24/86)
Another way you can do it is do dig a hole in the wall from the outside, and then walk in the hole that you dig. (in case you didn't know this you CAN dig through the walls of a shop, you just have to keep at it. Note that it tells you that the wall SEEMS too hard to dig into.). When you leave the shopkeeper will follow you tapping you on the shoulder and saying "Didn't you forget to pay?". One intersting event that a friend of mine encountered was on a ghost level that he found upon which was a shop that the ghost had robbed. He passed the shopkeeper in a room and it said to him "Hello dml, I was looking for gronk". He found the shop unguarded. - Ben Page - CSNET: odin@bu-cs ARPANET: odin%bu-cs@csnet-relay UUCP: ...harvard!bu-cs!odin BITNET: odin%bu-cs%csnet-relay.arpa@wiscvm
geoff@desint.UUCP (Geoff Kuenning) (02/25/86)
> I have found a way to bring a pick-axe into a shop... > ...Well the dog finally > followed me carring the pick-axe into the shop and dropping it so I > could pick it up. That's a little too unreliable for me. My favorite method is to dig a hole in the wall of the shop from the outside, before I go in and rip the guy off. You have to be pretty persistent to dig through such a hard wall, but it doesn't take long. By the way, when ripping off shopkeepers don't forget to first sell him everything you are carrying. It's a great way to load up on gold. You can sell him the bodies of things you killed outside the shop. Also, when selling things that come in bunches (e.g., rocks or arrows) sell them one at a time: the price is the same whether it's one or a bunch! All this applies to hack 1.0.2. A final note: I removed a 'usa' distribution from this message. Hack was *written* in Europe, folks; let's be nice enough to share our findings with our many international friends who also love the game. -- Geoff Kuenning {hplabs,ihnp4}!trwrb!desint!geoff