gts@wjh12.UUCP (G. T. Samson) (05/25/85)
I remember the good old days, when everyone was turning out games in great profusion for the old TRS Mod I/III. The Program Store ads, announcing every new Big Five game, with discounts to go with it... But where can I find games these days? I mean, even the Program Store told me, "Sorry, but our distributor sources just sort of dried up..." I never got Weerd!, and I never saw the TRS version of Miner 2049er... So, what I'm asking, does anyone out there who reads this newsgroup know where I can get good TRS games? Machine language games are preferable. Also, I hear that since many of the games are no longer being made, there's no harm in asking other users for copies. Is anyone out there willing to copy stuff to me if there's no supplier left? And please, could everyone who reads this respond to it, even if you don't know where to find games? I want to know how many people are still out there and connected to this group. -- --------------------------------------------------------------------------- Name: G. T. Samson Title: The Evil MicroWizard Quote: "No matter where you go...there you are." -- B. Banzai Other_Quote: "You speak treason!" "Fluently!" -- The Doctor ARPA: gts@wjh12 [preferred] OR samson%h-sc4@harvard USMail: Lowell N-43, Harvard U., Cambridge, MA 02138
etl@cbscc.UUCP (Eugene T. Levine) (06/04/85)
>From cbsck!cbosgd!ihnp4!mhuxn!mhuxr!ulysses!gamma!epsilon!zeta!sabre !bellcore!decvax!genrad!panda!talcott!wjh12!gts Wed Dec 31 19:00:00 1969 >From: gts@wjh12.UUCP (G. T. Samson) > >I remember the good old days, when everyone was turning out games in great >profusion for the old TRS Mod I/III. The Program Store ads, announcing >every new Big Five game, with discounts to go with it... > >But where can I find games these days? I mean, even the Program Store told >me, "Sorry, but our distributor sources just sort of dried up..." >I never got Weerd!, and I never saw the TRS version of Miner 2049er... > >So, what I'm asking, does anyone out there who reads this newsgroup know >where I can get good TRS games? Machine language games are preferable. >Also, I hear that since many of the games are no longer being made, there's >no harm in asking other users for copies. Is anyone out there willing to >copy stuff to me if there's no supplier left? > >And please, could everyone who reads this respond to it, even if you don't >know where to find games? I want to know how many people are still out there >and connected to this group. I happened to see this posting as I was finishing up in 'net.commodore64'. But don't think I'm one of the other guys, I remember well the many good times I had with my 16K cassette based TRS-80 (before there was a Mod II and Apple was the only other guy). I've watched 80MICRO grow from 100 pages to 600 and then shrink back to 100 pages. In the over 4 years of active use of my machine I acquired several thousand dollars worth of software and spent many many hours hacking or playing games or being totally engulfed with this little miracle machine. But all good things must come to an end... And so too for the MOD I (it's new! name), kind of sad!. ANY COMMENTS ON WHAT YOUR FAVORITE GAME OR PIECE OF SOFTWARE WAS (OR IS!!!). My favorite game was Cosmic Fighter, or was it Galaxy Invasion, Alien Defense, or Missile Command, or the classic Scarfman. E. T. Levine (Gene) ATT Bell Labs ihnp4!cbosgd!cbsck!cbscc!etl Is there anyone out there... Just nod if you can hear me... Is there anyone at home... Hello. (kindof) Pink Floyd
john@moncol.UUCP (John Ruschmeyer) (06/05/85)
>From: etl@cbscc.UUCP (Eugene T. Levine) >Organization: AT&T Bell Laboratories <SCCS>, Columbus >Message-ID: <5394@cbscc.UUCP> > >>From cbsck!cbosgd!ihnp4!mhuxn!mhuxr!ulysses!gamma!epsilon!zeta!sabre >!bellcore!decvax!genrad!panda!talcott!wjh12!gts Wed Dec 31 19:00:00 1969 >>From: gts@wjh12.UUCP (G. T. Samson) >> >>I remember the good old days, when everyone was turning out games in great >>profusion for the old TRS Mod I/III. The Program Store ads, announcing >>every new Big Five game, with discounts to go with it... >> >>But where can I find games these days? I mean, even the Program Store told >>me, "Sorry, but our distributor sources just sort of dried up..." >>I never got Weerd!, and I never saw the TRS version of Miner 2049er... >> >>So, what I'm asking, does anyone out there who reads this newsgroup know >>where I can get good TRS games? Machine language games are preferable. >>Also, I hear that since many of the games are no longer being made, there's >>no harm in asking other users for copies. Is anyone out there willing to >>copy stuff to me if there's no supplier left? I've noticed that some of the Big Five games are being sold by Tandy. Unfortunately, many seem to be the more common titles. My guess is that Big five has all but pulled out of the Mod I/III market. By the way, was there ever a Mod I/III version of Miner 2049er? I used to check all the ads and never saw one. >I happened to see this posting as I was finishing up in 'net.commodore64'. >But don't think I'm one of the other guys, I remember well the many good >times I had with my 16K cassette based TRS-80 (before there was a Mod II >and Apple was the only other guy). I've watched 80MICRO grow from 100 pages >to 600 and then shrink back to 100 pages. In the over 4 years of active use >of my machine I acquired several thousand dollars worth of software and spent >many many hours hacking or playing games or being totally engulfed with this >little miracle machine. > >But all good things must come to an end... And so too for the MOD I (it's new! >name), kind of sad!. ANY COMMENTS ON WHAT YOUR FAVORITE GAME OR PIECE OF >SOFTWARE WAS (OR IS!!!). My favorite game was Cosmic Fighter, or was it >Galaxy Invasion, Alien Defense, or Missile Command, or the classic Scarfman. I always liked A.I.'s Lunar Lander. One of the hardest games I ever found was Trek 3.5. For software in general, it's hard to beat good old Scripsit (especially patched for a particular printer). In some ways, this program set the standards for the rest. Microfiles was a very good database program. Much better than Profile I with its horrid sort. Omniterm is definately one of the better communications programs. If only it could have circumvented some of the brain-damage in the ROM, it would have made for great terminal emulations. If I seem to speak in the past tense, it's because I have recently purchased a Tandy 1000 and my Model I is currently in retirement. -- Name: John Ruschmeyer US Mail: Monmouth College, W. Long Branch, NJ 07764 Phone: (201) 222-6600 x366 UUCP: ...!vax135!petsd!moncol!john ...!princeton!moncol!john ...!pesnta!moncol!john Silly Quote: I never wanted to be a barber. I wanted to be... a LUMBERJACK!
doug@terak.UUCP (Doug Pardee) (06/07/85)
> But all good things must come to an end... And so too for the MOD I (it's new! > name), kind of sad!. ANY COMMENTS ON WHAT YOUR FAVORITE GAME OR PIECE OF > SOFTWARE WAS (OR IS!!!). It is indeed sad to think of my reliable ol' Mod-I (16K L-II cassette and Stringy-Floppy) as hopelessly out-of-date, but it is. I bought a C-64 a couple of years ago so I can keep playing games, and use the Mod-I for "real" computing. Ya know, even at 1.77 MHz the L-II Basic is pretty darn quick. And in assembler the Mod-I can outperform C code on the VAX/750... My favorite Mod-I game was Starfighter, by Sparky Starks, distributed by Adventure International. What an inspired piece of work -- the game play is still way advanced beyond anything I've found for the C-64, but it's a little short on the sound and graphics end :-) Of course, who could forget the Scott Adams adventure series... I'm *still* trying to complete #5 (The Count). While we're reminiscing, anyone remember CLOAD "magazine"? They had some fairly good stuff, 'til they folded (taking my $50 renewal fee before they'd delivered my first renewal "issue"). -- Doug Pardee -- Terak Corp. -- !{ihnp4,seismo,decvax}!noao!terak!doug ^^^^^--- soon to be CalComp
BV3@psuvm.BITNET (06/13/85)
My favorite game was (is?) Asylum. I've never seen an adventure game for any o ther system that ran as fast (you can RUN down a hallway), or did as much. I h aven't played it recently because I now own a Mod 4. Asylum doesn't like Model III keyboards.