[net.wanted.sources] Wanted: Super Star Trek source.

vljohnson@watrose.UUCP (Lee Johnson) (02/14/85)

[zap!]

I am trying to locate an old favorite.  Titled "University of Texas Super
Star Trek," this venerable program is probably *the* best Star Trek program
ever written.  It is not a real-time game, but it is loaded to the gills
with all sorts of features.  The last version of it which I have seen was
a FORTRAN IV version originally written for OS/360.  Certain notable aspects
of the game:

- many skill levels (novice, fair, good, expert, emeritus)

- Klingons, Klingon commanders, Klingon super-commanders, Romulans
  The commanders had a nasty habit of yanking you to their quadrant
  with a long-range tractor beam.

- planets which may be prospected for dilithium crystals.  If found,
  these could be mined by beaming down to the planet or by taking the
  shuttlecraft.  (Interesting things would happen if the Enterprise
  was 'yanked' while you were down on the planet...)

- a 'help' command which would attempt to beam you to the nearest
  starbase (this was not guaranteed to work every time!)

- the ability to abandon ship (and obtain command of a less capable
  starship)

- separate energy levels for deflector shields, a high-speed shield
  control

- other miscellaneous goodies, such as a warp 10 time warp feature,
  supernovae, black holes (which could deflect torpedoes, etc), a
  very detailed damage control facility, a battle computer...

- etc, etc.

What I am looking for is the source for this program.  I don't care
what language it's written in, or what machine it's for.  (I want to
port it to my micro.)

Does anyone out there remember this oldie-but-goodie?

Regards,
Lee Johnson  (USENET:  vljohnson@watrose.UUCP)

"Starfleet Intelligence reports the starbase in sector 3 - 5 has
 been destroyed by the Klingon Super-commander."